Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ForestRose
Nemesis
Level 126
God Stats
4W - 0L
1,809 SR
Queue Stats
115W - 122L
1,478 Elo+
Solo
Yu Huang
Yu Huang
Pepperjack1986
Yu Huang
Level 155
God Stats
9W - 11L
1,404 SR
Queue Stats
1,086W - 1,183L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
THCadictive
Kuzenbo
Level 158
God Stats
12W - 16L
1,451 SR
Queue Stats
1,464W - 1,492L
1,426 Elo+
Party 2
Ravana
Ravana
mata_faliyos
Ravana
Level 121
God Stats
2W - 5L
1,282 SR
Queue Stats
539W - 566L
1,534 Elo+
Party 2
Team Averages
Level 143
1,489 SR
1,482 Elo+

VS

Team Averages
Level 73
1,429 SR
1,460 Elo+
Kali
Kali
Itxaso824
Kali
Level 160
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 3L
1,841 Elo+
Party 1
Hera
Hera
MezakuR
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,274 Elo+
Party 3
Sun Wukong
Sun Wukong
caganasaquinha
Sun Wukong
Level 110
God Stats
2W - 2L
1,412 SR
Queue Stats
239W - 233L
1,543 Elo+
Solo
Thanatos
Thanatos
mezantik
Thanatos
Level 15
God Stats
0W - 1L
1,488 SR
Queue Stats
1W - 7L
1,274 Elo+
Party 3
Nu Wa
Nu Wa
saancheezz
Nu Wa
Level 65
God Stats
0W - 1L
1,321 SR
Queue Stats
17W - 36L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 6 / 13
10,483
806
17,870
15,137
7,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ForestRose
Nemesis
15
5 / 5 / 14
9,899
761
7,982
17,305
17,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yu Huang
18
5 / 4 / 14
10,862
836
8,724
11,159
7,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
THCadictive
Kuzenbo
17
4 / 3 / 18
11,177
860
11,627
20,944
31,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
20
10 / 2 / 16
11,622
894
13,333
22,287
19,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
9 / 6 / 5
10,410
801
13,921
17,230
10,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
MezakuR
Hera
16
1 / 7 / 11
9,034
695
14,769
11,089
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
caganasaquinha
Sun Wukong
15
3 / 4 / 9
9,316
717
12,965
15,229
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
mezantik
Thanatos
14
2 / 7 / 5
8,170
628
7,463
13,805
6,341
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
17
4 / 4 / 9
9,532
733
16,515
10,988
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
28
Kills
19
20
Deaths
28
75
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
6
13
1.75
W
Nemesis
ForestRose
Nemesis
5
5
14
2.4
L
Kali
9
6
5
1.92
L
Hera
MezakuR
Hera
1
7
11
0.93
W
Yu Huang
5
4
14
3
W
Kuzenbo
THCadictive
Kuzenbo
4
3
18
4.33
L
Sun Wukong
caganasaquinha
Sun Wukong
3
4
9
1.88
W
Ravana
10
2
16
9
L
Thanatos
mezantik
Thanatos
2
7
5
0.64
L
Nu Wa
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,536
Damage
65,633
86,832
Taken
68,341
83,456
Mitigated
44,908
28,426
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,870
5,296
928
1,215
15,137
7,997
3,239
5,130
10,007
0
52,537
W
Nemesis
ForestRose
Nemesis
7,982
2,140
1,389
2,664
17,305
17,486
865
5,656
11,649
0
17,476
L
Kali
13,921
5,819
786
4,702
17,230
10,659
24
5,643
11,587
0
23,287
L
Hera
MezakuR
Hera
14,769
3,873
0
250
11,089
4,914
0
3,394
7,695
33,889
0
W
Yu Huang
8,724
1,346
2,700
1,358
11,159
7,474
1,234
4,768
6,391
37,453
0
W
Kuzenbo
THCadictive
Kuzenbo
11,627
3,546
1,622
4,492
20,944
31,177
612
8,486
12,458
21,168
0
L
Sun Wukong
caganasaquinha
Sun Wukong
12,965
1,206
2,301
4,134
15,229
18,107
161
4,148
11,081
0
21,197
W
Ravana
13,333
4,035
1,708
10,350
22,287
19,322
1,597
7,244
15,043
45
30,933
L
Thanatos
mezantik
Thanatos
7,463
1,071
0
4,624
13,805
6,341
0
4,160
9,645
0
12,402
L
Nu Wa
16,515
4,512
415
2,166
10,988
4,887
30
3,051
7,937
31,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,043
Gold Earned
46,462
169
Minions Killed
119
0
Camps Cleared
0
1,135,153
Distance Traveled
1,075,068
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,483
806
70
5
0
182,354
1
W
Nemesis
9,899
761
9
1
0
223,657
0
L
Kali
10,410
801
17
1
0
198,120
0
L
Hera
9,034
695
42
3
0
194,457
1
W
Yu Huang
10,862
836
49
4
0
233,424
1
W
Kuzenbo
11,177
860
8
1
0
235,355
0
L
Sun Wukong
9,316
717
15
1
0
270,223
3
W
Ravana
11,622
894
33
3
0
260,363
0
L
Thanatos
8,170
628
15
1
0
211,441
1
L
Nu Wa
9,532
733
30
2
0
200,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role