Player Matchup

Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Cloudkami
Cupid
Level 11
God Stats
7W - 5L
1,635 SR
Queue Stats
18W - 16L
1,481 Elo+
Party 1
Pele
Pele
LipoPack
Pele
Level 14
God Stats
3W - 0L
1,784 SR
Queue Stats
19W - 15L
1,453 Elo+
Party 1
Team Averages
Level 44
1,640 SR
1,478 Elo+

VS

Team Averages
Level 73
1,510 SR
1,484 Elo+
Xbalanque
Xbalanque
Dimch1ck
Xbalanque
Level 125
God Stats
9W - 9L
1,555 SR
Queue Stats
170W - 130L
1,536 Elo+
Party 2
Chaac
Chaac
EatOrDie
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 25L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
JuanNlg74
Zhong Kui
Level 85
God Stats
5W - 7L
1,475 SR
Queue Stats
225W - 271L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
9 / 4 / 4
13,286
738
21,464
28,234
33,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Cloudkami
Cupid
12
0 / 0 / 6
10,954
609
2,768
4,886
1,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
7 / 8 / 4
12,490
694
23,077
26,573
16,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dimch1ck
Xbalanque
16
5 / 8 / 4
11,898
661
15,732
17,670
7,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
EatOrDie
Chaac
17
5 / 2 / 6
12,660
703
19,867
26,714
32,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
JuanNlg74
Zhong Kui
17
1 / 6 / 8
12,306
684
16,148
20,369
12,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
16
Kills
11
12
Deaths
16
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
4
4
2.75
W
Cupid
Cloudkami
Cupid
0
0
6
3
L
Xbalanque
Dimch1ck
Xbalanque
5
8
4
0.88
L
Chaac
EatOrDie
Chaac
5
2
6
4
L
Zhong Kui
JuanNlg74
Zhong Kui
1
6
8
0.83
W
Pele
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
51,747
59,693
Taken
64,753
51,821
Mitigated
53,319
13,753
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
21,464
943
0
6,924
28,234
33,312
987
6,525
21,709
0
42,136
W
Cupid
Cloudkami
Cupid
2,768
1,185
470
1,957
4,886
1,798
476
1,319
3,567
58
11,689
L
Xbalanque
Dimch1ck
Xbalanque
15,732
8,143
0
1,718
17,670
7,803
750
929
16,741
0
55,479
L
Chaac
EatOrDie
Chaac
19,867
4,970
0
6,165
26,714
32,700
371
459
26,255
0
49,323
L
Zhong Kui
JuanNlg74
Zhong Kui
16,148
902
0
3,186
20,369
12,816
115
196
20,173
59,705
0
W
Pele
23,077
6,093
0
4,402
26,573
16,711
1,435
8,376
18,197
434
44,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
36,864
114
Minions Killed
207
2
Camps Cleared
14
813,994
Distance Traveled
931,454
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,286
738
57
3
1
348,095
0
W
Cupid
10,954
609
17
1
0
168,831
0
L
Xbalanque
11,898
661
66
4
8
275,503
3
L
Chaac
12,660
703
56
3
3
361,383
8
L
Zhong Kui
12,306
684
85
5
3
294,568
2
W
Pele
12,490
694
40
2
1
297,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role