Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GokuHappyMonkey
Sun Wukong
Level 108
God Stats
0W - 1L
1,776 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 2
Kuzenbo
Kuzenbo
PopularLonerHtx
Kuzenbo
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 54L
1,364 Elo+
Solo
Eset
Eset
SS-Antzie
Eset
Level 21
God Stats
1W - 1L
1,707 SR
Queue Stats
43W - 56L
1,395 Elo+
Solo
Lancelot
Lancelot
SullenIchi
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Team Averages
Level 40
1,597 SR
1,348 Elo+

VS

Team Averages
Level 71
1,518 SR
1,586 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BreathaSativa562
Achilles
Level 115
God Stats
7W - 7L
1,366 SR
Queue Stats
204W - 223L
1,432 Elo+
Solo
Arachne
Arachne
GhostSpider97
Arachne
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 91L
1,673 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yskboog
Kumbhakarna
Level 46
God Stats
2W - 1L
1,724 SR
Queue Stats
233W - 138L
1,656 Elo+
Party 1
Neith
Neith
bloodborneblows
Neith
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 129L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 7 / 4
8,942
894
8,063
12,463
5,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
GokuHappyMonkey
Sun Wukong
13
1 / 7 / 3
7,503
750
5,480
13,599
6,607
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 6
6,750
675
6,802
14,297
20,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
13
2 / 6 / 2
7,260
726
4,973
9,720
3,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SullenIchi
Lancelot
13
1 / 9 / 2
7,209
721
2,988
15,659
9,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 2 / 25
9,348
935
15,086
6,032
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 20
8,983
898
8,661
19,103
17,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
16
10 / 1 / 19
9,924
992
10,848
10,175
6,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Yskboog
Kumbhakarna
15
8 / 3 / 21
9,532
953
8,975
13,676
14,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 20
9,848
985
19,231
8,691
5,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
139
9
Kills
34
34
Deaths
9
17
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
7
4
1
W
Nu Wa
 
Nu Wa
5
2
25
8.75
W
3
2
20
6.5
W
Arachne
10
1
19
19.5
L
Sun Wukong
GokuHappyMonkey
Sun Wukong
1
7
3
0.36
L
0
5
6
0.6
L
Eset
2
6
2
0.5
L
Lancelot
SullenIchi
Lancelot
1
9
2
0.22
W
Kumbhakarna
Yskboog
Kumbhakarna
8
3
21
6.17
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
62,801
65,738
Taken
57,677
45,695
Mitigated
46,821
7,139
Healing
22,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,063
1,551
0
769
12,463
5,950
0
4,313
8,030
0
20,669
W
Nu Wa
 
Nu Wa
15,086
4,177
1,100
365
6,032
2,867
2,371
1,764
4,268
32,501
0
W
8,661
970
96
6,432
19,103
17,712
202
2,538
16,565
0
15,302
W
Arachne
10,848
8,877
1,323
4,346
10,175
6,869
2,853
2,740
7,435
0
20,514
L
Sun Wukong
GokuHappyMonkey
Sun Wukong
5,480
1,089
727
1,020
13,599
6,607
0
5,481
7,863
0
23,099
L
6,802
2,331
1,152
1,168
14,297
20,408
0
5,299
8,801
15,158
0
L
Eset
4,973
562
941
571
9,720
3,620
0
5,646
3,943
16,460
0
L
Lancelot
SullenIchi
Lancelot
2,988
977
0
791
15,659
9,110
0
3,358
12,051
0
8,609
W
Kumbhakarna
Yskboog
Kumbhakarna
8,975
763
1,240
1,968
13,676
14,131
0
2,545
11,131
14,386
0
W
19,231
8,877
1,436
3,974
8,691
5,242
2,666
2,188
6,503
36
41,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
47,635
107
Minions Killed
117
0
Camps Cleared
0
807,328
Distance Traveled
1,020,400
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,942
894
24
2
0
170,828
0
W
Nu Wa
9,348
935
27
3
0
181,173
1
W
Achilles
8,983
898
14
1
0
196,621
1
W
Arachne
9,924
992
19
2
0
227,964
1
L
Sun Wukong
7,503
750
25
3
0
149,295
3
L
Kuzenbo
6,750
675
18
2
0
172,928
1
L
Eset
7,260
726
23
2
0
151,073
0
L
Lancelot
7,209
721
17
2
0
163,204
0
W
Kumbhakarna
9,532
953
15
2
0
212,667
0
W
Neith
9,848
985
42
4
0
201,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role