Player Matchup

Janus
Janus
DNGismael
Janus
Level 113
God Stats
127W - 125L
1,507 SR
Queue Stats
592W - 549L
1,575 Elo+
Solo
Bellona
Bellona
DarknessInZero
Bellona
Level 147
God Stats
5W - 1L
1,523 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 1
Merlin
Merlin
HexaTec9
Merlin
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 58L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
Mongecitoo
Hou Yi
Level 128
God Stats
3W - 1L
1,893 SR
Queue Stats
31W - 38L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
Takeuspa_B
Guan Yu
Level 106
God Stats
5W - 4L
1,589 SR
Queue Stats
485W - 528L
1,484 Elo+
Solo
Team Averages
Level 130
1,602 SR
1,514 Elo+

VS

Team Averages
Level 46
1,409 SR
1,455 Elo+
Danzaburou
Danzaburou
CarlosJrPSilva
Danzaburou
Level 8
God Stats
0W - 5L
1,087 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 3
Shiva
Shiva
Domarim
Shiva
Level 63
God Stats
0W - 2L
1,273 SR
Queue Stats
54W - 57L
1,370 Elo+
Solo
Ishtar
Ishtar
FlavinhoDuPneu
Ishtar
Level 8
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
GRlNGOUL
Ratatoskr
Level 95
God Stats
5W - 4L
1,792 SR
Queue Stats
102W - 74L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
ZMiTx1
Kukulkan
Level 57
God Stats
20W - 13L
1,649 SR
Queue Stats
129W - 130L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DNGismael
Janus
19
1 / 1 / 2
11,292
538
4,791
8,810
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 7
10,811
515
5,610
16,240
19,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
HexaTec9
Merlin
18
6 / 2 / 3
11,273
537
10,045
14,111
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Mongecitoo
Hou Yi
19
3 / 1 / 6
12,081
575
12,289
12,223
6,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Takeuspa_B
Guan Yu
18
2 / 1 / 0
11,618
553
13,504
20,229
31,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarlosJrPSilva
Danzaburou
14
0 / 4 / 1
8,499
405
2,090
10,749
4,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Domarim
Shiva
16
1 / 4 / 2
10,037
478
10,850
20,673
23,386
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 4 / 0
7,711
367
870
12,753
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
GRlNGOUL
Ratatoskr
18
4 / 2 / 1
11,173
532
11,352
15,403
6,571
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ZMiTx1
Kukulkan
18
1 / 2 / 1
10,868
518
13,065
7,947
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
6
6
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CarlosJrPSilva
Danzaburou
0
4
1
0.13
W
Janus
DNGismael
Janus
1
1
2
2
W
3
1
7
6.5
L
Shiva
Domarim
Shiva
1
4
2
0.5
L
0
4
0
0
L
Ratatoskr
GRlNGOUL
Ratatoskr
4
2
1
2.25
W
Merlin
HexaTec9
Merlin
6
2
3
3.75
W
Hou Yi
Mongecitoo
Hou Yi
3
1
6
6
W
Guan Yu
Takeuspa_B
Guan Yu
2
1
0
2
L
Kukulkan
ZMiTx1
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,239
Damage
38,227
71,613
Taken
67,525
67,538
Mitigated
44,072
29,456
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CarlosJrPSilva
Danzaburou
2,090
352
0
1,033
10,749
4,635
0
3,411
7,338
0
62,997
W
Janus
DNGismael
Janus
4,791
76
0
1,955
8,810
3,811
0
3,837
4,973
115,840
0
W
5,610
1,259
2,001
2,019
16,240
19,520
0
5,166
11,074
0
53,964
L
Shiva
Domarim
Shiva
10,850
2,929
124
1,687
20,673
23,386
0
2,767
17,856
100
80,466
L
870
870
0
3,626
12,753
5,262
0
1,400
11,293
0
32,232
L
Ratatoskr
GRlNGOUL
Ratatoskr
11,352
3,281
0
500
15,403
6,571
0
4,340
10,953
0
121,221
W
Merlin
HexaTec9
Merlin
10,045
452
0
8,095
14,111
5,565
45
1,192
12,919
85,067
0
W
Hou Yi
Mongecitoo
Hou Yi
12,289
7,509
0
5,212
12,223
6,715
3,184
3,571
8,652
0
127,442
W
Guan Yu
Takeuspa_B
Guan Yu
13,504
1,692
195
9,979
20,229
31,927
486
76
20,153
0
91,924
L
Kukulkan
ZMiTx1
Kukulkan
13,065
772
0
1,609
7,947
4,218
0
2,584
5,249
113,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,075
Gold Earned
48,288
774
Minions Killed
637
0
Camps Cleared
0
2,120,455
Distance Traveled
1,944,988
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,499
405
96
5
0
377,802
5
W
Janus
11,292
538
202
10
0
436,778
11
W
Bellona
10,811
515
93
4
0
459,638
4
L
Shiva
10,037
478
121
6
0
397,550
7
L
Ishtar
7,711
367
63
3
0
336,078
0
L
Ratatoskr
11,173
532
169
8
0
461,377
3
W
Merlin
11,273
537
117
6
0
435,735
0
W
Hou Yi
12,081
575
189
9
0
367,106
2
W
Guan Yu
11,618
553
173
8
0
421,198
3
L
Kukulkan
10,868
518
188
9
0
372,181
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role