Player Matchup

Cabrakan
Cabrakan
Brokestarg
Cabrakan
Level 120
God Stats
2W - 0L
1,639 SR
Queue Stats
12W - 10L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Jujubean1984
Nu Wa
Level 160
God Stats
4W - 5L
1,515 SR
Queue Stats
275W - 294L
1,547 Elo+
Solo
Vulcan
Vulcan
Perostus
Vulcan
Level 121
God Stats
3W - 0L
1,851 SR
Queue Stats
120W - 105L
1,490 Elo+
Solo
Artio
Artio
darien__beastin
Artio
Level 110
God Stats
5W - 2L
1,636 SR
Queue Stats
269W - 261L
1,523 Elo+
Solo
Susano
Susano
momoflyer299
Susano
Level 155
God Stats
2W - 0L
1,765 SR
Queue Stats
159W - 188L
1,452 Elo+
Solo
Team Averages
Level 133
1,681 SR
1,512 Elo+

VS

Team Averages
Level 64
1,554 SR
1,503 Elo+
Zhong Kui
Zhong Kui
Alex1799
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,526 Elo+
Solo
Thor
Thor
Carthes
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FreeBallinBRNR
Cu Chulainn
Level 29
God Stats
2W - 5L
1,527 SR
Queue Stats
264W - 311L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
NegaHarambe
Jing Wei
Level 29
God Stats
5W - 2L
1,751 SR
Queue Stats
208W - 104L
1,671 Elo+
Solo
Hachiman
Hachiman
TearingCoyote59
Hachiman
Level 151
God Stats
11W - 10L
1,493 SR
Queue Stats
306W - 343L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brokestarg
Cabrakan
15
1 / 5 / 19
10,060
774
6,584
21,855
36,688
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 2 / 18
10,427
802
21,285
11,635
6,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Perostus
Vulcan
20
13 / 2 / 11
12,200
938
30,364
10,812
7,387
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 18
10,145
780
11,129
24,558
37,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
17
7 / 4 / 14
10,754
827
21,713
17,674
11,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alex1799
Zhong Kui
16
7 / 7 / 3
9,780
752
17,793
16,757
11,862
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Carthes
Thor
15
2 / 5 / 11
9,324
717
4,962
26,375
24,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
FreeBallinBRNR
Cu Chulainn
16
2 / 5 / 9
8,593
661
8,717
26,189
17,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
NegaHarambe
Jing Wei
17
2 / 5 / 12
9,277
714
19,424
17,269
8,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
15
2 / 4 / 5
8,375
644
10,204
11,515
5,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
55
26
Kills
15
16
Deaths
26
80
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alex1799
Zhong Kui
7
7
3
1.21
W
Cabrakan
Brokestarg
Cabrakan
1
5
19
2.1
L
Thor
Carthes
Thor
2
5
11
1.5
L
Cu Chulainn
FreeBallinBRNR
Cu Chulainn
2
5
9
1.3
W
4
2
18
6.5
L
Jing Wei
NegaHarambe
Jing Wei
2
5
12
1.6
W
Vulcan
Perostus
Vulcan
13
2
11
9.25
L
Hachiman
2
4
5
1.13
W
1
3
18
3.33
W
Susano
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,075
Damage
61,100
86,534
Taken
98,105
99,185
Mitigated
67,944
32,081
Healing
37,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alex1799
Zhong Kui
17,793
1,101
3,014
3,610
16,757
11,862
0
11,894
4,863
33,908
0
W
Cabrakan
Brokestarg
Cabrakan
6,584
879
1,067
2,520
21,855
36,688
819
6,147
15,443
10,998
0
L
Thor
Carthes
Thor
4,962
1,198
1,779
9,442
26,375
24,612
0
18,168
8,207
0
13,207
L
Cu Chulainn
FreeBallinBRNR
Cu Chulainn
8,717
618
164
7,686
26,189
17,633
0
18,661
7,528
0
19,361
W
21,285
6,032
2,536
2,025
11,635
6,408
4,300
588
10,911
44,296
0
L
Jing Wei
NegaHarambe
Jing Wei
19,424
14,709
2,103
5,420
17,269
8,277
335
12,762
4,507
0
40,587
W
Vulcan
Perostus
Vulcan
30,364
6,993
1,823
1,236
10,812
7,387
896
2,159
8,602
55,939
0
L
Hachiman
10,204
4,619
1,559
2,310
11,515
5,560
124
7,877
3,638
0
30,064
W
11,129
800
7,067
8,166
24,558
37,518
675
5,206
18,743
18,155
0
W
Susano
21,713
2,279
1,609
4,032
17,674
11,184
3,346
3,693
13,909
0
34,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,586
Gold Earned
45,349
145
Minions Killed
163
0
Camps Cleared
0
1,258,547
Distance Traveled
1,109,692
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,780
752
46
4
0
220,118
1
W
Cabrakan
10,060
774
10
1
0
246,558
3
L
Thor
9,324
717
15
1
0
223,864
0
L
Cu Chulainn
8,593
661
23
2
0
233,357
1
W
Nu Wa
10,427
802
48
4
0
233,568
1
L
Jing Wei
9,277
714
33
3
0
249,933
2
W
Vulcan
12,200
938
43
3
0
267,376
1
L
Hachiman
8,375
644
46
4
0
182,420
0
W
Artio
10,145
780
12
1
0
261,767
4
W
Susano
10,754
827
32
2
0
249,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role