Player Matchup

Kumbhakarna
Kumbhakarna
CocoJambo3302
Kumbhakarna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,313 Elo+
Party 3
Skadi
Skadi
Flex0461
Skadi
Level 68
God Stats
112W - 134L
1,499 SR
Queue Stats
238W - 304L
1,373 Elo+
Solo
Ullr
Ullr
ShangAbi04
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,301 Elo+
Party 3
Kukulkan
Kukulkan
Wanderfalke20
Kukulkan
Level 56
God Stats
46W - 48L
1,418 SR
Queue Stats
98W - 117L
1,348 Elo+
Party 1
Fenrir
Fenrir
curvecar
Fenrir
Level 81
God Stats
48W - 48L
1,387 SR
Queue Stats
100W - 95L
1,332 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,334 Elo+

VS

Team Averages
Level 103
1,519 SR
1,433 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Cimmerier
Zeus
Level 128
God Stats
53W - 52L
1,506 SR
Queue Stats
460W - 515L
1,363 Elo+
Solo
Susano
Susano
IsMaEl-CraCK-111
Susano
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,554 Elo+
Party 2
Artio
Artio
Sergioxrs13
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,338 Elo+
Party 2
Cernunnos
Cernunnos
zPITUz
Cernunnos
Level 148
God Stats
4W - 1L
1,589 SR
Queue Stats
20W - 30L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CocoJambo3302
Kumbhakarna
13
3 / 3 / 2
8,344
464
8,479
12,700
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Flex0461
Skadi
13
0 / 4 / 0
7,678
427
6,025
11,438
3,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 2 / 1
8,171
454
4,487
12,120
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Wanderfalke20
Kukulkan
13
1 / 2 / 3
8,568
476
4,515
5,892
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
curvecar
Fenrir
14
4 / 3 / 2
8,886
494
4,856
12,924
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 1 / 4
9,816
545
8,435
12,043
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
2 / 4 / 2
8,805
489
4,814
9,403
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
7 / 0 / 3
10,610
589
11,562
12,028
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 4
8,561
476
4,651
15,691
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
zPITUz
Cernunnos
15
2 / 2 / 3
9,246
514
7,234
13,034
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
14
14
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
4
4
W
Zeus
2
4
2
0.75
L
Kumbhakarna
CocoJambo3302
Kumbhakarna
3
3
2
1.33
L
Skadi
Flex0461
Skadi
0
4
0
0
W
7
0
3
8.5
W
1
1
4
3
L
0
2
1
0.25
L
Kukulkan
Wanderfalke20
Kukulkan
1
2
3
1.25
L
Fenrir
curvecar
Fenrir
4
3
2
1.67
W
Cernunnos
zPITUz
Cernunnos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
36,696
55,074
Taken
62,199
25,080
Mitigated
43,260
13,218
Healing
22,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,435
1,327
0
1,768
12,043
13,853
280
1,099
10,000
288
57,139
W
Zeus
4,814
144
0
2,250
9,403
3,815
0
3,726
5,571
48,637
0
L
Kumbhakarna
CocoJambo3302
Kumbhakarna
8,479
1,342
0
2,572
12,700
7,016
0
3,837
8,727
38,027
0
L
Skadi
Flex0461
Skadi
6,025
2,587
0
3,400
11,438
3,765
474
1,435
9,951
0
52,615
W
11,562
2,385
0
5,937
12,028
5,251
0
306
11,631
0
98,199
W
4,651
640
772
5,528
15,691
15,071
252
5,735
9,872
32,913
0
L
4,487
1,622
0
2,347
12,120
6,088
1,109
94
11,421
0
50,554
L
Kukulkan
Wanderfalke20
Kukulkan
4,515
334
0
823
5,892
2,619
0
3,595
1,934
57,086
0
L
Fenrir
curvecar
Fenrir
4,856
1,071
175
3,901
12,924
5,592
0
406
12,333
0
69,044
W
Cernunnos
zPITUz
Cernunnos
7,234
3,412
0
5,973
13,034
5,270
952
3,921
9,113
0
88,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
47,038
467
Minions Killed
532
0
Camps Cleared
0
1,623,779
Distance Traveled
1,679,374
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,816
545
115
6
0
338,106
1
W
Zeus
8,805
489
97
5
0
295,299
7
L
Kumbhakarna
8,344
464
50
3
0
352,133
6
L
Skadi
7,678
427
103
6
0
310,123
3
W
Susano
10,610
589
139
8
0
402,777
2
W
Artio
8,561
476
44
2
0
357,299
4
L
Ullr
8,171
454
89
5
0
311,574
0
L
Kukulkan
8,568
476
112
6
0
273,104
2
L
Fenrir
8,886
494
113
6
0
376,845
4
W
Cernunnos
9,246
514
137
8
0
285,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role