Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AChronicLegend
Eset
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
513W - 247L
1,773 Elo+
Party 1
Lancelot
Lancelot
BloodiedKnives
Lancelot
Level 152
God Stats
4W - 2L
1,419 SR
Queue Stats
369W - 261L
1,641 Elo+
Party 1
Odin
Odin
Galilmar
Odin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 80L
1,540 Elo+
Party 1
Olorun
Olorun
itsjewpacabra
Olorun
Level 157
God Stats
1W - 0L
1,767 SR
Queue Stats
23W - 20L
1,580 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,607 Elo+

VS

Team Averages
Level 20
1,500 SR
1,433 Elo+
Jormungandr
Jormungandr
BillyWils0n
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Seacrit
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SweetestPea2926
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,402 Elo+
Solo
Bellona
Bellona
Zekhito
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,441 Elo+
Party 2
The Morrigan
The Morrigan
arielvin70
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
13 / 4 / 11
10,600
964
13,225
12,779
7,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 17
9,897
900
9,648
8,032
3,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
8 / 2 / 13
9,849
895
12,975
13,610
9,389
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
0 / 3 / 22
8,331
757
6,333
16,370
16,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 16
9,274
843
11,718
16,798
9,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BillyWils0n
Jormungandr
15
0 / 5 / 7
7,950
723
8,419
12,978
14,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Seacrit
Baron Samedi
15
5 / 7 / 3
9,245
840
8,359
13,101
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 3
8,824
802
16,415
8,416
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Zekhito
Bellona
14
1 / 6 / 5
7,996
727
7,080
13,489
11,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
arielvin70
The Morrigan
11
1 / 10 / 5
7,182
653
3,267
9,772
4,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
31
Kills
11
12
Deaths
31
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
4
11
4.63
W
5
1
17
13.5
L
Jormungandr
BillyWils0n
Jormungandr
0
5
7
0.7
W
Lancelot
8
2
13
7.25
W
Odin
0
3
22
3.67
L
Baron Samedi
Seacrit
Baron Samedi
5
7
3
0.93
L
4
3
3
1.83
L
Bellona
Zekhito
Bellona
1
6
5
0.58
L
The Morrigan
arielvin70
The Morrigan
1
10
5
0.35
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,899
Damage
43,540
67,589
Taken
57,756
45,123
Mitigated
42,442
27,300
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,225
3,495
1,220
1,194
12,779
7,113
0
6,078
6,701
0
20,796
W
9,648
398
3,767
1,387
8,032
3,476
1,529
5,345
2,687
32,669
0
L
Jormungandr
BillyWils0n
Jormungandr
8,419
369
90
1,699
12,978
14,025
0
4,181
8,797
18,486
0
W
Lancelot
12,975
1,644
2,273
2,912
13,610
9,389
2,112
5,339
8,271
0
24,235
W
Odin
6,333
2,426
1,233
2,198
16,370
16,056
1,757
7,390
8,980
0
12,441
L
Baron Samedi
Seacrit
Baron Samedi
8,359
247
1,752
3,063
13,101
8,294
0
5,614
7,487
16,241
0
L
16,415
5,138
335
2,327
8,416
4,014
4
3,239
5,177
25,902
0
L
Bellona
Zekhito
Bellona
7,080
1,312
0
1,180
13,489
11,658
0
5,675
7,814
0
18,431
L
The Morrigan
arielvin70
The Morrigan
3,267
958
0
87
9,772
4,451
0
2,657
6,970
5,233
284
W
11,718
5,773
2,538
8,578
16,798
9,089
2,332
12,087
4,711
41,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
41,197
143
Minions Killed
92
0
Camps Cleared
0
912,049
Distance Traveled
888,049
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,600
964
8
1
0
139,706
0
W
Eset
9,897
900
41
4
0
194,352
0
L
Jormungandr
7,950
723
19
2
0
189,832
0
W
Lancelot
9,849
895
20
2
0
227,887
0
W
Odin
8,331
757
12
1
0
171,110
0
L
Baron Samedi
9,245
840
25
2
0
173,009
2
L
Nu Wa
8,824
802
21
2
0
184,232
2
L
Bellona
7,996
727
24
2
0
195,985
0
L
The Morrigan
7,182
653
3
0
0
144,991
0
W
Olorun
9,274
843
62
6
0
178,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role