Player Matchup

Janus
Janus
Agösden
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
NoctisTenebris
Cthulhu
Level 7
God Stats
4W - 6L
1,624 SR
Queue Stats
6W - 7L
1,524 Elo+
Party 2
Charybdis
Charybdis
lucianvelacia
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 2
Team Averages
Level 55
1,541 SR
1,543 Elo+

VS

Team Averages
Level 73
1,703 SR
1,444 Elo+
Poseidon
Poseidon
GrootKing05
Poseidon
Level 95
God Stats
5W - 4L
1,544 SR
Queue Stats
235W - 247L
1,482 Elo+
Party 1
Hercules
Hercules
Justys
Hercules
Level 29
God Stats
2W - 0L
1,929 SR
Queue Stats
13W - 11L
1,364 Elo+
Party 1
Camazotz
Camazotz
SleezzySZN
Camazotz
Level 95
God Stats
5W - 1L
1,635 SR
Queue Stats
245W - 257L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agösden
Janus
14
0 / 3 / 2
9,393
587
15,833
10,179
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 8 / 2
9,514
595
9,455
24,283
30,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
lucianvelacia
Charybdis
14
2 / 4 / 0
9,261
579
16,032
13,428
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GrootKing05
Poseidon
18
12 / 0 / 3
12,502
781
21,542
12,517
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Justys
Hercules
16
0 / 1 / 12
10,333
646
9,014
23,349
23,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
SleezzySZN
Camazotz
16
3 / 1 / 9
10,718
670
13,859
20,152
9,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
15
15
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Agösden
Janus
0
3
2
0.33
W
Poseidon
GrootKing05
Poseidon
12
0
3
13.5
W
Hercules
Justys
Hercules
0
1
12
6
L
0
8
2
0.13
W
Camazotz
SleezzySZN
Camazotz
3
1
9
7.5
L
Charybdis
lucianvelacia
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,320
Damage
44,415
47,890
Taken
56,018
41,084
Mitigated
38,422
5,011
Healing
27,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Agösden
Janus
15,833
1,070
0
500
10,179
4,651
60
3,385
6,794
54,072
0
W
Poseidon
GrootKing05
Poseidon
21,542
5,202
219
7,036
12,517
5,717
1,533
6,603
5,560
75,316
0
W
Hercules
Justys
Hercules
9,014
3,034
321
8,074
23,349
23,562
969
8,897
14,020
0
23,608
L
9,455
533
404
1,260
24,283
30,451
0
11,406
12,877
17,309
0
W
Camazotz
SleezzySZN
Camazotz
13,859
4,211
261
11,467
20,152
9,143
566
9,219
10,535
0
48,296
L
Charybdis
lucianvelacia
Charybdis
16,032
7,193
0
2,847
13,428
5,982
256
6,814
6,614
0
36,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
33,553
166
Minions Killed
191
4
Camps Cleared
10
773,417
Distance Traveled
931,127
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,393
587
91
6
2
261,969
2
W
Poseidon
12,502
781
111
7
5
315,774
3
W
Hercules
10,333
646
29
2
0
300,030
1
L
Cthulhu
9,514
595
23
1
0
263,627
0
W
Camazotz
10,718
670
51
3
5
315,323
2
L
Charybdis
9,261
579
52
3
2
247,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role