Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChillySprout
Sun Wukong
Level 131
God Stats
3W - 7L
1,293 SR
Queue Stats
276W - 291L
1,452 Elo+
Solo
Yemoja
Yemoja
Thoko894
Yemoja
Level 137
God Stats
8W - 13L
1,397 SR
Queue Stats
344W - 345L
1,494 Elo+
Solo
Izanami
Izanami
UR-MOTHERx21
Izanami
Level 128
God Stats
1W - 7L
1,470 SR
Queue Stats
366W - 378L
1,529 Elo+
Solo
Ganesha
Ganesha
YawnWhoCares
Ganesha
Level 118
God Stats
4W - 3L
1,632 SR
Queue Stats
212W - 210L
1,505 Elo+
Solo
Team Averages
Level 135
1,458 SR
1,496 Elo+

VS

Team Averages
Level 113
1,544 SR
1,488 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AwkwardSenpai
Bacchus
Level 142
God Stats
2W - 3L
1,357 SR
Queue Stats
155W - 171L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Flipmeg
Aphrodite
Level 124
God Stats
6W - 0L
1,776 SR
Queue Stats
308W - 301L
1,460 Elo+
Solo
Ymir
Ymir
NoShadows12
Ymir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 206L
1,457 Elo+
Solo
Thoth
Thoth
xraign1
Thoth
Level 129
God Stats
10W - 6L
1,588 SR
Queue Stats
579W - 557L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 5 / 8
12,215
719
29,648
21,771
11,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ChillySprout
Sun Wukong
18
5 / 3 / 4
11,580
681
10,940
19,918
15,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Thoko894
Yemoja
19
4 / 7 / 11
11,741
691
6,775
24,018
27,806
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
UR-MOTHERx21
Izanami
18
3 / 6 / 11
11,922
701
20,773
16,628
7,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
YawnWhoCares
Ganesha
16
0 / 4 / 12
9,855
580
9,711
14,858
13,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 5 / 12
12,297
723
18,287
27,372
41,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
19
6 / 3 / 14
13,266
780
16,364
19,969
35,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Flipmeg
Aphrodite
20
7 / 3 / 16
13,527
796
20,059
27,317
20,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 16
12,298
723
12,544
25,325
32,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
xraign1
Thoth
17
4 / 5 / 8
11,387
670
19,021
13,368
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
18
Kills
25
25
Deaths
18
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
5
8
2
W
Bellona
 
Bellona
6
5
12
2.4
W
Bacchus
6
3
14
4.33
L
Sun Wukong
ChillySprout
Sun Wukong
5
3
4
2.33
W
Aphrodite
Flipmeg
Aphrodite
7
3
16
5
W
2
2
16
5
L
Yemoja
Thoko894
Yemoja
4
7
11
1.36
L
Izanami
UR-MOTHERx21
Izanami
3
6
11
1.42
L
Ganesha
YawnWhoCares
Ganesha
0
4
12
1.5
W
Thoth
xraign1
Thoth
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,847
Damage
86,275
97,193
Taken
113,351
75,045
Mitigated
135,356
30,565
Healing
53,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
29,648
3,791
984
3,696
21,771
11,624
1,699
14,587
6,982
0
55,399
W
Bellona
 
Bellona
18,287
1,855
1,527
1,830
27,372
41,625
2,862
2,749
24,451
0
41,427
W
Bacchus
16,364
1,694
2,284
4,701
19,969
35,715
948
1,956
17,829
24,044
0
L
Sun Wukong
ChillySprout
Sun Wukong
10,940
1,868
556
3,640
19,918
15,025
621
13,997
5,641
0
27,415
W
Aphrodite
Flipmeg
Aphrodite
20,059
2,455
18,097
15,857
27,317
20,510
2,402
3,952
23,060
58,661
0
W
12,544
1,556
2,010
3,708
25,325
32,198
305
5,510
19,621
21,011
0
L
Yemoja
Thoko894
Yemoja
6,775
2,402
12,978
4,205
24,018
27,806
195
16,195
7,227
11,284
0
L
Izanami
UR-MOTHERx21
Izanami
20,773
10,947
2,553
1,344
16,628
7,257
1,913
12,070
4,236
0
41,072
L
Ganesha
YawnWhoCares
Ganesha
9,711
660
288
321
14,858
13,333
225
9,461
5,119
14,561
0
W
Thoth
xraign1
Thoth
19,021
730
2,022
1,596
13,368
5,308
2,267
1,412
11,904
37,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
62,775
151
Minions Killed
192
0
Camps Cleared
0
1,323,146
Distance Traveled
1,552,259
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,215
719
52
3
0
305,407
0
W
Bellona
12,297
723
45
3
0
309,042
3
W
Bacchus
13,266
780
14
1
0
334,093
1
L
Sun Wukong
11,580
681
26
2
0
318,013
1
W
Aphrodite
13,527
796
86
5
0
315,474
4
W
Ymir
12,298
723
11
1
0
296,081
0
L
Yemoja
11,741
691
15
1
0
237,794
0
L
Izanami
11,922
701
54
3
0
225,401
0
L
Ganesha
9,855
580
4
0
0
236,531
0
W
Thoth
11,387
670
36
2
0
297,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role