Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TLGD Cilderf
Kukulkan
Level 85
God Stats
3W - 3L
1,228 SR
Queue Stats
276W - 328L
1,399 Elo+
Solo
Cthulhu
Cthulhu
TrollGaming3724
Cthulhu
Level 62
God Stats
31W - 29L
1,525 SR
Queue Stats
105W - 134L
1,421 Elo+
Solo
King Arthur
King Arthur
mamadou59283
King Arthur
Level 121
God Stats
82W - 66L
1,531 SR
Queue Stats
538W - 543L
1,448 Elo+
Solo
Maui
Maui
muerte2605
Maui
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 217L
1,335 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,421 Elo+

VS

Team Averages
Level 52
1,514 SR
1,414 Elo+
Maui
Maui
CocoJambo3302
Maui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,324 Elo+
Party 1
Fenrir
Fenrir
Darkness-_125
Fenrir
Level 80
God Stats
0W - 1L
1,776 SR
Queue Stats
30W - 23L
1,488 Elo+
Solo
Hou Yi
Hou Yi
ShangAbi04
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,311 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stickdalf
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,631 Elo+
Solo
Tyr
Tyr
x 7mmaTToooo x
Tyr
Level 62
God Stats
0W - 2L
1,294 SR
Queue Stats
112W - 122L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
4 / 2 / 9
12,807
512
12,741
18,784
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TLGD Cilderf
Kukulkan
16
3 / 6 / 7
11,439
458
16,064
12,752
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 13
12,306
492
20,587
15,033
13,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
mamadou59283
King Arthur
20
13 / 1 / 5
15,405
616
31,472
30,338
26,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
7 / 1 / 7
13,000
520
9,296
18,823
13,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,775
391
6,603
24,722
25,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 6 / 2
11,283
451
16,924
27,706
17,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
ShangAbi04
Hou Yi
15
1 / 8 / 2
9,282
371
6,310
18,866
7,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Stickdalf
Morgan Le Fay
13
1 / 7 / 2
9,398
376
6,509
15,628
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 0
10,841
434
8,153
31,430
34,713
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
31
Kills
11
11
Deaths
31
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
9
4.25
L
0
2
2
0.5
L
7
6
2
1.33
L
Hou Yi
ShangAbi04
Hou Yi
1
8
2
0.25
L
Morgan Le Fay
Stickdalf
Morgan Le Fay
1
7
2
0.29
W
Kukulkan
TLGD Cilderf
Kukulkan
3
6
7
1.08
W
4
1
13
10.5
W
King Arthur
mamadou59283
King Arthur
13
1
5
15.5
W
7
1
7
10.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,160
Damage
44,499
95,730
Taken
118,352
67,762
Mitigated
91,710
35,058
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,741
6,657
0
8,692
18,784
8,439
8,674
4,632
14,152
0
110,098
L
6,603
1,458
0
4,755
24,722
25,975
116
9,341
15,381
50,365
0
L
16,924
5,202
0
5,351
27,706
17,121
0
12,076
15,630
0
89,197
L
Hou Yi
ShangAbi04
Hou Yi
6,310
3,355
0
3,227
18,866
7,104
1,182
8,656
10,210
0
49,577
L
Morgan Le Fay
Stickdalf
Morgan Le Fay
6,509
1,579
0
1,044
15,628
6,797
319
8,544
7,084
52,064
0
W
Kukulkan
TLGD Cilderf
Kukulkan
16,064
2,681
0
1,077
12,752
5,706
1,743
3,765
8,987
71,686
0
W
20,587
1,285
360
1,357
15,033
13,849
432
4,835
10,198
76,623
2,440
W
King Arthur
mamadou59283
King Arthur
31,472
4,464
0
16,452
30,338
26,050
1,986
2,786
27,552
0
145,971
W
9,296
2,493
0
7,120
18,823
13,718
258
3,136
14,655
84,567
0
L
8,153
509
0
6,671
31,430
34,713
264
7,701
23,729
73
70,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,957
Gold Earned
50,579
667
Minions Killed
460
0
Camps Cleared
0
2,366,372
Distance Traveled
2,130,800
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,807
512
139
6
0
473,875
6
L
Maui
9,775
391
63
3
0
426,054
3
L
Fenrir
11,283
451
105
4
0
467,842
1
L
Hou Yi
9,282
371
80
3
0
427,112
0
L
Morgan Le Fay
9,398
376
92
4
0
335,836
1
W
Kukulkan
11,439
458
109
4
0
360,682
3
W
Cthulhu
12,306
492
105
4
0
523,178
1
W
King Arthur
15,405
616
205
8
0
493,767
0
W
Maui
13,000
520
109
4
0
514,870
1
L
Tyr
10,841
434
120
5
0
473,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role