Player Matchup

Yemoja
Yemoja
HappyteaQQ
Yemoja
Level 98
God Stats
4W - 2L
1,351 SR
Queue Stats
364W - 418L
1,431 Elo+
Party 2
Anubis
Anubis
Zafriele
Anubis
Level 109
God Stats
1W - 2L
1,270 SR
Queue Stats
137W - 130L
1,552 Elo+
Solo
Fafnir
Fafnir
hamadofkuwait
Fafnir
Level 160
God Stats
35W - 44L
1,522 SR
Queue Stats
604W - 646L
1,536 Elo+
Solo
Hera
Hera
sanmi49
Hera
Level 6
God Stats
1W - 4L
1,269 SR
Queue Stats
2W - 4L
1,288 Elo+
Solo
Medusa
Medusa
soohye
Medusa
Level 78
God Stats
9W - 8L
1,455 SR
Queue Stats
325W - 435L
1,424 Elo+
Party 2
Team Averages
Level 90
1,373 SR
1,446 Elo+

VS

Team Averages
Level 116
1,455 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Azzzuen
Ganesha
Level 149
God Stats
0W - 1L
1,309 SR
Queue Stats
93W - 90L
1,554 Elo+
Party 1
Scylla
Scylla
MagmaFade
Scylla
Level 105
God Stats
64W - 54L
1,514 SR
Queue Stats
84W - 79L
1,530 Elo+
Solo
Odin
Odin
Xrenosin
Odin
Level 129
God Stats
15W - 17L
1,450 SR
Queue Stats
84W - 81L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HappyteaQQ
Yemoja
16
0 / 0 / 8
10,572
705
7,205
12,627
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Zafriele
Anubis
19
5 / 5 / 5
11,524
768
16,539
17,111
10,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 5
12,495
833
13,483
18,776
29,339
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
sanmi49
Hera
20
4 / 1 / 7
11,861
791
17,827
11,309
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
soohye
Medusa
17
2 / 4 / 2
10,117
674
8,107
14,132
5,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 3 / 1
10,001
667
7,421
10,987
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
17
3 / 6 / 3
9,956
664
11,110
14,938
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Azzzuen
Ganesha
16
0 / 4 / 8
10,322
688
15,818
20,838
26,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
MagmaFade
Scylla
18
2 / 3 / 6
10,777
718
17,695
11,001
4,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
17
4 / 1 / 4
10,933
729
7,081
18,117
22,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
17
Kills
10
10
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Anhur
 
Anhur
3
6
3
0.75
L
Ganesha
Azzzuen
Ganesha
0
4
8
1
W
Yemoja
HappyteaQQ
Yemoja
0
0
8
4
L
Scylla
MagmaFade
Scylla
2
3
6
1.67
L
Odin
4
1
4
6
W
Anubis
Zafriele
Anubis
5
5
5
1.5
W
6
0
5
8.5
W
Hera
sanmi49
Hera
4
1
7
7.5
W
Medusa
soohye
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,161
Damage
59,125
73,955
Taken
75,881
62,670
Mitigated
63,773
32,383
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,421
109
0
925
10,987
4,364
121
8,970
2,017
40,047
0
L
Anhur
 
Anhur
11,110
4,885
0
447
14,938
6,108
44
12,730
2,208
0
27,435
L
Ganesha
Azzzuen
Ganesha
15,818
879
2,508
1,561
20,838
26,115
50
13,616
7,222
35,510
0
W
Yemoja
HappyteaQQ
Yemoja
7,205
1,919
9,711
5,165
12,627
10,581
399
9,247
3,380
13,235
0
L
Scylla
MagmaFade
Scylla
17,695
1,048
153
3,738
11,001
4,800
66
8,517
2,484
60,259
0
L
Odin
7,081
1,621
0
764
18,117
22,386
0
11,221
6,896
0
12,909
W
Anubis
Zafriele
Anubis
16,539
601
0
7,423
17,111
10,955
986
7,236
9,875
58,342
0
W
13,483
3,199
956
7,284
18,776
29,339
896
9,053
9,723
35,941
0
W
Hera
sanmi49
Hera
17,827
4,941
0
608
11,309
6,240
1,707
5,979
5,330
66,842
0
W
Medusa
soohye
Medusa
8,107
4,173
0
1,236
14,132
5,555
2,491
9,419
4,713
0
32,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,569
Gold Earned
51,989
298
Minions Killed
268
0
Camps Cleared
0
1,470,050
Distance Traveled
1,494,746
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,001
667
78
5
0
298,496
0
L
Anhur
9,956
664
43
3
0
286,856
0
L
Ganesha
10,322
688
1
0
0
295,058
3
W
Yemoja
10,572
705
10
1
0
287,688
0
L
Scylla
10,777
718
121
8
0
302,776
5
L
Odin
10,933
729
25
2
0
311,560
2
W
Anubis
11,524
768
78
5
0
283,726
4
W
Fafnir
12,495
833
46
3
0
298,391
3
W
Hera
11,861
791
119
8
0
290,753
0
W
Medusa
10,117
674
45
3
0
309,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role