Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Blackmamba7622
Vamana
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
40W - 45L
1,531 Elo+
Solo
Neith
Neith
SydKaos
Neith
Level 65
God Stats
6W - 8L
1,447 SR
Queue Stats
103W - 98L
1,546 Elo+
Solo
Merlin
Merlin
TheNumberTrent
Merlin
Level 44
God Stats
0W - 1L
1,715 SR
Queue Stats
20W - 23L
1,601 Elo+
Party 2
Team Averages
Level 109
1,494 SR
1,536 Elo+

VS

Team Averages
Level 93
1,592 SR
1,588 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Inabel
Thanatos
Level 42
God Stats
2W - 1L
1,533 SR
Queue Stats
18W - 21L
1,499 Elo+
Party 1
Athena
Athena
xKillerman45
Athena
Level 42
God Stats
2W - 1L
1,379 SR
Queue Stats
19W - 15L
1,568 Elo+
Solo
Ishtar
Ishtar
xxlettos26xx
Ishtar
Level 149
God Stats
4W - 0L
1,728 SR
Queue Stats
41W - 23L
1,635 Elo+
Party 1
Janus
Janus
кискаэсминец
Janus
Level 70
God Stats
1W - 0L
1,820 SR
Queue Stats
28W - 11L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 1
6,985
466
6,706
12,826
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
9
0 / 4 / 1
6,163
411
2,303
10,569
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 1
7,808
521
7,936
10,476
10,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
SydKaos
Neith
13
1 / 3 / 1
7,347
490
4,545
8,378
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 0
6,435
429
4,268
7,162
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 2
8,788
586
6,223
10,285
7,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Inabel
Thanatos
15
9 / 2 / 2
9,116
608
10,952
13,459
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
12
0 / 0 / 9
7,620
508
3,605
9,809
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
0 / 2 / 3
7,133
476
3,879
9,225
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 0 / 6
8,860
591
6,519
5,629
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Loki
 
Loki
0
4
1
0.13
W
Neith
 
Neith
2
0
2
3
L
0
2
1
0.25
W
Thanatos
Inabel
Thanatos
9
2
2
5
L
Neith
SydKaos
Neith
1
3
1
0.5
L
1
4
0
0.25
W
Athena
0
0
9
4.5
W
Ishtar
0
2
3
0.75
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
31,178
49,411
Taken
48,407
28,932
Mitigated
29,652
14,160
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,706
623
0
5,812
12,826
9,024
0
3,450
9,274
32,049
7,003
L
Loki
 
Loki
2,303
605
0
3,930
10,569
3,441
0
1,977
8,531
0
34,525
W
Neith
 
Neith
6,223
2,121
0
5,149
10,285
7,342
933
82
10,203
0
72,734
L
7,936
3,974
0
1,946
10,476
10,015
0
544
9,928
0
61,307
W
Thanatos
Inabel
Thanatos
10,952
2,730
0
14,163
13,459
7,041
1,042
3,526
9,933
0
72,259
L
Neith
SydKaos
Neith
4,545
1,054
0
2,256
8,378
3,916
0
1,457
6,897
0
51,667
L
4,268
242
0
216
7,162
2,536
0
2,469
4,657
38,654
0
W
Athena
3,605
1,746
0
2,813
9,809
9,066
27
2,698
7,111
29,658
0
W
Ishtar
3,879
2,490
0
4,055
9,225
3,396
836
971
8,254
0
48,278
W
6,519
165
0
972
5,629
2,807
0
2,655
2,974
79,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
41,517
437
Minions Killed
524
0
Camps Cleared
0
1,338,425
Distance Traveled
1,432,978
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,985
466
69
5
0
299,845
10
L
Loki
6,163
411
65
4
0
233,341
4
W
Neith
8,788
586
130
9
0
247,490
1
L
Vamana
7,808
521
115
8
0
285,749
0
W
Thanatos
9,116
608
108
7
0
313,181
1
L
Neith
7,347
490
110
7
0
253,633
3
L
Merlin
6,435
429
78
5
0
265,857
1
W
Athena
7,620
508
44
3
0
297,711
4
W
Ishtar
7,133
476
89
6
0
242,254
4
W
Janus
8,860
591
153
10
0
332,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role