Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Rednat20
Nemesis
Level 59
God Stats
4W - 15L
1,093 SR
Queue Stats
231W - 325L
1,408 Elo+
Party 2
Mulan
Mulan
SirJSaw
Mulan
Level 59
God Stats
37W - 26L
1,540 SR
Queue Stats
135W - 140L
1,510 Elo+
Party 2
Hades
Hades
toasty69boi
Hades
Level 24
God Stats
1W - 2L
1,227 SR
Queue Stats
14W - 18L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
twilagade
Ah Muzen Cab
Level 88
God Stats
2W - 6L
1,216 SR
Queue Stats
13W - 28L
1,393 Elo+
Party 2
Team Averages
Level 64
1,315 SR
1,442 Elo+

VS

Team Averages
Level 65
1,517 SR
1,409 Elo+
Apollo
Apollo
AstroAuggie
Apollo
Level 85
God Stats
7W - 12L
1,432 SR
Queue Stats
124W - 194L
1,441 Elo+
Solo
Shiva
Shiva
Lhuv Nova
Shiva
Level 84
God Stats
1W - 2L
1,734 SR
Queue Stats
216W - 248L
1,436 Elo+
Party 1
Agni
Agni
Mortem Necro
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 95L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
N1FxmBoy
Ne Zha
Level 66
God Stats
22W - 23L
1,437 SR
Queue Stats
236W - 281L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
The Daqzi
Guan Yu
Level 66
God Stats
12W - 10L
1,482 SR
Queue Stats
211W - 284L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 2
8,680
511
5,310
12,581
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Rednat20
Nemesis
14
3 / 4 / 3
9,181
540
4,224
15,605
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
SirJSaw
Mulan
15
8 / 1 / 3
9,728
572
16,230
18,047
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
7 / 4 / 3
9,488
558
11,234
11,648
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
twilagade
Ah Muzen Cab
14
1 / 0 / 5
8,728
513
6,412
5,564
2,249
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 2 / 0
7,646
450
5,024
9,137
3,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Lhuv Nova
Shiva
11
1 / 4 / 0
7,123
419
10,058
18,982
16,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 5
7,380
434
5,710
10,501
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
N1FxmBoy
Ne Zha
10
4 / 7 / 3
7,487
440
7,277
16,555
6,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
The Daqzi
Guan Yu
9
0 / 3 / 0
5,900
347
663
10,382
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
22
Kills
9
10
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
2
4
L
Apollo
3
2
0
1.5
L
Shiva
Lhuv Nova
Shiva
1
4
0
0.25
L
1
7
5
0.5
L
Ne Zha
N1FxmBoy
Ne Zha
4
7
3
0.79
W
Nemesis
Rednat20
Nemesis
3
4
3
1.13
W
Mulan
SirJSaw
Mulan
8
1
3
9.5
L
Guan Yu
The Daqzi
Guan Yu
0
3
0
0
W
7
4
3
2.13
W
Ah Muzen Cab
twilagade
Ah Muzen Cab
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
28,732
63,445
Taken
65,557
44,823
Mitigated
38,445
21,492
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,310
942
0
1,997
12,581
14,294
140
225
12,356
34,851
1,185
L
Apollo
5,024
3,328
0
1,842
9,137
3,247
0
1,611
7,526
0
39,459
L
Shiva
Lhuv Nova
Shiva
10,058
2,372
77
5,396
18,982
16,760
0
3,547
14,475
238
46,308
L
5,710
525
0
0
10,501
4,407
90
6,257
4,196
35,975
0
L
Ne Zha
N1FxmBoy
Ne Zha
7,277
3,357
0
4,865
16,555
6,561
0
3,302
13,034
0
35,762
W
Nemesis
Rednat20
Nemesis
4,224
1,676
0
610
15,605
6,552
1,611
1,488
14,117
0
68,828
W
Mulan
SirJSaw
Mulan
16,230
2,754
0
11,874
18,047
15,083
1,064
582
17,465
203
59,432
L
Guan Yu
The Daqzi
Guan Yu
663
32
659
2,976
10,382
7,470
0
1,862
8,471
0
18,088
W
11,234
1,967
423
4,945
11,648
6,645
2,897
3,653
7,995
47,827
0
W
Ah Muzen Cab
twilagade
Ah Muzen Cab
6,412
1,983
0
1,643
5,564
2,249
2,256
0
5,564
0
66,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
35,536
458
Minions Killed
282
0
Camps Cleared
0
1,601,612
Distance Traveled
1,389,815
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,680
511
44
3
0
313,279
2
L
Apollo
7,646
450
89
5
0
255,569
3
L
Shiva
7,123
419
64
4
0
312,905
2
L
Agni
7,380
434
61
4
0
276,943
0
L
Ne Zha
7,487
440
39
2
0
332,823
0
W
Nemesis
9,181
540
124
7
0
367,267
0
W
Mulan
9,728
572
99
6
0
311,703
1
L
Guan Yu
5,900
347
29
2
0
211,575
2
W
Hades
9,488
558
64
4
0
290,203
2
W
Ah Muzen Cab
8,728
513
127
7
0
319,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role