Player Matchup

Heimdallr
Heimdallr
AsapHxCanelO
Heimdallr
Level 106
God Stats
2W - 1L
1,581 SR
Queue Stats
126W - 128L
1,445 Elo+
Party 1
Ymir
Ymir
Saphir noir
Ymir
Level 82
God Stats
10W - 17L
1,379 SR
Queue Stats
130W - 208L
1,343 Elo+
Solo
Sol
Sol
kilianopuyi123
Sol
Level 87
God Stats
7W - 1L
1,615 SR
Queue Stats
116W - 108L
1,470 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,419 Elo+

VS

Team Averages
Level 84
1,450 SR
1,349 Elo+
Thor
Thor
DRAGONOFGOOD
Thor
Level 143
God Stats
11W - 9L
1,633 SR
Queue Stats
380W - 373L
1,564 Elo+
Solo
Merlin
Merlin
krentin018
Merlin
Level 48
God Stats
0W - 3L
1,218 SR
Queue Stats
7W - 18L
1,298 Elo+
Party 2
Odin
Odin
tysonc213
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AsapHxCanelO
Heimdallr
12
2 / 1 / 8
7,645
849
8,515
10,252
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 6
7,639
849
4,488
10,441
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 0 / 7
8,486
943
11,367
7,814
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,075
675
7,063
9,710
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
krentin018
Merlin
11
0 / 4 / 2
6,085
676
4,258
7,853
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 3 / 2
6,303
700
2,492
10,763
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AsapHxCanelO
Heimdallr
2
1
8
6
L
2
5
0
0.4
W
5
1
6
8
W
5
0
7
8.5
L
Merlin
krentin018
Merlin
0
4
2
0.25
L
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
13,813
28,507
Taken
28,326
14,389
Mitigated
18,262
11,692
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AsapHxCanelO
Heimdallr
8,515
4,715
0
3,472
10,252
4,353
675
1,314
8,666
0
34,410
L
7,063
1,367
0
906
9,710
5,612
0
5,318
4,392
0
19,609
W
4,488
121
0
2,310
10,441
6,841
416
1,652
8,709
9,519
0
W
11,367
4,681
0
5,910
7,814
3,195
1,914
1,322
6,213
39,032
4,718
L
Merlin
krentin018
Merlin
4,258
121
0
1,040
7,853
3,589
0
4,595
3,258
18,840
0
L
Odin
2,492
702
0
942
10,763
9,061
0
4,753
6,010
0
12,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
18,463
122
Minions Killed
85
0
Camps Cleared
0
513,244
Distance Traveled
500,671
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,645
849
55
6
0
174,147
0
L
Thor
6,075
675
33
4
0
167,713
2
W
Ymir
7,639
849
5
1
0
161,271
1
W
Sol
8,486
943
62
7
0
177,826
0
L
Merlin
6,085
676
32
4
0
153,945
2
L
Odin
6,303
700
20
2
0
179,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role