Player Matchup

Ishtar
Ishtar
GoodDen-_-
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,245 Elo+
Solo
Kuzenbo
Kuzenbo
Hanzer91
Kuzenbo
Level 137
God Stats
8W - 6L
1,699 SR
Queue Stats
427W - 455L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Manjerok
Sylvanus
Level 62
God Stats
1W - 1L
1,686 SR
Queue Stats
55W - 50L
1,450 Elo+
Solo
Artemis
Artemis
dawesomef
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,415 Elo+
Solo
Charybdis
Charybdis
isakNS
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,267 Elo+
Solo
Team Averages
Level 85
1,577 SR
1,360 Elo+

VS

Team Averages
Level 125
1,343 SR
1,361 Elo+
Merlin
Merlin
B2K STONEY
Merlin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,433 Elo+
Solo
Terra
Terra
Soull
Terra
Level 157
God Stats
1W - 3L
1,226 SR
Queue Stats
150W - 166L
1,437 Elo+
Solo
Medusa
Medusa
Tribunator
Medusa
Level 160
God Stats
24W - 18L
1,440 SR
Queue Stats
737W - 802L
1,407 Elo+
Solo
Chaac
Chaac
misstcat
Chaac
Level 111
God Stats
5W - 9L
1,273 SR
Queue Stats
678W - 856L
1,246 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
piponchy
Morgan Le Fay
Level 101
God Stats
2W - 3L
1,278 SR
Queue Stats
614W - 761L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GoodDen-_-
Ishtar
19
4 / 5 / 10
11,224
624
15,719
18,910
10,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Hanzer91
Kuzenbo
19
5 / 2 / 12
12,100
672
14,285
23,541
46,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Manjerok
Sylvanus
18
1 / 5 / 13
11,026
613
12,454
23,822
34,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
dawesomef
Artemis
20
7 / 7 / 10
11,815
656
17,829
22,345
12,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
isakNS
Charybdis
20
5 / 6 / 12
11,764
654
19,004
21,411
11,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B2K STONEY
Merlin
20
6 / 2 / 15
13,709
762
30,876
18,810
9,929
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Soull
Terra
19
2 / 3 / 12
11,541
641
8,058
24,817
23,902
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Tribunator
Medusa
20
7 / 7 / 11
12,823
712
27,683
24,088
12,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
misstcat
Chaac
20
7 / 7 / 12
13,584
755
14,634
26,269
32,700
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
piponchy
Morgan Le Fay
19
3 / 4 / 14
12,020
668
18,603
20,271
9,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
89
22
Kills
25
25
Deaths
23
57
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
B2K STONEY
Merlin
6
2
15
6.75
L
Ishtar
GoodDen-_-
Ishtar
4
5
10
1.8
L
Kuzenbo
Hanzer91
Kuzenbo
5
2
12
5.5
L
Sylvanus
Manjerok
Sylvanus
1
5
13
1.5
W
Terra
Soull
Terra
2
3
12
2.67
W
Medusa
Tribunator
Medusa
7
7
11
1.79
L
Artemis
dawesomef
Artemis
7
7
10
1.71
L
Charybdis
isakNS
Charybdis
5
6
12
1.83
W
Chaac
misstcat
Chaac
7
7
12
1.86
W
Morgan Le Fay
piponchy
Morgan Le Fay
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,291
Damage
99,854
110,029
Taken
114,255
115,133
Mitigated
88,410
46,247
Healing
51,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B2K STONEY
Merlin
30,876
2,029
1,928
3,617
18,810
9,929
1,914
5,897
12,913
70,157
0
L
Ishtar
GoodDen-_-
Ishtar
15,719
5,022
979
4,584
18,910
10,697
0
8,375
10,535
0
30,828
L
Kuzenbo
Hanzer91
Kuzenbo
14,285
3,772
2,280
5,730
23,541
46,275
310
12,337
11,204
22,429
0
L
Sylvanus
Manjerok
Sylvanus
12,454
1,829
14,364
7,044
23,822
34,085
0
10,498
13,324
19,642
0
W
Terra
Soull
Terra
8,058
434
14,684
8,410
24,817
23,902
782
5,527
19,290
18,516
0
W
Medusa
Tribunator
Medusa
27,683
11,464
3,546
3,718
24,088
12,197
2,419
6,515
17,573
0
42,124
L
Artemis
dawesomef
Artemis
17,829
7,722
1,388
4,615
22,345
12,697
960
12,972
9,373
0
41,872
L
Charybdis
isakNS
Charybdis
19,004
6,455
734
4,529
21,411
11,379
386
13,355
8,056
0
37,130
W
Chaac
misstcat
Chaac
14,634
1,499
2,671
6,513
26,269
32,700
1,043
4,268
22,001
0
33,737
W
Morgan Le Fay
piponchy
Morgan Le Fay
18,603
3,722
2,893
3,390
20,271
9,682
1,315
4,532
15,739
43,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,929
Gold Earned
63,677
159
Minions Killed
241
0
Camps Cleared
0
1,507,762
Distance Traveled
1,616,452
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,709
762
80
4
0
324,028
4
L
Ishtar
11,224
624
27
2
0
309,900
0
L
Kuzenbo
12,100
672
14
1
0
365,497
1
L
Sylvanus
11,026
613
11
1
0
283,641
0
W
Terra
11,541
641
27
2
0
362,435
5
W
Medusa
12,823
712
39
2
0
304,962
1
L
Artemis
11,815
656
66
4
0
252,518
0
L
Charybdis
11,764
654
41
2
0
296,206
0
W
Chaac
13,584
755
46
3
0
319,154
0
W
Morgan Le Fay
12,020
668
49
3
0
305,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role