Player Matchup

Serqet
Serqet
Moon_Child101
Serqet
Level 157
God Stats
5W - 6L
1,447 SR
Queue Stats
402W - 447L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Mr_sakis
Danzaburou
Level 144
God Stats
18W - 11L
1,567 SR
Queue Stats
1,104W - 1,147L
1,455 Elo+
Solo
Atlas
Atlas
Rizvo
Atlas
Level 112
God Stats
5W - 6L
1,502 SR
Queue Stats
412W - 455L
1,471 Elo+
Solo
Chiron
Chiron
ToPrettyForU
Chiron
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,394 Elo+
Solo
Yu Huang
Yu Huang
uGotNardeded
Yu Huang
Level 64
God Stats
1W - 4L
1,289 SR
Queue Stats
53W - 56L
1,437 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,452 Elo+

VS

Team Averages
Level 78
1,541 SR
1,464 Elo+
Merlin
Merlin
Druinwen
Merlin
Level 86
God Stats
2W - 2L
1,362 SR
Queue Stats
142W - 162L
1,448 Elo+
Solo
Ah Puch
Ah Puch
HellGirlRei
Ah Puch
Level 157
God Stats
4W - 2L
1,555 SR
Queue Stats
97W - 72L
1,502 Elo+
Solo
Bakasura
Bakasura
NameNameABC
Bakasura
Level 44
God Stats
3W - 3L
1,563 SR
Queue Stats
233W - 233L
1,465 Elo+
Solo
Thanatos
Thanatos
ThePKordel
Thanatos
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 84L
1,454 Elo+
Solo
Zeus
Zeus
МистрПонки
Zeus
Level 67
God Stats
5W - 1L
1,725 SR
Queue Stats
105W - 105L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 8
11,664
648
9,383
17,499
12,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Mr_sakis
Danzaburou
19
5 / 6 / 9
11,886
660
14,872
23,199
10,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Rizvo
Atlas
18
1 / 9 / 14
11,070
615
15,307
32,372
34,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
18
5 / 5 / 10
11,845
658
18,634
19,063
8,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
uGotNardeded
Yu Huang
20
5 / 5 / 10
13,618
757
15,983
17,955
8,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Druinwen
Merlin
20
5 / 4 / 18
12,542
697
18,213
18,595
8,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
HellGirlRei
Ah Puch
20
6 / 2 / 16
12,398
689
22,114
16,871
8,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NameNameABC
Bakasura
20
8 / 4 / 15
12,828
713
16,104
20,146
14,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Thanatos
ThePKordel
Thanatos
18
2 / 8 / 17
11,459
637
13,608
16,126
7,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 4 / 14
13,807
767
33,927
13,573
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
22
Kills
31
31
Deaths
22
51
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Merlin
Druinwen
Merlin
5
4
18
3.5
W
Ah Puch
HellGirlRei
Ah Puch
6
2
16
7
L
6
6
8
1.67
L
Danzaburou
Mr_sakis
Danzaburou
5
6
9
1.58
W
Bakasura
NameNameABC
Bakasura
8
4
15
3.88
L
Atlas
Rizvo
Atlas
1
9
14
0.89
W
Thanatos
ThePKordel
Thanatos
2
8
17
1.31
L
Chiron
5
5
10
2
L
Yu Huang
uGotNardeded
Yu Huang
5
5
10
2
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,179
Damage
103,966
110,088
Taken
85,311
74,962
Mitigated
44,369
33,688
Healing
40,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Druinwen
Merlin
18,213
2,510
1,905
3,580
18,595
8,956
776
6,308
11,801
43,792
0
W
Ah Puch
HellGirlRei
Ah Puch
22,114
508
2,942
9,915
16,871
8,003
264
6,248
9,885
43,894
0
L
9,383
2,086
2,496
2,578
17,499
12,216
0
13,737
3,478
0
11,779
L
Danzaburou
Mr_sakis
Danzaburou
14,872
2,223
2,346
5,732
23,199
10,864
0
16,217
6,632
0
29,189
W
Bakasura
NameNameABC
Bakasura
16,104
10,584
1,026
8,241
20,146
14,172
522
8,671
10,645
0
17,744
L
Atlas
Rizvo
Atlas
15,307
4,806
2,047
4,471
32,372
34,197
0
21,311
9,323
28,690
0
W
Thanatos
ThePKordel
Thanatos
13,608
1,854
1,008
6,801
16,126
7,098
86
4,044
11,856
0
18,397
L
Chiron
18,634
6,298
1,954
6,899
19,063
8,858
930
11,081
7,257
0
32,192
L
Yu Huang
uGotNardeded
Yu Huang
15,983
1,189
1,797
3,368
17,955
8,827
624
11,908
5,325
54,716
0
W
33,927
1,894
1,272
3,838
13,573
6,140
1,906
6,019
7,267
58,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,083
Gold Earned
63,034
228
Minions Killed
203
0
Camps Cleared
0
1,499,135
Distance Traveled
1,507,967
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,542
697
63
4
0
299,641
0
W
Ah Puch
12,398
689
34
2
0
319,949
4
L
Serqet
11,664
648
18
1
0
289,595
3
L
Danzaburou
11,886
660
41
2
0
296,689
0
W
Bakasura
12,828
713
32
2
0
253,456
1
L
Atlas
11,070
615
19
1
0
321,158
5
W
Thanatos
11,459
637
19
1
0
339,746
0
L
Chiron
11,845
658
52
3
0
261,950
1
L
Yu Huang
13,618
757
98
5
0
329,743
0
W
Zeus
13,807
767
55
3
0
295,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role