Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DecioPinto8
Thoth
Level 104
God Stats
2W - 1L
1,396 SR
Queue Stats
280W - 266L
1,483 Elo+
Solo
Atlas
Atlas
JonesFantomex666
Atlas
Level 83
God Stats
4W - 1L
1,747 SR
Queue Stats
380W - 460L
1,424 Elo+
Solo
Arachne
Arachne
leandro_ty
Arachne
Level 104
God Stats
32W - 31L
1,444 SR
Queue Stats
678W - 723L
1,348 Elo+
Solo
Mercury
Mercury
rian-prg92
Mercury
Level 118
God Stats
4W - 4L
1,418 SR
Queue Stats
155W - 161L
1,424 Elo+
Solo
Team Averages
Level 111
1,501 SR
1,436 Elo+

VS

Team Averages
Level 61
1,439 SR
1,390 Elo+
Olorun
Olorun
Cichini
Olorun
Level 74
God Stats
1W - 1L
1,784 SR
Queue Stats
38W - 42L
1,350 Elo+
Party 1
Pele
Pele
GabrielCBelmont
Pele
Level 100
God Stats
4W - 7L
1,363 SR
Queue Stats
223W - 232L
1,440 Elo+
Solo
Sol
Sol
Nycolas1NMS
Sol
Level 55
God Stats
1W - 3L
1,434 SR
Queue Stats
113W - 125L
1,475 Elo+
Solo
Mulan
Mulan
TAT_J04K03
Mulan
Level 62
God Stats
28W - 34L
1,462 SR
Queue Stats
60W - 108L
1,397 Elo+
Solo
Bellona
Bellona
kiled_By_Marcos
Bellona
Level 16
God Stats
0W - 1L
1,152 SR
Queue Stats
9W - 18L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 2 / 4
9,483
593
7,751
10,997
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 1
6,148
384
812
5,298
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 5
8,649
541
6,897
15,160
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
leandro_ty
Arachne
17
8 / 1 / 2
10,098
631
14,589
16,214
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mercury
rian-prg92
Mercury
13
0 / 2 / 1
8,492
531
2,839
8,943
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cichini
Olorun
13
3 / 2 / 1
8,026
502
7,973
7,196
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
4 / 3 / 2
8,577
536
10,602
14,205
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 3
7,784
487
7,094
14,281
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
1
0 / 0 / 0
4,786
299
0
0
0
10
0 / 3 / 1
6,690
418
2,903
12,141
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
9
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
4
2
L
Olorun
Cichini
Olorun
3
2
1
1.75
W
0
3
1
0.17
L
4
3
2
1.67
W
2
1
5
4.5
L
2
5
3
0.7
L
Mulan
0
0
0
0
L
0
3
1
0.17
W
Arachne
leandro_ty
Arachne
8
1
2
9
W
Mercury
rian-prg92
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
28,572
56,612
Taken
47,823
33,407
Mitigated
25,164
14,673
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,751
4,958
357
3,987
10,997
4,523
5,081
3,705
7,292
0
82,030
L
Olorun
Cichini
Olorun
7,973
3,432
704
2,528
7,196
4,127
396
1,679
5,517
46,513
5,225
W
812
156
0
84
5,298
1,725
0
1,422
3,876
15,127
0
L
10,602
2,967
0
1,471
14,205
6,203
0
2,444
11,761
0
71,908
W
6,897
2,604
676
3,900
15,160
16,245
0
4,356
10,804
29,947
0
L
7,094
2,606
0
6,187
14,281
4,377
2,377
2,391
11,890
51,207
0
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
2,903
1,159
0
881
12,141
10,457
130
1,525
10,616
3,613
20,081
W
Arachne
leandro_ty
Arachne
14,589
9,137
0
4,756
16,214
7,274
147
3,151
13,063
0
85,305
W
Mercury
rian-prg92
Mercury
2,839
856
0
913
8,943
3,640
2,176
1,681
7,262
0
60,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
35,863
430
Minions Killed
324
0
Camps Cleared
0
1,500,568
Distance Traveled
1,204,102
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,483
593
134
8
0
258,384
8
L
Olorun
8,026
502
104
7
0
275,921
4
W
Thoth
6,148
384
22
1
0
202,786
1
L
Pele
8,577
536
127
8
0
331,497
3
W
Atlas
8,649
541
40
3
0
312,296
1
L
Sol
7,784
487
69
4
0
314,651
3
L
Mulan
4,786
299
0
0
0
0
0
L
Bellona
6,690
418
24
2
0
282,033
0
W
Arachne
10,098
631
120
8
0
381,051
5
W
Mercury
8,492
531
114
7
0
346,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role