Player Matchup

Sobek
Sobek
KondaPIP
Sobek
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,279 Elo+
Party 2
Thanatos
Thanatos
Wakil25
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,279 Elo+
Party 2
Anubis
Anubis
Неодекват
Anubis
Level 64
God Stats
2W - 3L
1,404 SR
Queue Stats
3W - 5L
1,452 Elo+
Solo
Team Averages
Level 52
1,468 SR
1,336 Elo+

VS

Team Averages
Level 105
1,549 SR
1,516 Elo+
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
sorgen90
Anubis
Level 128
God Stats
10W - 3L
1,647 SR
Queue Stats
61W - 57L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KondaPIP
Sobek
14
0 / 1 / 7
9,180
706
6,286
16,897
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Wakil25
Thanatos
13
5 / 10 / 2
9,232
710
5,588
15,030
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 10 / 3
8,290
638
7,503
14,988
5,805
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 3 / 11
10,331
795
12,381
10,332
4,743
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
 
Mercury
13
4 / 5 / 11
9,803
754
8,911
10,825
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
sorgen90
Anubis
18
12 / 0 / 8
11,713
901
21,099
11,409
6,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
21
21
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
11
3.5
W
Mercury
 
Mercury
4
5
11
1.9
L
Sobek
KondaPIP
Sobek
0
1
7
3.5
L
Thanatos
Wakil25
Thanatos
5
10
2
0.6
W
Anubis
sorgen90
Anubis
12
0
8
16
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
42,391
46,915
Taken
32,566
31,123
Mitigated
15,027
6,887
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,381
2,794
0
1,217
10,332
4,743
85
4,650
5,682
0
36,647
W
Mercury
 
Mercury
8,911
4,587
0
873
10,825
3,832
1,144
4,547
6,278
0
30,461
L
Sobek
KondaPIP
Sobek
6,286
645
0
2,132
16,897
19,741
0
6,977
9,920
15,367
0
L
Thanatos
Wakil25
Thanatos
5,588
1,214
0
4,022
15,030
5,577
0
7,379
7,651
0
16,550
W
Anubis
sorgen90
Anubis
21,099
1,067
0
9,549
11,409
6,452
1,349
4,661
6,748
74,831
0
L
7,503
127
0
733
14,988
5,805
0
6,743
8,245
24,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
31,847
67
Minions Killed
168
0
Camps Cleared
0
630,638
Distance Traveled
708,086
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,331
795
38
3
0
244,410
4
W
Mercury
9,803
754
39
3
0
233,769
0
L
Sobek
9,180
706
10
1
0
261,529
0
L
Thanatos
9,232
710
20
2
0
198,514
1
W
Anubis
11,713
901
91
7
0
229,907
2
L
Anubis
8,290
638
37
3
0
170,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role