Player Matchup

Zeus
Zeus
Darknis
Zeus
Level 140
God Stats
2W - 1L
1,673 SR
Queue Stats
113W - 120L
1,483 Elo+
Solo
Bastet
Bastet
GubbinsMalarkey
Bastet
Level 120
God Stats
6W - 1L
1,865 SR
Queue Stats
115W - 95L
1,557 Elo+
Solo
Athena
Athena
HazeriG
Athena
Level 108
God Stats
18W - 13L
1,587 SR
Queue Stats
361W - 341L
1,516 Elo+
Party 1
Hera
Hera
xHiyokoSaionji
Hera
Level 138
God Stats
4W - 3L
1,589 SR
Queue Stats
332W - 288L
1,487 Elo+
Solo
Neith
Neith
zpaka
Neith
Level 153
God Stats
7W - 13L
1,389 SR
Queue Stats
222W - 204L
1,522 Elo+
Party 1
Team Averages
Level 132
1,621 SR
1,513 Elo+

VS

Team Averages
Level 110
1,517 SR
1,517 Elo+
Yu Huang
Yu Huang
Angaarde
Yu Huang
Level 147
God Stats
3W - 1L
1,885 SR
Queue Stats
205W - 215L
1,562 Elo+
Party 2
Lancelot
Lancelot
Bhab17
Lancelot
Level 145
God Stats
1W - 4L
1,251 SR
Queue Stats
272W - 279L
1,481 Elo+
Solo
Charybdis
Charybdis
Bilbi44
Charybdis
Level 83
God Stats
5W - 3L
1,525 SR
Queue Stats
102W - 94L
1,546 Elo+
Solo
Ares
Ares
Infix11
Ares
Level 89
God Stats
39W - 39L
1,558 SR
Queue Stats
352W - 354L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
WalkingUterus
Tsukuyomi
Level 84
God Stats
3W - 7L
1,367 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Darknis
Zeus
16
3 / 2 / 4
10,482
582
13,113
11,489
4,392
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 7
9,855
548
9,474
14,963
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
HazeriG
Athena
14
1 / 3 / 11
9,365
520
7,973
20,408
20,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 2 / 4
10,594
589
19,195
11,381
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
zpaka
Neith
17
4 / 3 / 5
10,368
576
13,140
13,774
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Angaarde
Yu Huang
12
0 / 6 / 3
7,752
431
6,553
13,077
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Bhab17
Lancelot
15
3 / 3 / 1
8,747
486
8,093
16,779
10,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Bilbi44
Charybdis
14
4 / 3 / 2
8,813
490
13,400
17,583
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
Infix11
Ares
12
2 / 4 / 7
8,543
475
8,757
20,183
20,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
WalkingUterus
Tsukuyomi
14
2 / 7 / 6
8,489
472
10,323
14,926
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
23
Kills
11
11
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Angaarde
Yu Huang
0
6
3
0.25
L
Lancelot
Bhab17
Lancelot
3
3
1
1.17
L
Charybdis
Bilbi44
Charybdis
4
3
2
1.67
W
Zeus
Darknis
Zeus
3
2
4
2.5
W
4
1
7
7.5
W
Athena
HazeriG
Athena
1
3
11
2.17
L
Ares
Infix11
Ares
2
4
7
1.38
L
Tsukuyomi
WalkingUterus
Tsukuyomi
2
7
6
0.71
W
11
2
4
6.5
W
Neith
zpaka
Neith
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,895
Damage
47,126
72,015
Taken
82,548
42,067
Mitigated
48,003
23,332
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Angaarde
Yu Huang
6,553
423
0
700
13,077
4,465
0
7,965
5,052
57,955
0
L
Lancelot
Bhab17
Lancelot
8,093
772
0
4,152
16,779
10,063
0
10,467
5,792
0
65,325
L
Charybdis
Bilbi44
Charybdis
13,400
7,248
0
6,380
17,583
7,242
677
6,260
11,288
0
79,930
W
Zeus
Darknis
Zeus
13,113
2,799
0
2,102
11,489
4,392
1,096
720
10,769
84,193
0
W
9,474
2,531
0
9,072
14,963
6,047
0
1,649
13,314
0
73,546
W
Athena
HazeriG
Athena
7,973
2,177
1,060
4,835
20,408
20,630
48
4,675
15,733
27,309
5,066
L
Ares
Infix11
Ares
8,757
494
2,784
4,322
20,183
20,552
0
8,487
11,678
25,853
0
L
Tsukuyomi
WalkingUterus
Tsukuyomi
10,323
3,101
0
543
14,926
5,681
0
5,544
9,358
0
54,373
W
19,195
6,337
0
2,000
11,381
5,062
1,169
4,415
6,966
89,705
0
W
Neith
zpaka
Neith
13,140
3,858
0
4,263
13,774
5,936
0
4,180
9,594
0
101,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,664
Gold Earned
42,344
603
Minions Killed
443
0
Camps Cleared
0
1,718,085
Distance Traveled
1,622,071
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,752
431
116
6
0
300,322
2
L
Lancelot
8,747
486
106
6
0
337,390
1
L
Charybdis
8,813
490
131
7
0
308,418
3
W
Zeus
10,482
582
158
9
0
297,427
3
W
Bastet
9,855
548
123
7
0
385,197
6
W
Athena
9,365
520
47
3
0
359,563
9
L
Ares
8,543
475
28
2
0
333,147
6
L
Tsukuyomi
8,489
472
62
3
0
342,794
2
W
Hera
10,594
589
135
8
0
320,959
5
W
Neith
10,368
576
140
8
0
354,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role