Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KahleFC6051
Cernunnos
Level 27
God Stats
26W - 17L
1,558 SR
Queue Stats
116W - 135L
1,349 Elo+
Party 2
Achilles
Achilles
RSRSl
Achilles
Level 67
God Stats
38W - 54L
1,431 SR
Queue Stats
334W - 425L
1,394 Elo+
Party 2
Team Averages
Level 72
1,496 SR
1,414 Elo+

VS

Team Averages
Level 108
1,748 SR
1,869 Elo+
Ra
Ra
BigBadGage
Ra
Level 160
God Stats
47W - 6L
1,948 SR
Queue Stats
930W - 99L
2,036 Elo+
Party 1
Danzaburou
Danzaburou
BruddahMaui
Danzaburou
Level 16
God Stats
2W - 0L
1,732 SR
Queue Stats
148W - 11L
2,023 Elo+
Party 1
Tyr
Tyr
Ellisisbeast
Tyr
Level 149
God Stats
2W - 0L
1,566 SR
Queue Stats
23W - 8L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 4 / 5
7,819
711
9,411
13,895
7,524
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
KahleFC6051
Cernunnos
12
2 / 3 / 2
7,739
704
7,278
9,333
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
RSRSl
Achilles
13
3 / 4 / 2
8,087
735
6,449
14,785
16,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
8,612
783
11,395
7,331
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
BruddahMaui
Danzaburou
13
6 / 2 / 3
8,912
810
10,652
10,397
4,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 3 / 7
8,565
779
8,675
12,210
10,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
11
11
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
5
0.88
W
1
1
10
6
W
Danzaburou
BruddahMaui
Danzaburou
6
2
3
3.75
W
4
3
7
2.5
L
Cernunnos
KahleFC6051
Cernunnos
2
3
2
1
L
Achilles
RSRSl
Achilles
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
30,722
38,013
Taken
29,938
27,898
Mitigated
18,148
9,489
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,411
506
486
3,435
13,895
7,524
0
4,629
9,266
30,314
0
W
11,395
1,454
2,238
2,987
7,331
3,296
380
2,169
5,162
47,281
0
W
Danzaburou
BruddahMaui
Danzaburou
10,652
2,592
0
1,757
10,397
4,543
58
3,440
6,957
0
32,085
W
8,675
742
0
2,539
12,210
10,309
0
3,828
8,382
0
21,778
L
Cernunnos
KahleFC6051
Cernunnos
7,278
2,957
236
1,872
9,333
3,969
0
1,794
7,539
0
29,934
L
Achilles
RSRSl
Achilles
6,449
1,074
306
3,154
14,785
16,405
0
5,007
9,778
0
10,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
26,089
103
Minions Killed
140
0
Camps Cleared
0
607,637
Distance Traveled
661,927
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,819
711
43
4
0
179,392
3
W
Ra
8,612
783
81
7
0
225,222
4
W
Danzaburou
8,912
810
40
4
0
209,990
4
W
Tyr
8,565
779
19
2
0
226,715
2
L
Cernunnos
7,739
704
51
5
0
217,408
0
L
Achilles
8,087
735
9
1
0
210,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role