Player Matchup

Yemoja
Yemoja
Erigonxdra
Yemoja
Level 150
God Stats
3W - 2L
1,252 SR
Queue Stats
71W - 72L
1,522 Elo+
Party 1
Yu Huang
Yu Huang
FatherVersace
Yu Huang
Level 66
God Stats
2W - 1L
1,433 SR
Queue Stats
230W - 312L
1,348 Elo+
Party 2
Bellona
Bellona
L3xZ0
Bellona
Level 102
God Stats
15W - 10L
1,879 SR
Queue Stats
302W - 265L
1,576 Elo+
Party 1
Cliodhna
Cliodhna
LuxraiZ
Cliodhna
Level 121
God Stats
7W - 3L
1,652 SR
Queue Stats
391W - 321L
1,553 Elo+
Party 1
Charybdis
Charybdis
V-Sxuce-
Charybdis
Level 76
God Stats
42W - 37L
1,516 SR
Queue Stats
426W - 499L
1,364 Elo+
Party 2
Team Averages
Level 103
1,547 SR
1,472 Elo+

VS

Team Averages
Level 110
1,474 SR
1,464 Elo+
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Texas Hokage
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 240L
1,373 Elo+
Solo
Zeus
Zeus
ThePanda_27
Zeus
Level 104
God Stats
0W - 2L
1,314 SR
Queue Stats
83W - 88L
1,533 Elo+
Solo
Rama
Rama
TrevosaurusRex5
Rama
Level 150
God Stats
2W - 2L
1,602 SR
Queue Stats
135W - 139L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
forknife
Cu Chulainn
Level 69
God Stats
1W - 3L
1,453 SR
Queue Stats
13W - 22L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erigonxdra
Yemoja
12
0 / 0 / 3
7,637
477
5,176
9,748
7,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
FatherVersace
Yu Huang
13
1 / 0 / 1
7,684
480
2,477
8,102
3,866
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
L3xZ0
Bellona
16
7 / 0 / 0
9,942
621
8,255
13,466
13,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
LuxraiZ
Cliodhna
14
2 / 1 / 2
8,330
521
6,012
14,560
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
V-Sxuce-
Charybdis
15
2 / 0 / 0
8,865
554
12,959
15,235
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 1 / 1
7,143
446
5,930
11,927
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
11
0 / 3 / 0
6,593
412
1,776
11,446
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 0
7,798
487
10,059
7,454
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
7,604
475
7,447
13,881
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
forknife
Cu Chulainn
9
0 / 5 / 0
6,319
395
7,066
11,393
4,704
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
12
Kills
1
1
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Yemoja
Erigonxdra
Yemoja
0
0
3
1.5
W
Yu Huang
FatherVersace
Yu Huang
1
0
1
1.5
W
Bellona
L3xZ0
Bellona
7
0
0
7
W
Cliodhna
LuxraiZ
Cliodhna
2
1
2
3
L
Serqet
0
3
0
0
L
1
2
0
0.5
L
0
1
0
0
W
Charybdis
V-Sxuce-
Charybdis
2
0
0
2
L
Cu Chulainn
forknife
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
32,278
61,111
Taken
56,101
36,638
Mitigated
27,201
32,319
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,930
586
506
4,903
11,927
10,745
0
4,272
7,655
20,887
0
W
Yemoja
Erigonxdra
Yemoja
5,176
1,087
4,684
2,866
9,748
7,174
51
5,455
4,293
20,826
0
W
Yu Huang
FatherVersace
Yu Huang
2,477
474
134
1,203
8,102
3,866
257
6,036
2,066
48,128
0
W
Bellona
L3xZ0
Bellona
8,255
5,042
0
8,388
13,466
13,980
1,575
0
13,466
0
78,857
W
Cliodhna
LuxraiZ
Cliodhna
6,012
809
0
6,692
14,560
6,199
0
3,176
11,312
0
86,539
L
Serqet
1,776
527
0
492
11,446
4,429
0
244
11,029
0
50,887
L
10,059
912
40
1,793
7,454
2,906
0
2,341
5,113
67,233
0
L
7,447
6,421
0
8,420
13,881
4,417
80
796
13,085
0
73,483
W
Charybdis
V-Sxuce-
Charybdis
12,959
7,985
0
8,352
15,235
5,419
56
1,322
13,685
0
91,070
L
Cu Chulainn
forknife
Cu Chulainn
7,066
2,813
0
2,020
11,393
4,704
82
0
11,393
0
35,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
35,457
527
Minions Killed
418
0
Camps Cleared
0
1,492,158
Distance Traveled
1,387,265
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,143
446
23
1
0
299,143
3
W
Yemoja
7,637
477
27
2
0
287,292
2
W
Yu Huang
7,684
480
94
6
0
266,210
0
W
Bellona
9,942
621
151
9
0
304,412
1
W
Cliodhna
8,330
521
109
7
0
344,719
3
L
Serqet
6,593
412
84
5
0
302,463
7
L
Zeus
7,798
487
114
7
0
274,974
7
L
Rama
7,604
475
129
8
0
270,361
2
W
Charybdis
8,865
554
146
9
0
289,525
1
L
Cu Chulainn
6,319
395
68
4
0
240,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role