Player Matchup

Scylla
Scylla
Aqxua
Scylla
Level 120
God Stats
0W - 2L
1,223 SR
Queue Stats
493W - 428L
1,570 Elo+
Solo
Mercury
Mercury
Clowngang6969
Mercury
Level 120
God Stats
42W - 62L
1,442 SR
Queue Stats
687W - 721L
1,511 Elo+
Solo
Chiron
Chiron
MrElderXI
Chiron
Level 69
God Stats
7W - 4L
1,516 SR
Queue Stats
35W - 29L
1,466 Elo+
Solo
Achilles
Achilles
ReaperGun6626
Achilles
Level 121
God Stats
5W - 8L
1,433 SR
Queue Stats
295W - 335L
1,465 Elo+
Solo
Maui
Maui
jbulla
Maui
Level 35
God Stats
0W - 6L
1,500 SR
Queue Stats
47W - 64L
1,582 Elo+
Solo
Team Averages
Level 93
1,423 SR
1,519 Elo+

VS

Team Averages
Level 96
1,520 SR
1,435 Elo+
Fafnir
Fafnir
BonezMalone
Fafnir
Level 130
God Stats
5W - 4L
1,532 SR
Queue Stats
136W - 120L
1,530 Elo+
Party 2
Bellona
Bellona
EmD4nny
Bellona
Level 128
God Stats
12W - 10L
1,566 SR
Queue Stats
167W - 173L
1,572 Elo+
Solo
Ishtar
Ishtar
Gaulivant
Ishtar
Level 118
God Stats
20W - 13L
1,500 SR
Queue Stats
306W - 270L
1,521 Elo+
Party 2
Merlin
Merlin
Stivvyy
Merlin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,267 Elo+
Party 1
Vamana
Vamana
TameDrip
Vamana
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 143L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aqxua
Scylla
20
5 / 2 / 3
13,785
492
18,639
19,099
9,424
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
18
1 / 5 / 4
11,667
417
15,944
28,762
13,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
MrElderXI
Chiron
20
4 / 0 / 1
14,671
524
21,574
21,789
11,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
ReaperGun6626
Achilles
18
1 / 8 / 3
11,782
421
14,085
28,338
27,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Maui
jbulla
Maui
17
0 / 4 / 5
10,173
363
6,683
26,372
40,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
1 / 1 / 9
14,338
512
10,572
21,055
33,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
EmD4nny
Bellona
20
5 / 2 / 8
16,016
572
30,220
44,715
48,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Gaulivant
Ishtar
20
9 / 1 / 2
17,271
617
25,450
22,891
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Stivvyy
Merlin
19
2 / 5 / 7
13,282
474
10,687
12,995
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
TameDrip
Vamana
20
1 / 2 / 8
13,874
496
13,634
26,187
29,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
18
19
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aqxua
Scylla
5
2
3
3.25
W
Fafnir
1
1
9
5.5
L
Mercury
1
5
4
0.6
W
Bellona
EmD4nny
Bellona
5
2
8
4.5
W
Ishtar
Gaulivant
Ishtar
9
1
2
10
L
Chiron
MrElderXI
Chiron
4
0
1
4.5
L
Achilles
ReaperGun6626
Achilles
1
8
3
0.31
W
Merlin
Stivvyy
Merlin
2
5
7
1.1
W
Vamana
TameDrip
Vamana
1
2
8
2.5
L
Maui
jbulla
Maui
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,925
Damage
90,563
124,360
Taken
127,843
103,677
Mitigated
129,652
22,020
Healing
64,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aqxua
Scylla
18,639
982
0
1,979
19,099
9,424
900
3,395
15,704
135,294
0
W
Fafnir
10,572
3,905
1,674
11,085
21,055
33,895
771
4,635
16,371
46,700
0
L
Mercury
15,944
6,433
0
1,796
28,762
13,828
0
6,265
22,497
0
131,582
W
Bellona
EmD4nny
Bellona
30,220
10,881
0
26,845
44,715
48,677
785
7,952
35,289
0
163,353
W
Ishtar
Gaulivant
Ishtar
25,450
17,270
0
17,122
22,891
11,819
8,474
4,736
18,101
0
205,778
L
Chiron
MrElderXI
Chiron
21,574
11,780
1,736
9,845
21,789
11,616
103
4,093
17,696
0
165,889
L
Achilles
ReaperGun6626
Achilles
14,085
2,413
0
5,407
28,338
27,979
792
5,924
22,414
0
70,221
W
Merlin
Stivvyy
Merlin
10,687
1,377
159
2,314
12,995
5,664
1,023
6,266
6,681
85,967
0
W
Vamana
TameDrip
Vamana
13,634
5,764
0
5,145
26,187
29,597
0
5,771
20,326
0
128,393
L
Maui
jbulla
Maui
6,683
1,576
0
1,257
26,372
40,830
0
7,694
18,678
47,476
1,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,078
Gold Earned
74,781
797
Minions Killed
769
0
Camps Cleared
0
2,701,344
Distance Traveled
2,747,050
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,785
492
207
7
0
553,796
10
W
Fafnir
14,338
512
43
2
0
530,475
7
L
Mercury
11,667
417
149
5
0
604,926
4
W
Bellona
16,016
572
203
7
0
553,751
7
W
Ishtar
17,271
617
252
9
0
523,995
6
L
Chiron
14,671
524
264
9
0
573,612
11
L
Achilles
11,782
421
116
4
0
482,960
2
W
Merlin
13,282
474
106
4
0
493,738
1
W
Vamana
13,874
496
165
6
0
645,091
6
L
Maui
10,173
363
61
2
0
486,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role