Player Matchup

Nu Wa
Nu Wa
Allfath3r420
Nu Wa
Level 84
God Stats
116W - 109L
1,537 SR
Queue Stats
131W - 137L
1,464 Elo+
Solo
Cthulhu
Cthulhu
CornfedWilly
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 2
Anubis
Anubis
PhantomRichtofen
Anubis
Level 110
God Stats
0W - 2L
1,481 SR
Queue Stats
3W - 7L
1,314 Elo+
Party 2
Thanatos
Thanatos
XxKitty69xXTTV
Thanatos
Level 68
God Stats
0W - 1L
1,329 SR
Queue Stats
50W - 74L
1,384 Elo+
Party 2
Neith
Neith
nighthawk2284
Neith
Level 27
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 14L
1,163 Elo+
Party 2
Team Averages
Level 59
1,422 SR
1,295 Elo+

VS

Team Averages
Level 75
1,581 SR
1,547 Elo+
Charybdis
Charybdis
MisterBertt
Charybdis
Level 119
God Stats
2W - 1L
1,650 SR
Queue Stats
56W - 30L
1,678 Elo+
Party 1
Achilles
Achilles
OneFancySir
Achilles
Level 66
God Stats
62W - 76L
1,369 SR
Queue Stats
243W - 247L
1,454 Elo+
Solo
Ymir
Ymir
johnnysinz1
Ymir
Level 5
God Stats
15W - 5L
1,702 SR
Queue Stats
15W - 6L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
weaver150
Ne Zha
Level 77
God Stats
2W - 1L
1,552 SR
Queue Stats
59W - 57L
1,500 Elo+
Solo
Hel
Hel
x x Domina
Hel
Level 110
God Stats
27W - 19L
1,629 SR
Queue Stats
247W - 262L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
11,227
1,021
17,254
12,601
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
CornfedWilly
Cthulhu
15
0 / 3 / 2
9,788
890
6,302
14,889
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 5 / 1
10,360
942
16,177
18,715
10,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
15
3 / 10 / 1
11,001
1,000
11,890
23,212
10,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 0
8,969
815
0
0
0
Team 1 Tickets

141

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MisterBertt
Charybdis
18
13 / 1 / 6
13,304
1,209
36,151
16,606
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
OneFancySir
Achilles
17
2 / 1 / 10
10,852
987
8,004
11,385
7,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 2 / 9
12,059
1,096
5,020
12,373
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
weaver150
Ne Zha
18
5 / 0 / 12
12,159
1,105
13,613
9,216
3,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 0 / 13
10,668
970
3,898
6,367
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
21
21
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cthulhu
CornfedWilly
Cthulhu
0
3
2
0.33
W
Charybdis
MisterBertt
Charybdis
13
1
6
16
W
Achilles
OneFancySir
Achilles
2
1
10
7
L
1
5
1
0.3
L
Thanatos
3
10
1
0.35
W
1
2
9
2.75
L
0
0
0
0
W
Ne Zha
weaver150
Ne Zha
5
0
12
11
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,623
Damage
66,686
69,417
Taken
55,947
35,540
Mitigated
36,075
11,574
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,254
5,315
0
2,138
12,601
5,377
0
1,385
11,216
70,158
0
L
Cthulhu
CornfedWilly
Cthulhu
6,302
348
275
765
14,889
9,706
0
3,866
11,023
9,217
0
W
Charybdis
MisterBertt
Charybdis
36,151
21,250
0
5,151
16,606
5,759
0
11,364
4,839
0
73,426
W
Achilles
OneFancySir
Achilles
8,004
4,292
0
1,573
11,385
7,149
0
7,457
3,650
0
23,130
L
16,177
631
287
3,176
18,715
10,134
0
1,497
17,218
34,439
0
L
Thanatos
11,890
2,698
120
4,813
23,212
10,323
0
2,170
21,042
0
20,134
W
5,020
568
0
1,366
12,373
16,017
0
7,899
4,213
22,274
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
weaver150
Ne Zha
13,613
3,799
0
2,411
9,216
3,582
0
6,652
2,464
0
35,016
W
3,898
249
6,079
4,362
6,367
3,568
0
5,232
1,048
24,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
59,042
184
Minions Killed
242
6
Camps Cleared
11
791,643
Distance Traveled
1,085,228
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,227
1,021
111
10
3
215,800
3
L
Cthulhu
9,788
890
8
1
0
202,229
0
W
Charybdis
13,304
1,209
70
6
3
198,500
1
W
Achilles
10,852
987
38
3
3
221,706
0
L
Anubis
10,360
942
47
4
0
180,065
4
L
Thanatos
11,001
1,000
18
2
3
193,549
1
W
Ymir
12,059
1,096
43
4
0
234,931
3
L
Neith
8,969
815
0
0
0
0
0
W
Ne Zha
12,159
1,105
36
3
4
211,905
1
W
Hel
10,668
970
55
5
1
218,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role