Player Matchup

Merlin
Merlin
MacGruberr19
Merlin
Level 103
God Stats
3W - 4L
1,512 SR
Queue Stats
279W - 243L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
P0isin0uSk33t
Danzaburou
Level 89
God Stats
55W - 50L
1,493 SR
Queue Stats
330W - 330L
1,484 Elo+
Party 1
Maui
Maui
kRobnom
Maui
Level 147
God Stats
4W - 7L
1,137 SR
Queue Stats
242W - 176L
1,565 Elo+
Party 1
Team Averages
Level 113
1,381 SR
1,526 Elo+

VS

Team Averages
Level 57
1,544 SR
1,415 Elo+
Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HanBan1279
Sol
Level 64
God Stats
2W - 3L
1,633 SR
Queue Stats
27W - 36L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
kingskeet
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 31L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 0 / 7
7,953
723
9,063
6,281
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
P0isin0uSk33t
Danzaburou
13
4 / 1 / 6
8,539
776
10,896
8,481
3,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
kRobnom
Maui
13
4 / 0 / 5
8,132
739
6,226
10,214
9,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 0
6,647
604
4,306
9,631
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 0
6,145
559
3,465
9,364
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
kingskeet
Cthulhu
11
0 / 1 / 0
6,965
633
6,947
12,199
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
L
0
5
0
0
W
Merlin
2
0
7
5.5
W
Danzaburou
P0isin0uSk33t
Danzaburou
4
1
6
7
W
Maui
kRobnom
Maui
4
0
5
6.5
L
Cthulhu
kingskeet
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
14,718
24,976
Taken
31,194
15,828
Mitigated
20,245
7,157
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,306
2,104
0
1,044
9,631
4,705
0
5,765
3,866
0
27,205
L
3,465
852
0
2,434
9,364
4,360
0
4,111
5,253
14,504
1,676
W
Merlin
9,063
102
0
1,630
6,281
2,545
607
3,370
2,911
32,341
0
W
Danzaburou
P0isin0uSk33t
Danzaburou
10,896
5,965
0
2,868
8,481
3,845
1,566
3,352
5,129
0
37,991
W
Maui
kRobnom
Maui
6,226
1,143
0
2,659
10,214
9,438
192
4,072
6,142
12,755
0
L
Cthulhu
kingskeet
Cthulhu
6,947
1,213
342
3,148
12,199
11,180
0
5,965
6,234
19,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,624
Gold Earned
19,757
136
Minions Killed
119
6
Camps Cleared
4
610,955
Distance Traveled
585,009
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,647
604
56
5
1
173,536
3
L
Sol
6,145
559
31
3
1
183,220
3
W
Merlin
7,953
723
54
5
2
209,534
1
W
Danzaburou
8,539
776
61
6
3
203,061
1
W
Maui
8,132
739
21
2
1
198,360
1
L
Cthulhu
6,965
633
32
3
2
228,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role