Player Matchup

Thanatos
Thanatos
Filthysandro
Thanatos
Level 148
God Stats
4W - 1L
1,496 SR
Queue Stats
66W - 44L
1,574 Elo+
Party 2
Hel
Hel
FrostyMisted
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,578 Elo+
Party 2
Hun Batz
Hun Batz
Hikairi
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
KetaOfVengerberg
Kuzenbo
Level 109
God Stats
4W - 1L
1,388 SR
Queue Stats
72W - 45L
1,566 Elo+
Party 2
Cernunnos
Cernunnos
ZakTheRipper
Cernunnos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 2
Team Averages
Level 78
1,477 SR
1,506 Elo+

VS

Team Averages
Level 105
1,484 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MissGoose
Aphrodite
Level 125
God Stats
1W - 2L
1,457 SR
Queue Stats
119W - 123L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
Moon_Child101
Yu Huang
Level 157
God Stats
2W - 4L
1,463 SR
Queue Stats
402W - 447L
1,512 Elo+
Solo
He Bo
He Bo
RedKnightKiller
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,556 Elo+
Party 1
Xing Tian
Xing Tian
Wildscoob
Xing Tian
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 104L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Filthysandro
Thanatos
19
3 / 5 / 9
11,373
632
11,614
18,710
12,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 3 / 8
12,316
684
25,259
18,831
11,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Hikairi
Hun Batz
18
3 / 6 / 10
11,934
663
17,067
20,434
14,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 3 / 14
12,907
717
13,066
25,648
43,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
ZakTheRipper
Cernunnos
20
4 / 3 / 9
12,805
711
17,621
18,361
11,872
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 4 / 13
11,363
631
29,249
19,311
10,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MissGoose
Aphrodite
20
3 / 1 / 14
11,582
643
8,384
13,926
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Moon_Child101
Yu Huang
16
3 / 5 / 6
10,652
592
12,782
14,885
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 5 / 11
12,164
676
18,981
18,821
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Wildscoob
Xing Tian
20
4 / 3 / 14
12,833
713
11,877
29,205
41,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
78
18
Kills
20
20
Deaths
18
50
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
13
2.38
W
Thanatos
Filthysandro
Thanatos
3
5
9
1.5
W
6
3
8
3.33
W
Hun Batz
Hikairi
Hun Batz
3
6
10
1.33
W
2
3
14
3
L
Aphrodite
MissGoose
Aphrodite
3
1
14
10
L
Yu Huang
Moon_Child101
Yu Huang
3
5
6
1.2
L
7
5
11
2.5
L
Xing Tian
Wildscoob
Xing Tian
4
3
14
3.67
W
Cernunnos
ZakTheRipper
Cernunnos
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,627
Damage
81,273
101,984
Taken
96,148
95,142
Mitigated
76,247
59,692
Healing
40,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
29,249
10,466
1,523
1,481
19,311
10,104
902
7,921
11,390
0
59,526
W
Thanatos
Filthysandro
Thanatos
11,614
1,823
9,059
9,642
18,710
12,893
1,303
9,900
8,810
0
20,650
W
25,259
1,046
17,252
11,402
18,831
11,694
1,286
12,216
6,615
37,463
0
W
Hun Batz
Hikairi
Hun Batz
17,067
3,307
1,087
395
20,434
14,962
1,294
10,036
10,398
0
29,349
W
13,066
3,636
1,607
3,799
25,648
43,721
188
9,829
15,819
26,984
0
L
Aphrodite
MissGoose
Aphrodite
8,384
480
14,752
7,358
13,926
9,307
241
6,417
7,509
35,709
0
L
Yu Huang
Moon_Child101
Yu Huang
12,782
932
3,137
1,673
14,885
7,308
79
6,737
8,148
27,076
0
L
18,981
613
2,199
927
18,821
8,487
260
4,753
14,068
33,700
0
L
Xing Tian
Wildscoob
Xing Tian
11,877
787
2,915
4,907
29,205
41,041
106
12,497
16,708
18,687
0
W
Cernunnos
ZakTheRipper
Cernunnos
17,621
9,111
720
4,729
18,361
11,872
3,716
10,043
8,318
0
64,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,335
Gold Earned
58,594
158
Minions Killed
216
0
Camps Cleared
0
1,765,941
Distance Traveled
1,647,883
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,363
631
41
2
0
337,320
0
W
Thanatos
11,373
632
10
1
0
375,097
3
W
Hel
12,316
684
16
1
0
378,011
0
W
Hun Batz
11,934
663
13
1
0
342,766
0
W
Kuzenbo
12,907
717
20
1
0
368,911
4
L
Aphrodite
11,582
643
78
4
0
403,699
0
L
Yu Huang
10,652
592
41
2
0
236,132
2
L
He Bo
12,164
676
39
2
0
335,853
3
L
Xing Tian
12,833
713
17
1
0
334,879
0
W
Cernunnos
12,805
711
99
6
0
301,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role