Player Matchup

Mulan
Mulan
Platinum IV
Badfurday88
Mulan
Platinum IV
Level 119
God Stats
3W - 5L
1,502 SR
Queue Stats
70W - 92L
1,721 MMR
Party 2
Discordia
Discordia
Platinum V
Riuk98
Discordia
Platinum V
Level 160
God Stats
23W - 28L
1,559 SR
Queue Stats
454W - 501L
1,715 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
chimpa
Ne Zha
Platinum I
Level 118
God Stats
8W - 11L
1,579 SR
Queue Stats
56W - 68L
1,958 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,547 SR
1,798 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,548 SR
1,747 MMR
Cupid
Cupid
Platinum I
EcchiiSan
Cupid
Platinum I
Level 68
God Stats
4W - 5L
1,684 SR
Queue Stats
57W - 71L
2,301 MMR
Solo
Khepri
Khepri
Gold I
JustFlyCasual
Khepri
Gold I
Level 123
God Stats
29W - 21L
1,624 SR
Queue Stats
81W - 102L
1,637 MMR
Party 1
Chang'e
Chang'e
Gold IV
SpanglyEnvelope
Chang'e
Gold IV
Level 126
God Stats
0W - 4L
1,335 SR
Queue Stats
83W - 104L
1,304 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
12,406
730
15,251
20,229
31,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Riuk98
Discordia
19
3 / 2 / 9
12,201
718
22,018
12,010
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
chimpa
Ne Zha
19
4 / 3 / 8
11,928
702
15,172
23,725
22,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabAchillesThothCabrakan

VS

Bans
AtlasAresBaron SamediGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EcchiiSan
Cupid
19
8 / 3 / 1
13,276
781
22,339
20,513
10,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 7
11,338
667
6,110
20,701
27,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 4 / 6
11,190
658
10,711
19,381
9,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
12
Kills
9
9
Deaths
12
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Cupid
EcchiiSan
Cupid
8
3
1
2.83
L
0
5
7
0.7
W
Discordia
Riuk98
Discordia
3
2
9
3.75
L
1
4
6
1
W
Ne Zha
chimpa
Ne Zha
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,441
Damage
39,160
55,964
Taken
60,595
60,130
Mitigated
47,321
14,565
Healing
22,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,251
1,827
0
4,370
20,229
31,383
520
7,164
13,065
0
32,138
L
Cupid
EcchiiSan
Cupid
22,339
15,013
1,013
5,089
20,513
10,008
1,641
9,515
10,247
0
80,346
L
6,110
610
824
1,569
20,701
27,877
0
5,938
13,456
24,392
0
W
Discordia
Riuk98
Discordia
22,018
1,200
135
2,756
12,010
5,959
1,690
3,417
8,593
87,119
0
L
10,711
1,370
6,076
7,667
19,381
9,436
362
6,589
12,187
43,298
0
W
Ne Zha
chimpa
Ne Zha
15,172
3,529
0
7,304
23,725
22,788
1,285
6,291
17,434
0
55,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
35,804
222
Minions Killed
226
0
Camps Cleared
0
975,326
Distance Traveled
870,702
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,406
730
25
1
0
320,138
5
L
Cupid
13,276
781
135
8
0
289,394
0
L
Khepri
11,338
667
35
2
0
286,349
3
W
Discordia
12,201
718
135
8
0
305,209
3
L
Chang'e
11,190
658
56
3
0
294,959
4
W
Ne Zha
11,928
702
62
4
0
349,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role