Player Matchup

Awilix
Awilix
LadysManLos
Awilix
Level 123
God Stats
9W - 4L
1,727 SR
Queue Stats
89W - 97L
1,458 Elo+
Solo
Sol
Sol
xInFaMoUs ReKkz
Sol
Level 108
God Stats
6W - 4L
1,490 SR
Queue Stats
426W - 408L
1,505 Elo+
Party 1
Achilles
Achilles
xsPidErFrEaK15
Achilles
Level 61
God Stats
17W - 10L
1,592 SR
Queue Stats
244W - 292L
1,428 Elo+
Party 1
Team Averages
Level 97
1,603 SR
1,464 Elo+

VS

Team Averages
Level 27
1,587 SR
1,782 Elo+
Ah Puch
Ah Puch
Cheekbonius
Ah Puch
Level 34
God Stats
0W - 1L
1,781 SR
Queue Stats
49W - 18L
1,707 Elo+
Party 2
Maui
Maui
Creamholius
Maui
Level 29
God Stats
0W - 3L
1,239 SR
Queue Stats
36W - 9L
1,779 Elo+
Party 2
Loki
Loki
RipplyBacchus93
Loki
Level 18
God Stats
0W - 1L
1,742 SR
Queue Stats
5W - 1L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 2 / 5
8,360
760
7,377
10,223
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 6
8,549
777
8,224
7,564
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
14
3 / 1 / 5
8,511
774
6,875
10,072
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cheekbonius
Ah Puch
11
1 / 4 / 4
7,248
659
9,823
10,710
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 3
8,622
784
4,851
7,256
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 4 / 4
7,987
726
5,788
8,446
4,029
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
6
6
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cheekbonius
Ah Puch
1
4
4
0.75
L
3
1
3
4.5
W
Awilix
3
2
5
2.75
L
2
4
4
1
W
3
3
6
2
W
Achilles
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,476
Damage
20,462
27,859
Taken
26,412
20,732
Mitigated
16,306
4,970
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cheekbonius
Ah Puch
9,823
757
0
3,772
10,710
5,191
303
2,116
7,998
26,899
0
L
4,851
1,295
0
2,060
7,256
7,086
156
2,289
4,647
10,896
0
W
Awilix
7,377
2,605
0
543
10,223
6,722
396
6,077
4,146
0
31,056
L
5,788
1,192
186
1,149
8,446
4,029
941
2,937
5,039
0
23,032
W
8,224
3,004
0
2,594
7,564
3,550
1,169
3,957
3,607
32,472
3,008
W
Achilles
6,875
1,009
210
1,623
10,072
10,460
136
5,369
4,703
0
16,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
23,857
160
Minions Killed
92
7
Camps Cleared
3
635,697
Distance Traveled
616,210
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,248
659
40
4
2
189,123
2
L
Maui
8,622
784
19
2
1
206,905
2
W
Awilix
8,360
760
45
4
5
225,348
2
L
Loki
7,987
726
33
3
0
220,182
1
W
Sol
8,549
777
89
8
1
183,693
3
W
Achilles
8,511
774
26
2
1
226,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role