Player Matchup

Chaac
Chaac
GunPlayDaHatBoy
Chaac
Level 81
God Stats
3W - 4L
1,283 SR
Queue Stats
16W - 35L
1,121 Elo+
Solo
Hera
Hera
MetalMcBreeze
Hera
Level 157
God Stats
2W - 0L
1,724 SR
Queue Stats
27W - 14L
1,653 Elo+
Solo
Charybdis
Charybdis
PartIcy
Charybdis
Level 160
God Stats
435W - 129L
1,697 SR
Queue Stats
524W - 166L
1,825 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,533 Elo+

VS

Team Averages
Level 89
1,506 SR
1,498 Elo+
Hercules
Hercules
BigCousinJay
Hercules
Level 114
God Stats
29W - 23L
1,556 SR
Queue Stats
396W - 373L
1,570 Elo+
Party 1
Thanatos
Thanatos
Killhungryho
Thanatos
Level 29
God Stats
2W - 3L
1,488 SR
Queue Stats
115W - 85L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
thelegend7769
Baron Samedi
Level 123
God Stats
3W - 3L
1,475 SR
Queue Stats
36W - 54L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
11,344
630
5,792
10,408
8,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 2 / 9
13,067
726
16,373
8,409
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
PartIcy
Charybdis
20
14 / 1 / 8
14,221
790
37,225
18,719
9,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigCousinJay
Hercules
16
3 / 4 / 2
11,215
623
15,340
29,261
40,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Killhungryho
Thanatos
14
2 / 7 / 3
10,379
577
9,938
19,489
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
thelegend7769
Baron Samedi
13
1 / 11 / 3
9,917
551
5,054
18,936
11,191
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
6
6
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigCousinJay
Hercules
3
4
2
1
W
1
3
13
2.5
L
Thanatos
Killhungryho
Thanatos
2
7
3
0.5
W
7
2
9
5.75
W
Charybdis
PartIcy
Charybdis
14
1
8
18
L
Baron Samedi
thelegend7769
Baron Samedi
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,390
Damage
30,332
37,536
Taken
67,686
20,070
Mitigated
62,496
13,210
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigCousinJay
Hercules
15,340
4,461
0
7,856
29,261
40,516
0
5,600
23,441
981
48,079
W
5,792
1,540
609
3,372
10,408
8,614
488
1,666
8,541
0
21,384
L
Thanatos
Killhungryho
Thanatos
9,938
2,591
0
6,590
19,489
10,789
0
4,687
14,568
0
26,354
W
16,373
4,223
0
1,732
8,409
2,254
519
1,101
6,942
53,047
0
W
Charybdis
PartIcy
Charybdis
37,225
21,781
0
7,497
18,719
9,202
1,650
3,745
14,733
0
109,023
L
Baron Samedi
thelegend7769
Baron Samedi
5,054
448
628
1,508
18,936
11,191
0
5,555
13,186
35,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
31,511
232
Minions Killed
159
12
Camps Cleared
5
955,677
Distance Traveled
851,013
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,215
623
77
4
0
311,945
0
W
Chaac
11,344
630
16
1
0
337,514
2
L
Thanatos
10,379
577
38
2
4
302,822
1
W
Hera
13,067
726
81
5
5
278,675
4
W
Charybdis
14,221
790
135
8
7
339,488
3
L
Baron Samedi
9,917
551
44
2
1
236,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role