Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GetGriddyEmote
Scylla
Level 28
God Stats
7W - 1L
1,890 SR
Queue Stats
174W - 26L
1,864 Elo+
Party 1
Ne Zha
Ne Zha
Luciferium3205
Ne Zha
Level 156
God Stats
6W - 8L
1,538 SR
Queue Stats
99W - 114L
1,472 Elo+
Solo
Neith
Neith
Nugzzzz
Neith
Level 157
God Stats
22W - 10L
1,763 SR
Queue Stats
970W - 592L
1,755 Elo+
Party 1
The Morrigan
The Morrigan
arevles
The Morrigan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
439W - 278L
1,672 Elo+
Party 1
Team Averages
Level 132
1,638 SR
1,653 Elo+

VS

Team Averages
Level 78
1,431 SR
1,502 Elo+
Ra
Ra
Bananakia
Ra
Level 26
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 13L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Ciaran93
Baron Samedi
Level 115
God Stats
29W - 28L
1,543 SR
Queue Stats
103W - 104L
1,522 Elo+
Solo
Tyr
Tyr
PaleDeathHunter
Tyr
Level 48
God Stats
49W - 25L
1,760 SR
Queue Stats
260W - 271L
1,542 Elo+
Solo
Vamana
Vamana
cobras4life303
Vamana
Level 116
God Stats
0W - 4L
1,454 SR
Queue Stats
93W - 112L
1,452 Elo+
Party 2
Medusa
Medusa
sinssata
Medusa
Level 85
God Stats
0W - 2L
1,096 SR
Queue Stats
37W - 38L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
12 / 3 / 18
10,202
927
20,187
19,601
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 3 / 16
9,795
890
12,252
8,749
3,322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 16
9,526
866
8,438
9,901
9,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Nugzzzz
Neith
19
10 / 1 / 17
11,145
1,013
19,668
7,412
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
arevles
The Morrigan
16
2 / 3 / 22
9,887
899
11,595
10,352
4,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 5
8,110
737
4,205
14,133
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Ciaran93
Baron Samedi
11
0 / 4 / 1
6,962
633
1,740
6,496
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 7 / 4
9,007
819
7,827
16,173
9,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 6 / 7
9,063
824
10,352
21,467
21,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
sinssata
Medusa
14
2 / 7 / 3
8,311
756
8,585
18,760
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
33
Kills
10
10
Deaths
33
89
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
3
18
7
L
2
9
5
0.5
L
Baron Samedi
Ciaran93
Baron Samedi
0
4
1
0.13
W
7
3
16
5
W
2
0
16
10
W
Neith
Nugzzzz
Neith
10
1
17
18.5
L
4
7
4
0.86
W
The Morrigan
arevles
The Morrigan
2
3
22
4.33
L
2
6
7
0.92
L
Medusa
sinssata
Medusa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,140
Damage
32,709
56,015
Taken
77,029
36,346
Mitigated
47,987
18,711
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
20,187
7,041
0
5,781
19,601
14,791
69
3,572
16,029
0
22,754
L
4,205
526
707
856
14,133
6,291
0
4,895
8,846
14,547
0
L
Baron Samedi
Ciaran93
Baron Samedi
1,740
138
125
741
6,496
2,729
78
996
5,266
5,732
0
W
12,252
2,506
0
503
8,749
3,322
885
846
6,868
31,355
0
W
8,438
445
0
5,990
9,901
9,189
379
788
9,113
131
39,032
W
Neith
Nugzzzz
Neith
19,668
8,665
0
3,139
7,412
4,212
5,731
362
7,050
0
61,691
L
7,827
451
0
2,355
16,173
9,936
0
3,753
12,191
0
18,649
W
The Morrigan
arevles
The Morrigan
11,595
3,370
1,302
1,996
10,352
4,832
360
377
9,975
28,589
2,511
L
10,352
5,258
852
5,435
21,467
21,230
0
5,866
14,958
0
23,169
L
Medusa
sinssata
Medusa
8,585
3,057
0
2,552
18,760
7,801
0
5,291
12,937
0
20,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
41,453
246
Minions Killed
116
0
Camps Cleared
0
1,177,680
Distance Traveled
876,643
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,202
927
4
0
0
265,123
0
L
Ra
8,110
737
19
2
0
165,361
1
L
Baron Samedi
6,962
633
10
1
0
77,243
2
W
Scylla
9,795
890
59
5
0
209,784
0
W
Ne Zha
9,526
866
57
5
0
238,694
4
W
Neith
11,145
1,013
92
8
0
223,341
4
L
Tyr
9,007
819
24
2
0
211,316
2
W
The Morrigan
9,887
899
34
3
0
240,738
0
L
Vamana
9,063
824
26
2
0
216,742
0
L
Medusa
8,311
756
37
3
0
205,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role