Player Matchup

Sol
Sol
ABlack-Samurai
Sol
Level 160
God Stats
2W - 2L
1,489 SR
Queue Stats
156W - 153L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DivinCookie
Ah Muzen Cab
Level 141
God Stats
23W - 16L
1,560 SR
Queue Stats
261W - 254L
1,487 Elo+
Solo
Ne Zha
Ne Zha
Marshy_0911
Ne Zha
Level 127
God Stats
26W - 33L
1,592 SR
Queue Stats
131W - 134L
1,564 Elo+
Solo
Vulcan
Vulcan
OkselSnuiver03
Vulcan
Level 108
God Stats
5W - 7L
1,627 SR
Queue Stats
160W - 133L
1,561 Elo+
Party 1
Hercules
Hercules
XxJulianSkillzxX
Hercules
Level 127
God Stats
14W - 17L
1,556 SR
Queue Stats
141W - 134L
1,535 Elo+
Party 1
Team Averages
Level 133
1,565 SR
1,542 Elo+

VS

Team Averages
Level 142
1,632 SR
1,528 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kyxeo
Bellona
Level 160
God Stats
4W - 1L
1,957 SR
Queue Stats
143W - 123L
1,627 Elo+
Solo
Scylla
Scylla
RaApTooR-
Scylla
Level 159
God Stats
36W - 29L
1,444 SR
Queue Stats
240W - 234L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Sam-and-Duncan
Danzaburou
Level 128
God Stats
2W - 1L
1,522 SR
Queue Stats
121W - 120L
1,534 Elo+
Solo
Jormungandr
Jormungandr
bEaN5 0n T0AsT
Jormungandr
Level 157
God Stats
7W - 4L
1,738 SR
Queue Stats
206W - 216L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,165
539
4,991
8,947
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
DivinCookie
Ah Muzen Cab
16
1 / 1 / 1
9,854
580
8,282
9,977
4,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
13
1 / 4 / 1
7,866
463
5,466
13,278
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 1
8,403
494
5,897
12,468
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
8,166
480
4,922
14,473
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 2 / 3
8,992
529
6,680
15,997
18,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Kyxeo
Bellona
18
9 / 0 / 4
10,367
610
11,340
12,053
8,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
RaApTooR-
Scylla
14
2 / 2 / 4
8,376
493
7,037
9,227
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sam-and-Duncan
Danzaburou
16
1 / 1 / 2
9,421
554
6,406
8,970
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
bEaN5 0n T0AsT
Jormungandr
14
2 / 1 / 5
7,851
462
6,812
9,298
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
3
0.75
L
2
1
0
2
L
Ah Muzen Cab
DivinCookie
Ah Muzen Cab
1
1
1
1.5
W
Bellona
Kyxeo
Bellona
9
0
4
11
L
Ne Zha
1
4
1
0.38
L
1
6
1
0.25
W
Scylla
RaApTooR-
Scylla
2
2
4
2
W
Danzaburou
Sam-and-Duncan
Danzaburou
1
1
2
2
L
1
2
3
1.25
W
Jormungandr
bEaN5 0n T0AsT
Jormungandr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,558
Damage
38,275
59,143
Taken
55,545
33,326
Mitigated
43,714
16,852
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,680
1,986
0
4,833
15,997
18,791
0
128
15,869
8,363
63,283
L
4,991
2,506
0
4,547
8,947
3,887
1,761
534
8,378
70,434
12,935
L
Ah Muzen Cab
DivinCookie
Ah Muzen Cab
8,282
2,288
0
4,092
9,977
4,548
720
601
9,284
0
90,609
W
Bellona
Kyxeo
Bellona
11,340
4,813
0
1,261
12,053
8,169
279
1,705
10,348
0
99,077
L
Ne Zha
5,466
1,536
0
2,076
13,278
5,914
0
1,258
11,831
0
59,759
L
5,897
1,024
0
1,810
12,468
5,742
0
5,877
5,922
65,520
0
W
Scylla
RaApTooR-
Scylla
7,037
427
0
2,536
9,227
4,108
765
3,994
5,233
63,177
0
W
Danzaburou
Sam-and-Duncan
Danzaburou
6,406
3,449
0
5,506
8,970
4,001
485
1,928
7,042
0
87,326
L
4,922
1,245
0
4,327
14,473
13,235
0
4,128
9,602
0
28,065
W
Jormungandr
bEaN5 0n T0AsT
Jormungandr
6,812
1,956
93
3,381
9,298
8,645
0
2,234
7,064
49,406
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
45,007
572
Minions Killed
678
0
Camps Cleared
0
1,588,411
Distance Traveled
1,657,402
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,992
529
158
9
0
306,804
0
L
Sol
9,165
539
154
9
0
282,917
5
L
Ah Muzen Cab
9,854
580
162
10
0
317,713
8
W
Bellona
10,367
610
165
10
0
401,525
2
L
Ne Zha
7,866
463
91
5
0
359,568
6
L
Vulcan
8,403
494
128
8
0
289,638
3
W
Scylla
8,376
493
125
7
0
302,196
6
W
Danzaburou
9,421
554
153
9
0
318,827
8
L
Hercules
8,166
480
37
2
0
338,575
7
W
Jormungandr
7,851
462
77
5
0
328,050
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role