Player Matchup

Ares
Ares
FrSkylek
Ares
Level 82
God Stats
19W - 15L
1,596 SR
Queue Stats
180W - 200L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
JohnVavrushka
Cernunnos
Level 125
God Stats
6W - 10L
1,329 SR
Queue Stats
248W - 243L
1,469 Elo+
Solo
Sol
Sol
Juste_BaD
Sol
Level 59
God Stats
2W - 4L
1,724 SR
Queue Stats
131W - 166L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
MRzepper
Sylvanus
Level 75
God Stats
13W - 11L
1,496 SR
Queue Stats
14W - 11L
1,453 Elo+
Solo
Mercury
Mercury
leonidysik
Mercury
Level 123
God Stats
3W - 3L
1,282 SR
Queue Stats
34W - 38L
1,277 Elo+
Solo
Team Averages
Level 93
1,485 SR
1,397 Elo+

VS

Team Averages
Level 89
1,449 SR
1,471 Elo+
Ra
Ra
PaTos0
Ra
Level 103
God Stats
36W - 32L
1,523 SR
Queue Stats
343W - 348L
1,389 Elo+
Solo
Cernunnos
Cernunnos
ThiccJesous
Cernunnos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,524 Elo+
Solo
Bellona
Bellona
killndi3
Bellona
Level 106
God Stats
4W - 18L
1,243 SR
Queue Stats
303W - 302L
1,418 Elo+
Solo
Skadi
Skadi
КАНТЕЙНЕР
Skadi
Level 48
God Stats
0W - 1L
1,348 SR
Queue Stats
40W - 40L
1,512 Elo+
Party 1
Atlas
Atlas
Снорри
Atlas
Level 125
God Stats
1W - 1L
1,629 SR
Queue Stats
28W - 27L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
6 / 0 / 10
11,375
542
11,567
15,803
21,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
JohnVavrushka
Cernunnos
18
6 / 3 / 4
12,023
573
9,335
16,786
9,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 2 / 8
10,256
488
9,583
14,390
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MRzepper
Sylvanus
17
2 / 1 / 7
10,819
515
9,866
13,950
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
leonidysik
Mercury
20
7 / 1 / 5
12,557
598
12,487
17,748
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 2 / 3
10,565
503
11,906
10,986
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ThiccJesous
Cernunnos
17
1 / 4 / 0
10,431
497
7,692
17,175
12,211
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
killndi3
Bellona
16
3 / 3 / 2
10,113
482
7,967
20,157
15,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 2
8,847
421
10,566
17,924
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
8,966
427
5,133
15,802
13,522
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
7
7
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
6
0
10
11
W
Cernunnos
JohnVavrushka
Cernunnos
6
3
4
2.67
W
0
2
8
2
W
Sylvanus
MRzepper
Sylvanus
2
1
7
5.5
L
Ra
1
2
3
1.25
L
Cernunnos
ThiccJesous
Cernunnos
1
4
0
0.25
L
Bellona
killndi3
Bellona
3
3
2
1.33
W
Mercury
leonidysik
Mercury
7
1
5
9.5
L
1
8
2
0.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,838
Damage
43,264
78,677
Taken
82,044
56,910
Mitigated
54,811
24,170
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,567
631
0
3,071
15,803
21,544
67
3,898
11,905
36,683
998
W
Cernunnos
JohnVavrushka
Cernunnos
9,335
4,077
2,015
1,920
16,786
9,696
1,434
2,603
14,183
1,009
83,474
W
9,583
2,247
0
7,962
14,390
8,193
1,530
6,977
7,413
86,518
6,181
W
Sylvanus
MRzepper
Sylvanus
9,866
2,366
1,786
6,326
13,950
9,294
2,270
1,807
12,143
57,390
11,578
L
Ra
11,906
1,458
2,214
4,917
10,986
5,797
1,369
4,266
6,720
94,005
0
L
Cernunnos
ThiccJesous
Cernunnos
7,692
3,313
0
3,272
17,175
12,211
456
6,767
10,408
0
78,405
L
Bellona
killndi3
Bellona
7,967
2,349
0
4,962
20,157
15,847
130
5,675
14,482
0
85,861
W
Mercury
leonidysik
Mercury
12,487
6,234
0
1,090
17,748
8,183
1,143
2,609
15,139
0
119,689
L
10,566
4,729
0
444
17,924
7,434
1,100
6,190
11,734
0
66,627
L
5,133
1,716
181
1,852
15,802
13,522
155
6,293
9,509
38,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
48,922
592
Minions Killed
585
0
Camps Cleared
0
2,061,083
Distance Traveled
1,867,180
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,375
542
52
2
0
437,830
14
W
Cernunnos
12,023
573
137
7
0
364,150
1
W
Sol
10,256
488
125
6
0
401,099
3
W
Sylvanus
10,819
515
122
6
0
361,978
4
L
Ra
10,565
503
146
7
0
430,365
7
L
Cernunnos
10,431
497
157
7
0
352,596
5
L
Bellona
10,113
482
139
7
0
415,369
5
W
Mercury
12,557
598
156
7
0
496,026
6
L
Skadi
8,847
421
88
4
0
332,014
4
L
Atlas
8,966
427
55
3
0
336,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role