Player Matchup

Cthulhu
Cthulhu
Fox_SF2019
Cthulhu
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Sobek
Sobek
SisYourKitty
Sobek
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
184W - 191L
1,280 Elo+
Party 2
Izanami
Izanami
TBSrickbi_Br
Izanami
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 70L
1,500 Elo+
Party 2
Thoth
Thoth
Thoth mid
Thoth
Level 37
God Stats
7W - 13L
1,366 SR
Queue Stats
35W - 37L
1,350 Elo+
Solo
Mercury
Mercury
alvattoh
Mercury
Level 83
God Stats
23W - 23L
1,498 SR
Queue Stats
180W - 172L
1,315 Elo+
Party 2
Team Averages
Level 51
1,429 SR
1,389 Elo+

VS

Team Averages
Level 67
1,454 SR
1,315 Elo+
Jormungandr
Jormungandr
Final_Mugetsu19
Jormungandr
Level 31
God Stats
1W - 1L
1,254 SR
Queue Stats
31W - 57L
1,235 Elo+
Party 1
Merlin
Merlin
ItsMeDumWay
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 3
Chang'e
Chang'e
LOL_RPG_XD
Chang'e
Level 143
God Stats
6W - 3L
1,620 SR
Queue Stats
290W - 303L
1,370 Elo+
Solo
Pele
Pele
kellstacks
Pele
Level 127
God Stats
14W - 22L
1,581 SR
Queue Stats
584W - 616L
1,417 Elo+
Party 3
Medusa
Medusa
tylerassassin12
Medusa
Level 28
God Stats
2W - 2L
1,316 SR
Queue Stats
9W - 26L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fox_SF2019
Cthulhu
11
1 / 5 / 0
6,810
378
7,211
12,312
6,547
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 0
9,143
508
6,460
16,798
17,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TBSrickbi_Br
Izanami
11
0 / 4 / 1
7,251
403
6,184
10,634
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Thoth mid
Thoth
15
1 / 6 / 1
9,229
513
9,548
14,705
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
alvattoh
Mercury
15
1 / 3 / 1
8,809
489
7,649
16,822
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Final_Mugetsu19
Jormungandr
15
3 / 1 / 7
9,925
551
8,163
15,538
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
16
2 / 1 / 3
10,101
561
7,548
11,760
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LOL_RPG_XD
Chang'e
17
2 / 0 / 1
10,613
590
10,491
10,222
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 2
11,195
622
10,792
17,158
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 0 / 2
9,343
519
11,777
13,905
6,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
20
20
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Final_Mugetsu19
Jormungandr
3
1
7
6.5
L
Cthulhu
Fox_SF2019
Cthulhu
1
5
0
0.2
W
Merlin
2
1
3
3.5
W
Chang'e
LOL_RPG_XD
Chang'e
2
0
1
2.5
L
1
2
0
0.5
L
Izanami
TBSrickbi_Br
Izanami
0
4
1
0.13
L
Thoth
Thoth mid
Thoth
1
6
1
0.25
L
Mercury
alvattoh
Mercury
1
3
1
0.5
W
7
2
2
4
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
48,771
71,271
Taken
68,583
40,439
Mitigated
37,720
20,743
Healing
24,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Final_Mugetsu19
Jormungandr
8,163
1,785
249
4,274
15,538
14,673
33
4,667
10,871
43,734
7,674
L
Cthulhu
Fox_SF2019
Cthulhu
7,211
599
106
0
12,312
6,547
301
1,700
10,612
27,802
0
W
Merlin
7,548
1,274
0
2,390
11,760
4,883
856
7,060
4,636
69,565
0
W
Chang'e
LOL_RPG_XD
Chang'e
10,491
2,167
13
5,393
10,222
4,646
2,181
3,984
5,854
79,694
0
L
6,460
183
0
9,198
16,798
17,384
0
9,520
7,278
63,629
0
L
Izanami
TBSrickbi_Br
Izanami
6,184
3,542
0
1,021
10,634
4,152
0
4,628
6,006
0
52,108
L
Thoth
Thoth mid
Thoth
9,548
341
0
3,624
14,705
5,233
728
5,162
9,543
78,877
0
L
Mercury
alvattoh
Mercury
7,649
3,763
0
6,794
16,822
7,123
0
3,909
12,913
0
74,317
W
10,792
2,497
0
5,466
17,158
7,487
25
3,587
13,439
0
108,676
W
11,777
5,876
625
5,663
13,905
6,031
1,499
4,286
9,619
0
73,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
51,177
515
Minions Killed
619
0
Camps Cleared
0
1,768,162
Distance Traveled
1,741,868
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,925
551
81
5
0
324,836
0
L
Cthulhu
6,810
378
37
2
0
362,728
0
W
Merlin
10,101
561
135
8
0
322,890
3
W
Chang'e
10,613
590
151
8
0
320,169
0
L
Sobek
9,143
508
150
8
0
370,789
3
L
Izanami
7,251
403
84
5
0
333,516
2
L
Thoth
9,229
513
131
7
0
293,483
1
L
Mercury
8,809
489
113
6
0
407,646
3
W
Pele
11,195
622
154
9
0
412,440
3
W
Medusa
9,343
519
98
5
0
361,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role