Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Agnello_Di_Dio_
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 138L
1,350 Elo+
Solo
He Bo
He Bo
MeesterJan
He Bo
Level 125
God Stats
4W - 9L
1,429 SR
Queue Stats
410W - 385L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PluisjeXL
Kumbhakarna
Level 107
God Stats
5W - 10L
1,083 SR
Queue Stats
235W - 192L
1,511 Elo+
Party 2
Team Averages
Level 121
1,402 SR
1,471 Elo+

VS

Team Averages
Level 121
1,511 SR
1,513 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Areeeeska
Ymir
Level 107
God Stats
2W - 0L
1,729 SR
Queue Stats
221W - 205L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
Thatoldbean
Jormungandr
Level 107
God Stats
3W - 2L
1,516 SR
Queue Stats
52W - 48L
1,553 Elo+
Party 3
Hachiman
Hachiman
Кадзуто
Hachiman
Level 128
God Stats
4W - 4L
1,504 SR
Queue Stats
319W - 322L
1,493 Elo+
Party 1
Ares
Ares
аust
Ares
Level 105
God Stats
1W - 1L
1,306 SR
Queue Stats
47W - 48L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
0 / 5 / 6
8,398
646
6,238
10,366
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
 
Bellona
13
2 / 6 / 2
7,885
607
8,436
15,217
16,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 7 / 4
8,121
625
6,175
23,041
23,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
15
2 / 6 / 4
8,430
648
11,575
10,452
4,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
PluisjeXL
Kumbhakarna
16
4 / 3 / 3
9,811
755
7,998
23,024
19,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 1 / 13
10,543
811
21,169
10,531
6,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
2 / 1 / 17
10,392
799
6,954
11,656
13,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Thatoldbean
Jormungandr
16
6 / 3 / 18
10,307
793
14,737
14,110
18,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
17
5 / 1 / 15
10,124
779
17,801
9,044
5,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
аust
Ares
16
7 / 3 / 16
9,981
768
13,742
17,190
17,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
9
Kills
26
27
Deaths
9
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
6
0.6
L
Bellona
 
Bellona
2
6
2
0.5
W
Izanami
 
Izanami
6
1
13
12.5
L
1
7
4
0.43
W
Ymir
2
1
17
10.5
L
He Bo
2
6
4
0.67
L
Kumbhakarna
PluisjeXL
Kumbhakarna
4
3
3
1.83
W
Jormungandr
Thatoldbean
Jormungandr
6
3
18
5
W
Hachiman
5
1
15
12.5
W
Ares
аust
Ares
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,422
Damage
74,403
82,100
Taken
62,531
69,378
Mitigated
61,427
24,872
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,238
1,726
555
1,258
10,366
5,795
0
5,471
4,895
0
20,488
L
Bellona
 
Bellona
8,436
1,056
762
1,377
15,217
16,261
0
7,656
7,561
0
10,420
W
Izanami
 
Izanami
21,169
13,470
262
2,149
10,531
6,439
5,685
3,440
7,091
0
51,757
L
6,175
3,009
2,377
7,354
23,041
23,066
48
8,196
14,845
0
15,372
W
Ymir
6,954
572
130
2,771
11,656
13,669
267
3,839
7,817
11,313
0
L
He Bo
11,575
682
0
742
10,452
4,960
0
4,995
5,457
32,764
0
L
Kumbhakarna
PluisjeXL
Kumbhakarna
7,998
1,323
180
10,267
23,024
19,296
0
9,115
13,909
11,825
0
W
Jormungandr
Thatoldbean
Jormungandr
14,737
1,055
1,685
1,878
14,110
18,218
0
3,677
10,433
23,556
0
W
Hachiman
17,801
7,735
4,678
2,255
9,044
5,362
1,803
2,931
6,113
0
33,969
W
Ares
аust
Ares
13,742
847
0
1,521
17,190
17,739
428
5,686
11,504
20,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
51,347
100
Minions Killed
129
0
Camps Cleared
0
1,177,706
Distance Traveled
1,205,953
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,398
646
15
1
0
265,562
1
L
Bellona
7,885
607
1
0
0
223,522
1
W
Izanami
10,543
811
68
5
0
210,198
0
L
Vamana
8,121
625
18
1
0
224,797
0
W
Ymir
10,392
799
7
1
0
244,830
0
L
He Bo
8,430
648
56
4
0
233,462
0
L
Kumbhakarna
9,811
755
10
1
0
230,363
0
W
Jormungandr
10,307
793
7
1
0
253,191
0
W
Hachiman
10,124
779
34
3
0
250,607
1
W
Ares
9,981
768
13
1
0
247,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role