Player Matchup

Yemoja
Yemoja
Ichedt
Yemoja
Level 146
God Stats
6W - 5L
1,499 SR
Queue Stats
320W - 351L
1,478 Elo+
Solo
Amaterasu
Amaterasu
TheKingRitzy
Amaterasu
Level 116
God Stats
29W - 21L
1,565 SR
Queue Stats
612W - 610L
1,478 Elo+
Solo
Thanatos
Thanatos
XxBloodFire_xX
Thanatos
Level 88
God Stats
18W - 11L
1,626 SR
Queue Stats
330W - 355L
1,506 Elo+
Solo
Hel
Hel
Zinorax
Hel
Level 108
God Stats
3W - 2L
1,517 SR
Queue Stats
492W - 470L
1,501 Elo+
Solo
Ishtar
Ishtar
pluks2
Ishtar
Level 109
God Stats
18W - 13L
1,559 SR
Queue Stats
436W - 279L
1,560 Elo+
Solo
Team Averages
Level 113
1,553 SR
1,505 Elo+

VS

Team Averages
Level 106
1,427 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Ghostemani
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 185L
1,496 Elo+
Solo
Ishtar
Ishtar
Historian13
Ishtar
Level 156
God Stats
1W - 5L
1,392 SR
Queue Stats
329W - 369L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Veitsh
Sun Wukong
Level 122
God Stats
1W - 2L
1,496 SR
Queue Stats
17W - 14L
1,553 Elo+
Solo
Mercury
Mercury
xXMohammadXx432
Mercury
Level 85
God Stats
6W - 13L
1,248 SR
Queue Stats
257W - 287L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ichedt
Yemoja
11
1 / 0 / 3
7,719
482
4,210
6,827
3,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
TheKingRitzy
Amaterasu
13
0 / 2 / 3
8,454
528
9,268
16,743
15,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
13
4 / 3 / 5
8,420
526
6,148
11,312
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
15
4 / 2 / 3
9,101
569
9,774
9,036
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
pluks2
Ishtar
16
2 / 0 / 2
9,486
593
7,392
10,586
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 2 / 1
8,165
510
4,704
9,749
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 4
6,982
436
4,318
10,982
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
8
0 / 3 / 0
5,832
365
3,296
8,844
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Veitsh
Sun Wukong
14
3 / 2 / 3
8,654
541
14,835
14,030
10,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 4
7,807
488
6,417
11,733
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
7
7
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
1
1.75
L
0
2
4
1
L
Ishtar
0
3
0
0
W
Yemoja
Ichedt
Yemoja
1
0
3
2.5
W
Amaterasu
TheKingRitzy
Amaterasu
0
2
3
0.75
L
Sun Wukong
Veitsh
Sun Wukong
3
2
3
2.25
W
Thanatos
4
3
5
2.17
W
Hel
4
2
3
2.75
W
Ishtar
pluks2
Ishtar
2
0
2
3
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
33,570
54,504
Taken
55,338
34,642
Mitigated
30,034
31,868
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,704
570
976
2,370
9,749
3,794
0
4,270
5,479
69,827
0
L
4,318
1,413
636
3,712
10,982
8,486
0
4,282
6,700
22,179
0
L
Ishtar
3,296
2,290
0
4,044
8,844
2,792
0
1,537
7,307
0
34,604
W
Yemoja
Ichedt
Yemoja
4,210
1,460
2,999
2,071
6,827
3,969
354
1,422
5,405
23,495
0
W
Amaterasu
TheKingRitzy
Amaterasu
9,268
4,279
0
6,625
16,743
15,668
1,146
293
16,450
0
64,153
L
Sun Wukong
Veitsh
Sun Wukong
14,835
5,401
0
4,752
14,030
10,602
0
2,282
11,748
0
67,265
W
Thanatos
6,148
1,552
0
9,184
11,312
5,993
0
1,124
10,188
0
51,110
W
Hel
9,774
507
2,077
3,089
9,036
4,539
882
4,168
4,868
78,994
0
W
Ishtar
pluks2
Ishtar
7,392
5,110
0
5,823
10,586
4,473
1,468
2,015
8,571
0
91,290
L
6,417
3,637
0
500
11,733
4,360
0
1,613
10,120
0
60,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
37,440
543
Minions Killed
458
0
Camps Cleared
0
1,524,515
Distance Traveled
1,428,555
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,165
510
143
9
0
294,294
7
L
Maui
6,982
436
22
1
0
285,718
5
L
Ishtar
5,832
365
70
4
0
148,474
2
W
Yemoja
7,719
482
35
2
0
286,574
3
W
Amaterasu
8,454
528
121
8
0
311,226
2
L
Sun Wukong
8,654
541
118
7
0
324,040
5
W
Thanatos
8,420
526
71
4
0
327,258
0
W
Hel
9,101
569
148
9
0
312,008
5
W
Ishtar
9,486
593
168
11
0
287,449
3
L
Mercury
7,807
488
105
7
0
376,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role