Player Matchup

Raijin
Raijin
FBK_4422
Raijin
Level 80
God Stats
1W - 2L
1,423 SR
Queue Stats
33W - 54L
1,360 Elo+
Party 1
Awilix
Awilix
VOTV_el_moy20
Awilix
Level 100
God Stats
1W - 2L
1,650 SR
Queue Stats
73W - 79L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
killpanama507-_-
Danzaburou
Level 18
God Stats
2W - 7L
1,477 SR
Queue Stats
16W - 22L
1,447 Elo+
Party 1
Bellona
Bellona
postwarnoise
Bellona
Level 79
God Stats
2W - 1L
1,821 SR
Queue Stats
97W - 106L
1,431 Elo+
Solo
Guan Yu
Guan Yu
up classed
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,386 Elo+
Solo
Team Averages
Level 65
1,574 SR
1,419 Elo+

VS

Team Averages
Level 56
1,575 SR
1,510 Elo+
Lancelot
Lancelot
Bluenapalm
Lancelot
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 11L
1,538 Elo+
Party 2
Hel
Hel
DatDemonicKohai
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Ra
Ra
EclipsalAbyss
Ra
Level 113
God Stats
9W - 10L
1,448 SR
Queue Stats
65W - 58L
1,514 Elo+
Party 3
Jing Wei
Jing Wei
Kumatanchi
Jing Wei
Level 30
God Stats
21W - 9L
1,856 SR
Queue Stats
38W - 21L
1,538 Elo+
Party 2
Aphrodite
Aphrodite
OmarMason
Aphrodite
Level 64
God Stats
26W - 16L
1,569 SR
Queue Stats
184W - 212L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FBK_4422
Raijin
19
3 / 5 / 7
13,797
986
23,985
26,781
12,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 9 / 6
14,398
1,028
25,356
34,739
16,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
killpanama507-_-
Danzaburou
19
1 / 5 / 7
13,338
953
16,696
28,988
14,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
postwarnoise
Bellona
20
2 / 10 / 10
15,007
1,072
24,740
50,943
34,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
up classed
Guan Yu
19
3 / 6 / 8
14,055
1,004
18,040
46,808
60,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bluenapalm
Lancelot
20
9 / 4 / 11
15,533
1,110
40,308
31,255
26,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 21
14,003
1,000
19,026
21,681
16,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 17
15,228
1,088
39,540
21,290
10,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Kumatanchi
Jing Wei
20
14 / 2 / 15
17,398
1,243
56,418
24,657
12,469
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
OmarMason
Aphrodite
20
3 / 2 / 19
14,070
1,005
23,552
16,518
10,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
118
13
Kills
35
35
Deaths
13
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bluenapalm
Lancelot
9
4
11
3.63
W
2
2
21
6.25
W
7
3
17
5.17
L
Raijin
FBK_4422
Raijin
3
5
7
1.3
W
Jing Wei
Kumatanchi
Jing Wei
14
2
15
10.75
W
Aphrodite
OmarMason
Aphrodite
3
2
19
6.25
L
4
9
6
0.78
L
Danzaburou
killpanama507-_-
Danzaburou
1
5
7
0.9
L
Bellona
postwarnoise
Bellona
2
10
10
0.7
L
Guan Yu
up classed
Guan Yu
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,817
Damage
178,844
188,259
Taken
115,401
138,095
Mitigated
75,740
14,161
Healing
53,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bluenapalm
Lancelot
40,308
7,997
0
3,852
31,255
26,057
0
6,460
24,795
0
50,866
W
19,026
1,835
11,120
7,558
21,681
16,020
0
5,376
16,305
33,166
0
W
39,540
2,813
3,008
2,954
21,290
10,714
0
5,429
15,861
67,514
0
L
Raijin
FBK_4422
Raijin
23,985
3,167
0
2,815
26,781
12,511
0
10,226
16,363
49,302
0
W
Jing Wei
Kumatanchi
Jing Wei
56,418
42,868
0
9,645
24,657
12,469
0
3,405
21,252
0
86,945
W
Aphrodite
OmarMason
Aphrodite
23,552
5,308
8,477
6,492
16,518
10,480
0
4,137
12,381
50,276
0
L
25,356
6,316
0
687
34,739
16,444
0
17,921
16,405
0
49,352
L
Danzaburou
killpanama507-_-
Danzaburou
16,696
4,281
0
1,507
28,988
14,051
0
10,857
17,967
0
42,542
L
Bellona
postwarnoise
Bellona
24,740
4,969
2,367
1,914
50,943
34,490
0
21,450
29,135
1,158
54,335
L
Guan Yu
up classed
Guan Yu
18,040
2,994
1,293
3,578
46,808
60,599
0
20,127
25,746
0
28,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,595
Gold Earned
76,232
256
Minions Killed
259
8
Camps Cleared
7
1,339,268
Distance Traveled
1,465,817
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,533
1,110
29
2
1
336,215
0
W
Hel
14,003
1,000
33
2
2
290,643
0
W
Ra
15,228
1,088
66
5
1
294,087
0
L
Raijin
13,797
986
41
3
1
227,222
0
W
Jing Wei
17,398
1,243
60
4
3
283,549
0
W
Aphrodite
14,070
1,005
71
5
0
261,323
0
L
Awilix
14,398
1,028
43
3
4
286,612
0
L
Danzaburou
13,338
953
79
6
0
266,891
0
L
Bellona
15,007
1,072
64
5
3
276,734
2
L
Guan Yu
14,055
1,004
29
2
0
281,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role