Player Matchup

Ganesha
Ganesha
LockinqU
Ganesha
Level 67
God Stats
0W - 3L
1,195 SR
Queue Stats
147W - 175L
1,384 Elo+
Party 2
Camazotz
Camazotz
Matnor15
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 88L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
StevenRayJr7
Baron Samedi
Level 103
God Stats
27W - 18L
1,587 SR
Queue Stats
327W - 394L
1,476 Elo+
Party 2
Bakasura
Bakasura
XxDoubleL17xX
Bakasura
Level 127
God Stats
2W - 2L
1,543 SR
Queue Stats
293W - 344L
1,486 Elo+
Party 2
Ishtar
Ishtar
fallsky54
Ishtar
Level 105
God Stats
5W - 5L
1,555 SR
Queue Stats
536W - 531L
1,455 Elo+
Solo
Team Averages
Level 90
1,476 SR
1,486 Elo+

VS

Team Averages
Level 113
1,523 SR
1,548 Elo+
Geb
Geb
CR7Galactix
Geb
Level 148
God Stats
4W - 2L
1,713 SR
Queue Stats
508W - 416L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
ChefLeGoofy
Jing Wei
Level 139
God Stats
4W - 7L
1,251 SR
Queue Stats
328W - 252L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
Darkeatermidir66
Cernunnos
Level 109
God Stats
8W - 10L
1,470 SR
Queue Stats
653W - 769L
1,434 Elo+
Solo
Tyr
Tyr
KogaYoro
Tyr
Level 47
God Stats
3W - 2L
1,619 SR
Queue Stats
117W - 63L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
psychotic_pain_7
Jormungandr
Level 121
God Stats
58W - 42L
1,560 SR
Queue Stats
232W - 220L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LockinqU
Ganesha
17
0 / 1 / 8
10,129
390
10,420
29,501
30,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
Matnor15
Camazotz
20
6 / 3 / 3
14,155
544
23,810
37,900
42,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
StevenRayJr7
Baron Samedi
19
6 / 4 / 2
13,121
505
21,806
18,623
9,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
XxDoubleL17xX
Bakasura
20
3 / 4 / 6
13,306
512
18,612
32,219
17,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
fallsky54
Ishtar
19
1 / 4 / 1
12,183
469
10,297
25,205
11,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 10
12,190
469
16,413
23,036
33,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
ChefLeGoofy
Jing Wei
20
4 / 1 / 1
14,320
551
20,461
16,480
10,895
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
20
3 / 5 / 5
13,105
504
16,542
22,776
13,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 4
12,940
498
22,451
30,882
24,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
psychotic_pain_7
Jormungandr
20
4 / 6 / 5
13,713
527
27,987
26,535
19,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
16
Kills
16
16
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Jing Wei
ChefLeGoofy
Jing Wei
4
1
1
4.5
W
Cernunnos
3
5
5
1.1
W
5
3
4
2.33
L
Ganesha
LockinqU
Ganesha
0
1
8
4
L
Camazotz
Matnor15
Camazotz
6
3
3
2.5
L
Baron Samedi
StevenRayJr7
Baron Samedi
6
4
2
1.75
L
Bakasura
XxDoubleL17xX
Bakasura
3
4
6
1.5
L
Ishtar
fallsky54
Ishtar
1
4
1
0.38
W
Jormungandr
psychotic_pain_7
Jormungandr
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,945
Damage
103,854
143,448
Taken
119,709
112,073
Mitigated
101,580
53,986
Healing
46,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,413
2,934
0
6,655
23,036
33,186
99
6,811
15,333
43,412
12,521
W
Jing Wei
ChefLeGoofy
Jing Wei
20,461
12,325
0
9,120
16,480
10,895
588
2,458
13,928
0
170,327
W
Cernunnos
16,542
6,682
0
9,794
22,776
13,062
3,627
2,917
19,482
0
110,375
W
22,451
4,884
0
19,852
30,882
24,972
0
6,920
22,418
0
120,884
L
Ganesha
LockinqU
Ganesha
10,420
820
653
2,247
29,501
30,514
0
14,354
15,147
46,940
0
L
Camazotz
Matnor15
Camazotz
23,810
6,523
0
23,516
37,900
42,154
1,529
6,550
31,350
0
127,900
L
Baron Samedi
StevenRayJr7
Baron Samedi
21,806
1,389
5,066
4,769
18,623
9,937
0
9,030
9,593
105,235
0
L
Bakasura
XxDoubleL17xX
Bakasura
18,612
12,873
0
8,092
32,219
17,845
114
9,205
23,014
0
140,025
L
Ishtar
fallsky54
Ishtar
10,297
5,702
0
9,643
25,205
11,623
0
3,790
21,415
0
103,682
W
Jormungandr
psychotic_pain_7
Jormungandr
27,987
8,349
0
1,455
26,535
19,465
15
11,844
13,608
123,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,894
Gold Earned
66,268
746
Minions Killed
793
0
Camps Cleared
0
2,460,072
Distance Traveled
2,422,479
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,190
469
46
2
0
547,265
17
W
Jing Wei
14,320
551
253
10
0
486,544
8
W
Cernunnos
13,105
504
177
7
0
421,466
2
W
Tyr
12,940
498
153
6
0
529,018
1
L
Ganesha
10,129
390
18
1
0
504,137
0
L
Camazotz
14,155
544
179
7
0
509,288
5
L
Baron Samedi
13,121
505
169
7
0
465,697
3
L
Bakasura
13,306
512
187
7
0
548,684
2
L
Ishtar
12,183
469
193
7
0
432,266
9
W
Jormungandr
13,713
527
164
6
0
438,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role