Player Matchup

Atlas
Atlas
DigiTaL-XaN
Atlas
Level 101
God Stats
1W - 1L
1,098 SR
Queue Stats
114W - 110L
1,489 Elo+
Party 1
Poseidon
Poseidon
DoctorKingK
Poseidon
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 77L
1,415 Elo+
Solo
Achilles
Achilles
Filbo Baggin
Achilles
Level 105
God Stats
35W - 40L
1,476 SR
Queue Stats
427W - 370L
1,452 Elo+
Party 3
Odin
Odin
TBT_crawlkiller
Odin
Level 93
God Stats
0W - 1L
1,774 SR
Queue Stats
22W - 21L
1,366 Elo+
Party 1
Chang'e
Chang'e
crispy pancake
Chang'e
Level 106
God Stats
13W - 13L
1,504 SR
Queue Stats
310W - 255L
1,571 Elo+
Party 3
Team Averages
Level 99
1,470 SR
1,459 Elo+

VS

Team Averages
Level 111
1,518 SR
1,432 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DreamWalkerZreo0
Thanatos
Level 147
God Stats
2W - 0L
1,470 SR
Queue Stats
50W - 60L
1,356 Elo+
Solo
Eset
Eset
ExclusiveCash
Eset
Level 77
God Stats
5W - 2L
1,540 SR
Queue Stats
164W - 164L
1,444 Elo+
Solo
Danzaburou
Danzaburou
LolfZMind
Danzaburou
Level 78
God Stats
83W - 62L
1,541 SR
Queue Stats
299W - 298L
1,417 Elo+
Party 2
Chaac
Chaac
fallsky54
Chaac
Level 105
God Stats
143W - 124L
1,540 SR
Queue Stats
536W - 531L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,391
494
8,116
14,023
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
DoctorKingK
Poseidon
17
3 / 2 / 2
9,980
587
7,471
6,866
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Filbo Baggin
Achilles
14
2 / 5 / 3
8,203
483
8,267
17,678
8,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 2
7,615
448
3,330
12,715
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 2
8,620
507
8,775
16,086
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 1 / 8
9,331
549
4,255
12,646
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 5
8,920
525
7,649
17,160
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 8
9,222
542
10,690
10,781
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LolfZMind
Danzaburou
18
5 / 3 / 3
11,313
665
7,725
10,829
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
fallsky54
Chaac
17
7 / 1 / 2
10,824
637
12,595
14,717
13,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
20
20
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
8
6
L
1
4
0
0.25
L
Poseidon
DoctorKingK
Poseidon
3
2
2
2
W
3
1
5
5.5
W
3
5
8
1.4
L
Achilles
Filbo Baggin
Achilles
2
5
3
0.7
W
Danzaburou
LolfZMind
Danzaburou
5
3
3
2.17
L
2
5
2
0.6
L
3
4
2
1
W
Chaac
fallsky54
Chaac
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
42,914
67,368
Taken
66,133
33,359
Mitigated
43,279
12,225
Healing
28,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,255
736
0
2,420
12,646
12,245
0
4,217
8,429
15,728
2,117
L
8,116
2,753
0
2,016
14,023
7,085
0
0
13,310
50,102
0
L
Poseidon
DoctorKingK
Poseidon
7,471
1,673
0
1,077
6,866
2,145
3,187
567
6,299
87,868
0
W
7,649
2,197
0
12,587
17,160
7,823
41
2,131
15,001
0
55,099
W
10,690
668
176
2,040
10,781
5,179
965
6,335
4,446
52,696
0
L
Achilles
Filbo Baggin
Achilles
8,267
3,255
0
2,810
17,678
8,356
24
3,084
14,468
0
65,549
W
Danzaburou
LolfZMind
Danzaburou
7,725
2,751
0
4,170
10,829
4,568
5,513
4,537
6,202
0
105,859
L
3,330
1,062
0
1,256
12,715
8,973
0
3,861
8,702
0
25,233
L
8,775
159
771
4,295
16,086
6,800
835
7,240
8,792
60,102
0
W
Chaac
fallsky54
Chaac
12,595
2,171
0
7,445
14,717
13,464
1,033
6,825
7,382
0
73,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
49,610
514
Minions Killed
462
0
Camps Cleared
0
1,572,720
Distance Traveled
1,665,643
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,331
549
16
1
0
342,911
4
L
Atlas
8,391
494
116
7
0
291,647
1
L
Poseidon
9,980
587
167
10
0
337,520
0
W
Thanatos
8,920
525
77
5
0
392,607
4
W
Eset
9,222
542
75
4
0
295,458
2
L
Achilles
8,203
483
91
5
0
338,423
6
W
Danzaburou
11,313
665
177
10
0
292,033
2
L
Odin
7,615
448
39
2
0
282,812
1
L
Chang'e
8,620
507
101
6
0
322,318
2
W
Chaac
10,824
637
117
7
0
342,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role