Player Matchup

Mercury
Mercury
Dinda
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
Hovrack-1013
Sun Wukong
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 134L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
PanArbuz
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 2
Arachne
Arachne
ferrando28
Arachne
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
305W - 309L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
piter20027
Zhong Kui
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,396 Elo+

VS

Team Averages
Level 122
1,488 SR
1,509 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
YσMαη
Neith
Level 108
God Stats
2W - 3L
1,322 SR
Queue Stats
170W - 144L
1,579 Elo+
Party 1
Bakasura
Bakasura
МяснойРулетик
Bakasura
Level 160
God Stats
10W - 4L
1,620 SR
Queue Stats
319W - 331L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dinda
Mercury
18
4 / 2 / 27
10,814
772
10,088
16,079
10,786
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Hovrack-1013
Sun Wukong
19
10 / 2 / 25
12,042
860
16,665
29,760
50,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
PanArbuz
Baron Samedi
19
9 / 2 / 21
11,661
833
27,648
16,927
11,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ferrando28
Arachne
18
9 / 3 / 17
12,060
861
11,492
18,026
11,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
piter20027
Zhong Kui
17
4 / 6 / 15
10,893
778
15,040
17,590
13,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 7 / 8
10,583
756
12,047
17,130
8,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
17
4 / 6 / 8
10,332
738
17,372
14,825
7,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
 
Shiva
15
0 / 9 / 11
8,934
638
8,414
24,437
22,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
YσMαη
Neith
18
4 / 6 / 9
10,670
762
20,220
15,253
8,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 8 / 5
9,387
671
10,951
17,411
10,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
55
36
Kills
14
15
Deaths
36
105
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
7
8
1.14
L
Skadi
 
Skadi
4
6
8
1.33
L
Shiva
 
Shiva
0
9
11
0.61
W
Mercury
Dinda
Mercury
4
2
27
8.75
W
Sun Wukong
Hovrack-1013
Sun Wukong
10
2
25
11.25
W
Baron Samedi
PanArbuz
Baron Samedi
9
2
21
9.75
L
Neith
YσMαη
Neith
4
6
9
1.42
W
Arachne
ferrando28
Arachne
9
3
17
5.83
W
Zhong Kui
piter20027
Zhong Kui
4
6
15
1.92
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,933
Damage
69,004
98,382
Taken
89,056
97,902
Mitigated
57,327
45,943
Healing
20,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,047
3,946
1,727
1,504
17,130
8,986
659
8,919
8,211
0
30,046
L
Skadi
 
Skadi
17,372
3,385
825
1,931
14,825
7,224
611
7,398
7,427
0
34,815
L
Shiva
 
Shiva
8,414
1,222
3,562
2,460
24,437
22,407
138
14,737
9,700
0
16,328
W
Mercury
Dinda
Mercury
10,088
3,407
2,900
2,411
16,079
10,786
2,744
0
15,486
0
18,608
W
Sun Wukong
Hovrack-1013
Sun Wukong
16,665
1,920
2,020
5,272
29,760
50,188
1,047
0
29,273
3,804
30,288
W
Baron Samedi
PanArbuz
Baron Samedi
27,648
1,050
12,430
7,241
16,927
11,393
1,040
0
16,589
53,228
0
L
Neith
YσMαη
Neith
20,220
7,132
1,357
2,803
15,253
8,054
137
6,884
8,369
0
39,700
W
Arachne
ferrando28
Arachne
11,492
6,351
3,174
5,611
18,026
11,687
1,083
0
17,431
0
22,932
W
Zhong Kui
piter20027
Zhong Kui
15,040
2,255
1,812
3,072
17,590
13,848
1,744
0
16,975
30,489
0
L
10,951
6,158
1,172
3,476
17,411
10,656
133
6,053
11,358
0
16,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,470
Gold Earned
49,906
158
Minions Killed
167
0
Camps Cleared
0
1,372,436
Distance Traveled
1,164,683
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,583
756
49
4
0
212,199
0
L
Skadi
10,332
738
34
2
0
234,457
0
L
Shiva
8,934
638
19
1
0
233,668
1
W
Mercury
10,814
772
12
1
0
322,716
3
W
Sun Wukong
12,042
860
29
2
0
293,333
0
W
Baron Samedi
11,661
833
54
4
0
252,811
4
L
Neith
10,670
762
38
3
0
231,283
0
W
Arachne
12,060
861
18
1
0
273,235
3
W
Zhong Kui
10,893
778
45
3
0
230,341
0
L
Bakasura
9,387
671
27
2
0
253,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role