Player Matchup

Baron Samedi
Baron Samedi
Jyriz
Baron Samedi
Level 160
God Stats
1W - 1L
1,754 SR
Queue Stats
74W - 40L
1,675 Elo+
Solo
Hachiman
Hachiman
Mooncαke
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,732 Elo+
Solo
Ares
Ares
bileelcol
Ares
Level 45
God Stats
1W - 2L
1,440 SR
Queue Stats
18W - 37L
1,422 Elo+
Solo
Team Averages
Level 118
1,565 SR
1,610 Elo+

VS

Team Averages
Level 101
1,720 SR
1,648 Elo+
Bellona
Bellona
Alfatejp
Bellona
Level 84
God Stats
14W - 10L
1,543 SR
Queue Stats
76W - 71L
1,482 Elo+
Solo
Scylla
Scylla
Daniwcod
Scylla
Level 65
God Stats
5W - 0L
2,028 SR
Queue Stats
298W - 138L
1,822 Elo+
Solo
Izanami
Izanami
ŠunkaPárek
Izanami
Level 154
God Stats
13W - 7L
1,588 SR
Queue Stats
210W - 185L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jyriz
Baron Samedi
16
4 / 4 / 1
10,063
719
12,186
10,811
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Mooncαke
Hachiman
14
1 / 3 / 2
9,011
644
14,662
10,738
4,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
13
1 / 5 / 4
9,889
706
5,076
17,675
23,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfatejp
Bellona
15
2 / 4 / 9
10,766
769
6,746
16,896
18,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Daniwcod
Scylla
15
1 / 1 / 10
9,726
695
11,768
8,676
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ŠunkaPárek
Izanami
18
9 / 1 / 2
11,519
823
16,203
13,301
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alfatejp
Bellona
2
4
9
1.63
W
Scylla
Daniwcod
Scylla
1
1
10
6
L
Baron Samedi
Jyriz
Baron Samedi
4
4
1
1.13
L
Hachiman
Mooncαke
Hachiman
1
3
2
0.67
L
Ares
1
5
4
0.6
W
Izanami
ŠunkaPárek
Izanami
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
34,717
39,224
Taken
38,873
32,912
Mitigated
28,881
7,422
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alfatejp
Bellona
6,746
1,875
2,011
3,745
16,896
18,025
429
9,019
7,877
0
24,618
W
Scylla
Daniwcod
Scylla
11,768
1,190
0
1,035
8,676
3,689
1,050
3,631
5,045
49,720
0
L
Baron Samedi
Jyriz
Baron Samedi
12,186
854
520
2,482
10,811
5,632
384
4,563
6,248
54,394
0
L
Hachiman
Mooncαke
Hachiman
14,662
8,389
0
2,825
10,738
4,273
580
3,150
7,588
0
52,346
L
Ares
5,076
150
0
1,595
17,675
23,007
361
4,100
13,575
12,520
0
W
Izanami
ŠunkaPárek
Izanami
16,203
10,577
0
3,099
13,301
7,167
1,945
4,630
8,671
0
63,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
32,011
180
Minions Killed
194
0
Camps Cleared
0
698,882
Distance Traveled
774,379
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,766
769
29
2
0
265,016
2
W
Scylla
9,726
695
87
6
0
261,079
5
L
Baron Samedi
10,063
719
98
7
0
223,274
1
L
Hachiman
9,011
644
70
5
0
242,495
4
L
Ares
9,889
706
12
1
0
233,113
1
W
Izanami
11,519
823
78
6
0
248,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role