Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
K02man
Khepri
Level 129
God Stats
44W - 37L
1,592 SR
Queue Stats
269W - 271L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
KeePWishinG3
Danzaburou
Level 160
God Stats
11W - 3L
1,647 SR
Queue Stats
221W - 155L
1,568 Elo+
Party 1
Ymir
Ymir
Shiftymadsen
Ymir
Level 106
God Stats
6W - 2L
1,568 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 1
Scylla
Scylla
Šindrake
Scylla
Level 156
God Stats
1W - 0L
1,619 SR
Queue Stats
21W - 15L
1,524 Elo+
Party 1
Team Averages
Level 142
1,585 SR
1,511 Elo+

VS

Team Averages
Level 81
1,475 SR
1,388 Elo+
Merlin
Merlin
MellowJojo
Merlin
Level 52
God Stats
16W - 25L
1,229 SR
Queue Stats
161W - 210L
1,369 Elo+
Solo
Chaac
Chaac
Mykll
Chaac
Level 64
God Stats
4W - 4L
1,551 SR
Queue Stats
264W - 310L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
ShadowGT19
Ne Zha
Level 88
God Stats
16W - 18L
1,544 SR
Queue Stats
444W - 535L
1,440 Elo+
Party 2
Medusa
Medusa
melkor1233
Medusa
Level 116
God Stats
12W - 9L
1,549 SR
Queue Stats
196W - 203L
1,504 Elo+
Solo
Hades
Hades
voidspaz
Hades
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
4 / 0 / 8
10,780
1,078
10,038
5,339
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
K02man
Khepri
16
1 / 1 / 8
10,582
1,058
3,766
8,133
7,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
KeePWishinG3
Danzaburou
17
5 / 0 / 7
11,083
1,108
14,600
11,025
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 0 / 13
10,452
1,045
4,167
8,784
7,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Šindrake
Scylla
16
4 / 0 / 6
11,104
1,110
7,711
3,950
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

285

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MellowJojo
Merlin
15
0 / 0 / 1
9,515
952
5,746
2,593
1,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Mykll
Chaac
15
1 / 5 / 0
9,730
973
8,200
16,444
17,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
ShadowGT19
Ne Zha
15
0 / 6 / 1
9,330
933
10,220
12,591
6,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
melkor1233
Medusa
15
0 / 1 / 1
9,585
959
8,711
6,823
3,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
voidspaz
Hades
14
0 / 3 / 1
8,725
873
1,174
5,249
3,588
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
15
Kills
1
1
Deaths
15
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
8
8
W
Khepri
K02man
Khepri
1
1
8
5
W
Danzaburou
KeePWishinG3
Danzaburou
5
0
7
8.5
L
Merlin
MellowJojo
Merlin
0
0
1
0.5
L
Chaac
Mykll
Chaac
1
5
0
0.2
L
Ne Zha
ShadowGT19
Ne Zha
0
6
1
0.08
W
1
0
13
7.5
L
Medusa
melkor1233
Medusa
0
1
1
0.5
L
Hades
voidspaz
Hades
0
3
1
0.17
W
Scylla
Šindrake
Scylla
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
34,051
37,231
Taken
43,700
25,523
Mitigated
31,344
10,654
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,038
3,892
0
280
5,339
2,652
0
1,341
3,998
0
40,040
W
Khepri
K02man
Khepri
3,766
247
3,417
1,864
8,133
7,416
0
1,425
6,406
8,231
0
W
Danzaburou
KeePWishinG3
Danzaburou
14,600
5,711
0
3,249
11,025
6,321
0
3,253
7,628
0
31,089
L
Merlin
MellowJojo
Merlin
5,746
204
0
0
2,593
1,163
0
427
2,166
27,456
0
L
Chaac
Mykll
Chaac
8,200
1,647
0
1,924
16,444
17,524
0
6,834
9,405
0
25,045
L
Ne Zha
ShadowGT19
Ne Zha
10,220
1,563
0
484
12,591
6,008
0
4,339
8,140
0
25,375
W
4,167
648
348
761
8,784
7,497
0
645
8,062
16,780
0
L
Medusa
melkor1233
Medusa
8,711
4,291
0
859
6,823
3,061
0
1,736
5,081
0
30,955
L
Hades
voidspaz
Hades
1,174
46
80
819
5,249
3,588
0
1,875
3,264
6,254
0
W
Scylla
Šindrake
Scylla
7,711
987
0
735
3,950
1,637
0
256
3,598
30,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
46,885
213
Minions Killed
193
11
Camps Cleared
4
976,156
Distance Traveled
836,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,780
1,078
73
7
5
208,495
0
W
Khepri
10,582
1,058
5
1
0
187,027
1
W
Danzaburou
11,083
1,108
41
4
1
178,881
0
L
Merlin
9,515
952
52
5
3
186,773
1
L
Chaac
9,730
973
35
4
0
190,532
0
L
Ne Zha
9,330
933
32
3
0
185,547
0
W
Ymir
10,452
1,045
15
2
3
189,017
3
L
Medusa
9,585
959
57
6
1
214,282
0
L
Hades
8,725
873
17
2
0
59,718
1
W
Scylla
11,104
1,110
79
8
2
212,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role