Player Matchup

He Bo
He Bo
KrazyKurama7
He Bo
Level 85
God Stats
3W - 2L
1,408 SR
Queue Stats
251W - 266L
1,449 Elo+
Party 1
Ravana
Ravana
Slopps
Ravana
Level 85
God Stats
2W - 2L
1,445 SR
Queue Stats
217W - 204L
1,379 Elo+
Party 2
Horus
Horus
lildraggo300
Horus
Level 114
God Stats
2W - 3L
1,479 SR
Queue Stats
204W - 222L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
shishaz
Ah Puch
Level 67
God Stats
3W - 5L
1,409 SR
Queue Stats
151W - 158L
1,384 Elo+
Party 2
Ishtar
Ishtar
xAvatarWan
Ishtar
Level 121
God Stats
8W - 6L
1,515 SR
Queue Stats
506W - 494L
1,465 Elo+
Party 1
Team Averages
Level 94
1,451 SR
1,413 Elo+

VS

Team Averages
Level 110
1,534 SR
1,472 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BigMoistMan
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,737 Elo+
Solo
Maui
Maui
MakesurMomMoist
Maui
Level 108
God Stats
1W - 1L
1,544 SR
Queue Stats
517W - 495L
1,454 Elo+
Solo
Ganesha
Ganesha
WillDraw_ForFood
Ganesha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,226 Elo+
Solo
Ares
Ares
charlie9605
Ares
Level 103
God Stats
0W - 1L
1,624 SR
Queue Stats
56W - 74L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,189
1,038
2,494
3,505
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Slopps
Ravana
12
2 / 1 / 6
6,158
1,232
3,659
3,835
2,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 6
5,573
1,115
1,440
5,695
4,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
shishaz
Ah Puch
11
0 / 0 / 6
5,548
1,110
3,736
4,031
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
xAvatarWan
Ishtar
11
5 / 2 / 2
6,583
1,317
5,166
4,134
1,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 2 / 4
5,458
1,092
5,029
5,604
5,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 2 / 3
6,520
1,304
5,123
4,257
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 4
5,415
1,083
2,199
4,715
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 8
5,656
1,131
2,668
4,948
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

5
0 / 0 / 0
4,296
859
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
8
Kills
8
8
Deaths
8
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
4
2
L
5
2
3
3.25
W
0
3
3
0.5
L
1
2
4
1.5
W
Ravana
Slopps
Ravana
2
1
6
5
L
0
2
8
2
L
0
0
0
0
W
1
2
6
2
W
Ah Puch
shishaz
Ah Puch
0
0
6
3
W
Ishtar
xAvatarWan
Ishtar
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,495
Damage
15,019
21,200
Taken
19,524
10,145
Mitigated
14,058
8,298
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,029
601
774
1,113
5,604
5,139
0
1,541
4,063
0
6,930
L
5,123
1,847
1,235
1,237
4,257
1,578
160
1,152
3,105
13,071
0
W
2,494
165
411
123
3,505
1,201
284
2,043
1,462
4,307
0
L
2,199
161
369
996
4,715
2,720
0
1,964
2,751
5,201
0
W
Ravana
Slopps
Ravana
3,659
263
572
1,638
3,835
2,054
552
2,266
1,569
0
7,874
L
2,668
258
96
513
4,948
4,621
275
1,573
3,375
6,028
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,440
643
688
791
5,695
4,183
0
2,311
3,384
0
3,175
W
Ah Puch
shishaz
Ah Puch
3,736
198
199
2,549
4,031
1,125
125
1,051
2,980
10,505
0
W
Ishtar
xAvatarWan
Ishtar
5,166
3,790
336
991
4,134
1,582
394
2,319
1,815
0
12,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
27,345
44
Minions Killed
48
0
Camps Cleared
0
581,164
Distance Traveled
381,385
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,458
1,092
7
1
0
107,231
0
L
Hera
6,520
1,304
31
6
0
87,486
0
W
He Bo
5,189
1,038
4
1
0
110,859
1
L
Maui
5,415
1,083
8
2
0
89,603
1
W
Ravana
6,158
1,232
5
1
0
112,275
2
L
Ganesha
5,656
1,131
2
0
0
97,065
0
L
Ares
4,296
859
0
0
0
0
0
W
Horus
5,573
1,115
1
0
0
110,892
0
W
Ah Puch
5,548
1,110
16
3
0
137,825
1
W
Ishtar
6,583
1,317
18
4
0
109,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role