Player Matchup

Thor
Thor
 
Thor
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bardock72
Ymir
Level 100
God Stats
1W - 3L
1,268 SR
Queue Stats
91W - 133L
1,436 Elo+
Solo
Freya
Freya
ShminkDinkleson
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,546 Elo+
Party 1
Team Averages
Level 84
1,423 SR
1,494 Elo+

VS

Team Averages
Level 84
1,506 SR
1,366 Elo+
Achilles
Achilles
Das36001
Achilles
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ImpeachedPondQC
Ah Muzen Cab
Level 125
God Stats
2W - 6L
1,475 SR
Queue Stats
5W - 12L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
Squishy0530
Baron Samedi
Level 119
God Stats
0W - 1L
1,542 SR
Queue Stats
24W - 17L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
11 / 4 / 2
16,506
718
28,407
20,642
9,437
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
19
1 / 3 / 10
13,847
602
12,011
25,708
25,313
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 9
14,887
647
13,789
21,074
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Das36001
Achilles
19
2 / 4 / 6
12,981
564
9,794
24,661
34,314
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
ImpeachedPondQC
Ah Muzen Cab
20
7 / 2 / 2
14,530
632
36,278
14,158
5,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Squishy0530
Baron Samedi
17
0 / 7 / 6
12,983
564
10,239
19,537
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
9
9
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
4
2
3
W
Ymir
1
3
10
2
L
Achilles
Das36001
Achilles
2
4
6
1.25
L
Ah Muzen Cab
ImpeachedPondQC
Ah Muzen Cab
7
2
2
4
W
1
2
9
2.75
L
Baron Samedi
Squishy0530
Baron Samedi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,207
Damage
56,311
67,424
Taken
58,356
44,933
Mitigated
47,257
16,573
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
28,407
3,047
0
382
20,642
9,437
1,150
2,780
17,862
0
75,649
W
Ymir
12,011
392
0
5,602
25,708
25,313
106
2,904
22,804
53,470
0
L
Achilles
Das36001
Achilles
9,794
753
0
173
24,661
34,314
0
14,481
10,180
0
23,359
L
Ah Muzen Cab
ImpeachedPondQC
Ah Muzen Cab
36,278
11,649
0
5,201
14,158
5,731
0
5,454
8,704
0
104,296
W
13,789
4,314
0
10,589
21,074
10,183
880
5,221
15,853
70,078
0
L
Baron Samedi
Squishy0530
Baron Samedi
10,239
57
2,591
3,468
19,537
7,212
0
6,311
13,226
44,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
40,494
297
Minions Killed
235
13
Camps Cleared
7
1,202,225
Distance Traveled
1,061,173
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,506
718
98
4
7
403,442
1
W
Ymir
13,847
602
73
3
2
409,980
4
L
Achilles
12,981
564
29
1
0
350,863
0
L
Ah Muzen Cab
14,530
632
133
6
6
415,485
5
W
Freya
14,887
647
126
5
4
388,803
0
L
Baron Samedi
12,983
564
73
3
1
294,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role