Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Jessica0618
Scylla
Level 109
God Stats
5W - 9L
1,383 SR
Queue Stats
113W - 153L
1,451 Elo+
Party 4
Gilgamesh
Gilgamesh
MugguMoo
Gilgamesh
Level 61
God Stats
4W - 2L
1,726 SR
Queue Stats
208W - 247L
1,337 Elo+
Party 2
Cernunnos
Cernunnos
PrettyPablo
Cernunnos
Level 60
God Stats
10W - 13L
1,494 SR
Queue Stats
177W - 232L
1,299 Elo+
Party 2
Loki
Loki
iKxPzzzTTV
Loki
Level 64
God Stats
8W - 11L
1,544 SR
Queue Stats
211W - 253L
1,356 Elo+
Party 2
Team Averages
Level 88
1,530 SR
1,389 Elo+

VS

Team Averages
Level 69
1,594 SR
1,453 Elo+
Charybdis
Charybdis
ChaunJon
Charybdis
Level 106
God Stats
7W - 8L
1,385 SR
Queue Stats
492W - 478L
1,554 Elo+
Party 3
Ravana
Ravana
Killigrams
Ravana
Level 26
God Stats
2W - 0L
1,754 SR
Queue Stats
29W - 28L
1,467 Elo+
Party 3
Khepri
Khepri
Mrs slimjim
Khepri
Level 110
God Stats
1W - 1L
1,512 SR
Queue Stats
40W - 42L
1,425 Elo+
Party 1
Skadi
Skadi
glenski28
Skadi
Level 46
God Stats
9W - 3L
1,756 SR
Queue Stats
134W - 149L
1,429 Elo+
Party 1
Thanatos
Thanatos
xObviously
Thanatos
Level 59
God Stats
3W - 3L
1,560 SR
Queue Stats
117W - 148L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 7 / 8
8,564
451
9,257
21,345
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
16
4 / 3 / 3
9,615
506
10,608
13,724
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MugguMoo
Gilgamesh
14
2 / 3 / 0
8,744
460
5,466
17,225
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
PrettyPablo
Cernunnos
13
1 / 6 / 3
7,960
419
9,836
15,358
6,102
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 2 / 5
9,318
490
9,693
16,986
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaunJon
Charybdis
17
2 / 4 / 2
10,501
553
10,759
16,323
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Killigrams
Ravana
17
1 / 3 / 5
10,820
569
14,435
10,272
11,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
14
1 / 1 / 13
9,977
525
7,654
11,741
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
glenski28
Skadi
16
8 / 4 / 6
10,975
578
22,349
15,071
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
xObviously
Thanatos
16
9 / 4 / 1
10,585
557
10,094
20,446
9,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
16
Kills
21
21
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
8
1
W
Charybdis
ChaunJon
Charybdis
2
4
2
0.75
L
Scylla
4
3
3
1.83
W
Ravana
Killigrams
Ravana
1
3
5
1.17
W
Khepri
1
1
13
7.5
L
Gilgamesh
MugguMoo
Gilgamesh
2
3
0
0.67
L
Cernunnos
PrettyPablo
Cernunnos
1
6
3
0.42
W
Skadi
glenski28
Skadi
8
4
6
2.75
L
6
2
5
4.25
W
Thanatos
xObviously
Thanatos
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
65,291
84,638
Taken
73,853
60,830
Mitigated
51,391
13,253
Healing
34,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,257
3,270
0
2,830
21,345
26,034
0
2,924
18,421
0
32,883
W
Charybdis
ChaunJon
Charybdis
10,759
4,665
0
7,995
16,323
7,269
1,431
4,380
11,943
0
92,975
L
Scylla
10,608
961
0
3,017
13,724
5,366
658
1,365
12,359
73,035
0
W
Ravana
Killigrams
Ravana
14,435
5,255
0
3,472
10,272
11,219
0
536
9,478
242
83,146
W
Khepri
7,654
1,220
0
1,681
11,741
15,691
0
1,914
9,776
18,478
1,337
L
Gilgamesh
MugguMoo
Gilgamesh
5,466
1,614
41
1,783
17,225
14,472
0
465
16,760
0
47,522
L
Cernunnos
PrettyPablo
Cernunnos
9,836
3,309
0
3,591
15,358
6,102
816
1,481
13,877
0
51,130
W
Skadi
glenski28
Skadi
22,349
13,211
0
3,066
15,071
7,767
848
873
14,045
0
88,971
L
9,693
3,246
0
1,991
16,986
8,856
0
1,199
15,787
0
66,480
W
Thanatos
xObviously
Thanatos
10,094
3,978
0
18,262
20,446
9,445
0
3,021
17,374
0
72,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
52,858
404
Minions Killed
551
0
Camps Cleared
0
1,732,436
Distance Traveled
1,775,425
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,564
451
35
2
0
328,956
0
W
Charybdis
10,501
553
152
8
0
311,076
5
L
Scylla
9,615
506
114
6
0
329,695
5
W
Ravana
10,820
569
153
8
0
372,899
0
W
Khepri
9,977
525
19
1
0
381,091
4
L
Gilgamesh
8,744
460
94
5
0
339,136
8
L
Cernunnos
7,960
419
75
4
0
316,725
6
W
Skadi
10,975
578
108
6
0
348,109
2
L
Loki
9,318
490
86
5
0
417,924
0
W
Thanatos
10,585
557
119
6
0
362,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role