Player Matchup

King Arthur
King Arthur
Tibault
King Arthur
Level 160
God Stats
7W - 10L
1,347 SR
Queue Stats
970W - 923L
1,568 Elo+
Solo
Thor
Thor
Xenopyre
Thor
Level 127
God Stats
3W - 1L
1,633 SR
Queue Stats
199W - 171L
1,579 Elo+
Solo
Raijin
Raijin
bruhticular
Raijin
Level 101
God Stats
6W - 3L
1,645 SR
Queue Stats
160W - 123L
1,609 Elo+
Solo
Team Averages
Level 129
1,542 SR
1,585 Elo+

VS

Team Averages
Level 70
1,434 SR
1,515 Elo+
Merlin
Merlin
RedBear21
Merlin
Level 85
God Stats
4W - 9L
1,378 SR
Queue Stats
20W - 37L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
RîasØppaiLσv3r
Sylvanus
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
399W - 223L
1,773 Elo+
Solo
Neith
Neith
Yokai5kye
Neith
Level 69
God Stats
5W - 8L
1,423 SR
Queue Stats
22W - 38L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tibault
King Arthur
15
4 / 1 / 4
9,170
834
11,143
11,619
7,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
13
1 / 1 / 5
8,129
739
9,668
9,999
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
14
3 / 2 / 2
9,151
832
8,041
7,334
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RedBear21
Merlin
12
1 / 5 / 2
7,442
677
5,758
8,499
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 3
8,506
773
6,513
15,371
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Yokai5kye
Neith
12
2 / 2 / 2
7,613
692
7,013
9,570
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
4
4
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
RedBear21
Merlin
1
5
2
0.4
L
1
1
3
2.5
W
King Arthur
Tibault
King Arthur
4
1
4
6
W
Thor
1
1
5
3.5
L
Neith
Yokai5kye
Neith
2
2
2
1.5
W
Raijin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
19,284
28,952
Taken
33,440
16,340
Mitigated
25,308
7,404
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
RedBear21
Merlin
5,758
554
0
335
8,499
3,906
0
1,494
6,753
23,611
0
L
6,513
2,039
2,449
6,622
15,371
16,302
0
4,329
10,699
24,103
0
W
King Arthur
Tibault
King Arthur
11,143
1,042
0
5,516
11,619
7,407
252
4,681
6,938
0
38,219
W
Thor
9,668
1,629
0
1,608
9,999
6,027
456
4,720
5,279
0
28,110
L
Neith
Yokai5kye
Neith
7,013
2,606
0
1,800
9,570
5,100
0
2,248
7,046
0
21,956
W
Raijin
8,041
920
0
280
7,334
2,906
1,481
2,996
4,338
47,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
23,561
189
Minions Killed
119
0
Camps Cleared
0
650,445
Distance Traveled
533,282
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,442
677
55
5
0
174,686
1
L
Sylvanus
8,506
773
36
3
0
169,496
4
W
King Arthur
9,170
834
55
5
0
227,101
4
W
Thor
8,129
739
35
3
0
232,722
1
L
Neith
7,613
692
28
3
0
189,100
3
W
Raijin
9,151
832
99
9
0
190,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role