Player Matchup

Sol
Sol
Arongaming
Sol
Level 160
God Stats
2W - 1L
1,349 SR
Queue Stats
479W - 449L
1,593 Elo+
Solo
Ares
Ares
GucciLatex
Ares
Level 59
God Stats
5W - 8L
1,379 SR
Queue Stats
36W - 40L
1,539 Elo+
Solo
Anhur
Anhur
L3vvv
Anhur
Level 144
God Stats
155W - 150L
1,538 SR
Queue Stats
563W - 552L
1,489 Elo+
Solo
Merlin
Merlin
TimboSlyce6
Merlin
Level 125
God Stats
4W - 3L
1,362 SR
Queue Stats
141W - 167L
1,595 Elo+
Solo
Ravana
Ravana
icecreammman
Ravana
Level 118
God Stats
3W - 6L
1,477 SR
Queue Stats
211W - 215L
1,553 Elo+
Solo
Team Averages
Level 121
1,421 SR
1,554 Elo+

VS

Team Averages
Level 135
1,571 SR
1,582 Elo+
Skadi
Skadi
LunarLanderr
Skadi
Level 113
God Stats
21W - 11L
1,619 SR
Queue Stats
296W - 196L
1,654 Elo+
Party 1
Athena
Athena
MîlfHuntêr
Athena
Level 127
God Stats
3W - 7L
1,381 SR
Queue Stats
387W - 367L
1,579 Elo+
Party 1
Tiamat
Tiamat
ThomFoole
Tiamat
Level 145
God Stats
11W - 11L
1,638 SR
Queue Stats
561W - 445L
1,635 Elo+
Party 1
Bellona
Bellona
cordlesshutr
Bellona
Level 146
God Stats
6W - 5L
1,715 SR
Queue Stats
127W - 137L
1,524 Elo+
Party 2
Maui
Maui
zarmønger
Maui
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 138L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,878
640
15,614
16,940
7,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 0 / 11
10,344
608
12,569
15,480
17,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
L3vvv
Anhur
16
2 / 1 / 4
10,148
597
7,291
7,333
3,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
16
2 / 2 / 8
9,754
574
11,475
9,093
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
16
5 / 0 / 10
9,863
580
9,618
9,955
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,725
454
3,549
9,883
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
14
1 / 4 / 3
8,430
496
9,183
18,831
17,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
ThomFoole
Tiamat
14
0 / 4 / 2
8,239
485
10,775
15,125
11,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
cordlesshutr
Bellona
14
3 / 4 / 0
8,328
490
8,769
18,488
16,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 2
6,639
391
3,312
15,080
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
19
Kills
4
4
Deaths
19
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
5
0
11
10.5
W
Anhur
L3vvv
Anhur
2
1
4
4
L
0
3
1
0.17
L
Athena
1
4
3
0.63
L
Tiamat
ThomFoole
Tiamat
0
4
2
0.25
W
Merlin
2
2
8
3
L
Bellona
cordlesshutr
Bellona
3
4
0
0.75
W
Ravana
5
0
10
10
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
35,588
58,801
Taken
77,407
40,068
Mitigated
59,420
23,810
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,614
6,860
0
12,046
16,940
7,647
3,210
6,853
9,763
96,743
0
W
12,569
266
0
3,616
15,480
17,988
0
4,427
10,943
46,544
5,872
W
Anhur
L3vvv
Anhur
7,291
4,146
0
3,741
7,333
3,702
463
925
6,398
0
81,764
L
3,549
1,271
0
1,345
9,883
2,463
0
1,781
8,102
0
68,862
L
Athena
9,183
2,087
0
4,163
18,831
17,642
0
9,667
9,164
54,173
0
L
Tiamat
ThomFoole
Tiamat
10,775
952
193
3,771
15,125
11,063
0
10,686
4,439
72,365
0
W
Merlin
11,475
1,281
0
1,864
9,093
4,684
549
6,392
2,615
78,768
0
L
Bellona
cordlesshutr
Bellona
8,769
3,411
0
4,120
18,488
16,054
0
8,275
10,213
0
63,422
W
Ravana
9,618
3,574
0
2,543
9,955
6,047
499
4,345
5,512
0
90,458
L
3,312
1,039
0
2,016
15,080
12,198
0
8,383
6,697
16,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
39,361
630
Minions Killed
494
0
Camps Cleared
0
1,635,875
Distance Traveled
1,648,603
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,878
640
151
9
0
322,547
3
W
Ares
10,344
608
53
3
0
342,495
3
W
Anhur
10,148
597
150
9
0
304,006
5
L
Skadi
7,725
454
117
7
0
287,301
4
L
Athena
8,430
496
115
7
0
350,394
2
L
Tiamat
8,239
485
132
8
0
320,757
7
W
Merlin
9,754
574
146
9
0
296,994
1
L
Bellona
8,328
490
96
6
0
376,076
0
W
Ravana
9,863
580
130
8
0
369,833
9
L
Maui
6,639
391
34
2
0
314,075
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role