Player Matchup

Izanami
Izanami
IsThxtChris-
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 2
Guan Yu
Guan Yu
Numvuhs
Guan Yu
Level 12
God Stats
1W - 2L
1,677 SR
Queue Stats
8W - 15L
1,296 Elo+
Party 2
Sol
Sol
PhantomSnip3r372
Sol
Level 60
God Stats
12W - 5L
1,763 SR
Queue Stats
121W - 87L
1,441 Elo+
Party 2
Atlas
Atlas
SethRoonie
Atlas
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,060 Elo+
Party 2
Kali
Kali
Van Devok
Kali
Level 143
God Stats
8W - 10L
1,355 SR
Queue Stats
161W - 178L
1,389 Elo+
Solo
Team Averages
Level 45
1,559 SR
1,281 Elo+

VS

Team Averages
Level 98
1,419 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BARTMANx4
Bacchus
Level 44
God Stats
6W - 12L
1,286 SR
Queue Stats
80W - 88L
1,327 Elo+
Party 1
Pele
Pele
DRIkids
Pele
Level 139
God Stats
44W - 28L
1,620 SR
Queue Stats
317W - 308L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Onewarzone
Baron Samedi
Level 82
God Stats
7W - 5L
1,359 SR
Queue Stats
538W - 535L
1,497 Elo+
Party 1
Achilles
Achilles
planecamp180536
Achilles
Level 107
God Stats
3W - 4L
1,332 SR
Queue Stats
126W - 123L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IsThxtChris-
Izanami
6
0 / 5 / 0
4,033
403
1,535
5,678
1,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Numvuhs
Guan Yu
7
2 / 4 / 1
4,808
481
2,553
8,100
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 1 / 0
5,086
509
4,389
4,797
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
7
1 / 3 / 1
5,012
501
3,067
7,709
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
7
0 / 4 / 3
5,018
502
2,706
9,414
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 1 / 2
6,553
655
6,039
5,084
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
BARTMANx4
Bacchus
9
2 / 0 / 6
6,268
627
2,860
4,871
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
DRIkids
Pele
12
4 / 1 / 0
6,975
698
6,128
8,722
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Onewarzone
Baron Samedi
11
0 / 0 / 4
6,191
619
3,216
4,408
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
9
5 / 2 / 0
6,299
630
5,743
7,966
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
17
17
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
2
7
W
Bacchus
BARTMANx4
Bacchus
2
0
6
5
W
Pele
DRIkids
Pele
4
1
0
4
L
Izanami
IsThxtChris-
Izanami
0
5
0
0
L
Guan Yu
Numvuhs
Guan Yu
2
4
1
0.63
W
Baron Samedi
Onewarzone
Baron Samedi
0
0
4
2
L
0
1
0
0
L
Atlas
1
3
1
0.5
L
Kali
0
4
3
0.38
W
Achilles
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
23,986
35,698
Taken
31,051
18,075
Mitigated
16,702
6,596
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,039
4,170
0
2,086
5,084
1,711
1,117
1,364
3,720
0
43,401
W
Bacchus
BARTMANx4
Bacchus
2,860
293
0
1,017
4,871
3,850
109
1,125
3,746
10,559
4,280
W
Pele
DRIkids
Pele
6,128
2,133
0
1,601
8,722
3,282
338
1,657
6,988
0
62,234
L
Izanami
IsThxtChris-
Izanami
1,535
1,184
0
130
5,678
1,328
0
476
5,076
0
13,677
L
Guan Yu
Numvuhs
Guan Yu
2,553
589
0
1,334
8,100
6,632
0
306
7,267
0
11,306
W
Baron Samedi
Onewarzone
Baron Samedi
3,216
206
672
1,928
4,408
2,131
0
1,816
2,592
39,902
0
L
4,389
1,570
0
2,157
4,797
1,883
0
2,235
2,562
27,842
3,830
L
Atlas
3,067
1,883
0
292
7,709
4,584
0
1,828
5,881
9,369
0
L
Kali
2,706
968
0
2,683
9,414
3,648
0
793
8,545
0
23,331
W
Achilles
5,743
1,255
0
1,989
7,966
5,728
256
874
6,730
0
25,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
32,286
148
Minions Killed
331
0
Camps Cleared
0
952,647
Distance Traveled
986,979
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,553
655
78
8
0
175,064
2
W
Bacchus
6,268
627
27
3
0
196,812
3
W
Pele
6,975
698
117
12
0
198,225
1
L
Izanami
4,033
403
21
2
0
166,322
0
L
Guan Yu
4,808
481
19
2
0
199,254
0
W
Baron Samedi
6,191
619
68
7
0
197,356
1
L
Sol
5,086
509
63
6
0
194,667
3
L
Atlas
5,012
501
13
1
0
203,471
0
L
Kali
5,018
502
32
3
0
188,933
1
W
Achilles
6,299
630
41
4
0
219,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role