Player Matchup

Anubis
Anubis
FRUITRACIST
Anubis
Level 126
God Stats
2W - 1L
1,753 SR
Queue Stats
23W - 36L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Spetroian
Danzaburou
Level 126
God Stats
4W - 7L
1,289 SR
Queue Stats
134W - 155L
1,370 Elo+
Solo
Maui
Maui
neto499
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,443 Elo+

VS

Team Averages
Level 128
1,259 SR
1,441 Elo+
Ra
Ra
Bigthingss
Ra
Level 108
God Stats
1W - 0L
1,213 SR
Queue Stats
32W - 52L
1,354 Elo+
Party 1
Maui
Maui
Hobblett-
Maui
Level 150
God Stats
1W - 1L
1,304 SR
Queue Stats
133W - 112L
1,457 Elo+
Party 1
Thor
Thor
ZPACEKIDD
Thor
Level 126
God Stats
1W - 1L
1,260 SR
Queue Stats
30W - 23L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 1
6,959
696
8,139
8,910
5,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Spetroian
Danzaburou
11
1 / 4 / 1
6,973
697
5,140
8,988
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
neto499
Maui
7
0 / 3 / 1
5,978
598
1,519
6,272
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
7,951
795
5,830
5,740
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
11
2 / 1 / 8
7,265
727
5,347
10,968
8,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
12
6 / 1 / 4
7,672
767
8,259
10,544
3,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
10
10
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Anubis
2
3
1
0.83
W
Maui
2
1
8
6
L
Danzaburou
Spetroian
Danzaburou
1
4
1
0.38
W
Thor
6
1
4
8
L
Maui
neto499
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,798
Damage
19,436
24,170
Taken
27,252
12,427
Mitigated
14,567
4,763
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
814
1,406
1,789
5,740
2,432
1,278
2,743
2,997
28,747
0
L
Anubis
8,139
199
0
2,815
8,910
5,005
0
3,764
5,038
25,390
0
W
Maui
5,347
1,005
990
2,099
10,968
8,148
0
3,864
7,104
16,543
0
L
Danzaburou
Spetroian
Danzaburou
5,140
2,043
0
1,045
8,988
3,792
0
3,624
5,196
0
21,023
W
Thor
8,259
2,269
0
1,341
10,544
3,987
617
3,587
6,957
25
25,641
L
Maui
neto499
Maui
1,519
826
0
903
6,272
3,630
0
3,232
2,734
4,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,910
Gold Earned
22,888
90
Minions Killed
117
3
Camps Cleared
5
411,305
Distance Traveled
515,857
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,951
795
70
7
3
159,851
2
L
Anubis
6,959
696
39
4
2
151,267
4
W
Maui
7,265
727
19
2
0
183,561
3
L
Danzaburou
6,973
697
44
4
1
160,448
2
W
Thor
7,672
767
28
3
2
172,445
0
L
Maui
5,978
598
7
1
0
99,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role