Player Matchup

Ullr
Ullr
Daddiesboy100
Ullr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SinfulFruits
Baron Samedi
Level 67
God Stats
2W - 9L
1,529 SR
Queue Stats
173W - 227L
1,307 Elo+
Party 1
Yemoja
Yemoja
cimulator
Yemoja
Level 128
God Stats
1W - 1L
1,820 SR
Queue Stats
71W - 109L
1,328 Elo+
Party 1
Team Averages
Level 82
1,616 SR
1,378 Elo+

VS

Team Averages
Level 139
1,477 SR
1,318 Elo+
Anubis
Anubis
Delinquent_Hero
Anubis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 154L
1,246 Elo+
Solo
Neith
Neith
Soloshoota10
Neith
Level 146
God Stats
2W - 0L
1,465 SR
Queue Stats
9W - 9L
1,263 Elo+
Solo
King Arthur
King Arthur
heartraker
King Arthur
Level 122
God Stats
60W - 75L
1,465 SR
Queue Stats
319W - 378L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,753
584
2,655
9,856
3,255
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SinfulFruits
Baron Samedi
16
2 / 5 / 2
10,209
681
10,170
16,206
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
cimulator
Yemoja
14
0 / 3 / 3
9,756
650
4,961
14,913
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
10,189
679
13,430
10,464
6,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 6
11,664
778
13,414
7,835
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
heartraker
King Arthur
18
5 / 0 / 5
11,875
792
9,050
14,040
14,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
3
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
2
4
8
1.5
L
Baron Samedi
SinfulFruits
Baron Samedi
2
5
2
0.6
W
5
0
6
8
L
Yemoja
cimulator
Yemoja
0
3
3
0.5
W
King Arthur
heartraker
King Arthur
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,786
Damage
35,894
40,975
Taken
32,339
22,257
Mitigated
24,925
9,994
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,655
1,848
0
478
9,856
3,255
0
2,683
7,173
0
13,937
W
13,430
79
161
3,104
10,464
6,378
0
6,590
3,874
31,327
0
L
Baron Samedi
SinfulFruits
Baron Samedi
10,170
828
1,997
3,064
16,206
6,421
0
6,135
10,071
57,726
0
W
13,414
4,244
183
3,547
7,835
4,294
2,189
4,701
3,134
0
74,110
L
Yemoja
cimulator
Yemoja
4,961
903
1,585
2,870
14,913
12,581
0
4,624
10,289
20,818
0
W
King Arthur
heartraker
King Arthur
9,050
1,086
658
6,125
14,040
14,253
22
4,488
9,552
0
52,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
33,728
127
Minions Killed
207
0
Camps Cleared
0
665,285
Distance Traveled
823,116
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,753
584
26
2
0
180,682
0
W
Anubis
10,189
679
37
2
0
219,041
0
L
Baron Samedi
10,209
681
78
5
0
246,450
3
W
Neith
11,664
778
104
7
0
275,879
0
L
Yemoja
9,756
650
23
2
0
238,153
3
W
King Arthur
11,875
792
66
4
0
328,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role