Player Matchup

Anubis
Anubis
De5troyer117
Anubis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 143L
1,666 Elo+
Party 1
Ymir
Ymir
Guapstr
Ymir
Level 129
God Stats
1W - 2L
1,642 SR
Queue Stats
181W - 140L
1,679 Elo+
Party 1
Xbalanque
Xbalanque
MaikuI
Xbalanque
Level 149
God Stats
1W - 1L
1,779 SR
Queue Stats
240W - 190L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
PolarIceq
Cthulhu
Level 143
God Stats
0W - 4L
1,547 SR
Queue Stats
86W - 66L
1,722 Elo+
Solo
Da Ji
Da Ji
yatosan1
Da Ji
Level 147
God Stats
0W - 2L
1,310 SR
Queue Stats
162W - 162L
1,569 Elo+
Party 1
Team Averages
Level 146
1,556 SR
1,663 Elo+

VS

Team Averages
Level 134
1,759 SR
1,635 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
Level 149
God Stats
4W - 1L
1,876 SR
Queue Stats
54W - 58L
1,623 Elo+
Party 2
Atlas
Atlas
KingOfGargalon
Atlas
Level 148
God Stats
10W - 7L
1,771 SR
Queue Stats
212W - 159L
1,651 Elo+
Party 2
Thanatos
Thanatos
TheIdleDJ
Thanatos
Level 63
God Stats
2W - 1L
1,791 SR
Queue Stats
23W - 15L
1,693 Elo+
Party 2
Xbalanque
Xbalanque
WitchyBlossom
Xbalanque
Level 150
God Stats
2W - 0L
1,858 SR
Queue Stats
47W - 27L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 6 / 2
11,386
518
18,226
18,317
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Guapstr
Ymir
13
1 / 8 / 4
9,485
431
2,962
23,840
23,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
MaikuI
Xbalanque
16
0 / 6 / 2
9,944
452
11,777
14,941
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
PolarIceq
Cthulhu
17
0 / 4 / 3
11,011
501
13,009
31,139
30,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
yatosan1
Da Ji
16
3 / 8 / 3
10,551
480
8,590
22,919
9,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 1 / 9
12,914
587
16,701
25,620
18,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
18
4 / 3 / 17
12,288
559
19,309
17,346
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 15
10,475
476
12,459
20,517
21,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TheIdleDJ
Thanatos
18
10 / 2 / 10
12,145
552
12,356
19,272
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
WitchyBlossom
Xbalanque
20
11 / 2 / 8
14,362
653
27,680
22,241
10,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
8
Kills
32
32
Deaths
9
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
9
6.5
W
Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
4
3
17
4.17
L
Anubis
4
6
2
0.83
L
Ymir
Guapstr
Ymir
1
8
4
0.38
W
5
1
15
12.5
L
Xbalanque
MaikuI
Xbalanque
0
6
2
0.17
L
Cthulhu
PolarIceq
Cthulhu
0
4
3
0.38
W
Thanatos
TheIdleDJ
Thanatos
10
2
10
7.5
W
Xbalanque
WitchyBlossom
Xbalanque
11
2
8
7.5
L
Da Ji
yatosan1
Da Ji
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
88,505
111,156
Taken
104,996
78,488
Mitigated
66,730
31,257
Healing
64,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
16,701
6,121
3,631
15,816
25,620
18,093
865
10,394
15,226
97,027
23,776
W
Morgan Le Fay
AuPuchEnthusiast
Morgan Le Fay
19,309
1,980
346
5,892
17,346
6,583
1,541
8,992
8,014
101,999
0
L
Anubis
18,226
182
0
7,466
18,317
9,656
0
8,759
8,906
100,322
0
L
Ymir
Guapstr
Ymir
2,962
383
0
4,061
23,840
23,970
0
9,087
13,946
15,223
0
W
12,459
4,054
2,258
3,728
20,517
21,933
322
6,165
14,352
38,066
1,542
L
Xbalanque
MaikuI
Xbalanque
11,777
6,052
0
2,843
14,941
4,459
0
1,861
12,873
0
85,828
L
Cthulhu
PolarIceq
Cthulhu
13,009
1,635
101
10,378
31,139
30,723
0
16,093
14,733
95,772
0
W
Thanatos
TheIdleDJ
Thanatos
12,356
4,347
0
19,193
19,272
10,118
179
3,259
14,926
0
108,792
W
Xbalanque
WitchyBlossom
Xbalanque
27,680
20,060
0
13,955
22,241
10,003
4,653
7,323
14,918
0
175,149
L
Da Ji
yatosan1
Da Ji
8,590
1,867
0
6,408
22,919
9,680
0
7,851
14,681
27
79,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,377
Gold Earned
62,184
590
Minions Killed
778
0
Camps Cleared
0
1,987,412
Distance Traveled
2,058,087
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,914
587
210
10
0
351,254
1
W
Morgan Le Fay
12,288
559
168
8
0
422,061
3
L
Anubis
11,386
518
155
7
0
354,771
2
L
Ymir
9,485
431
22
1
0
389,156
11
W
Atlas
10,475
476
42
2
0
416,815
10
L
Xbalanque
9,944
452
135
6
0
406,569
3
L
Cthulhu
11,011
501
171
8
0
404,185
7
W
Thanatos
12,145
552
134
6
0
461,782
6
W
Xbalanque
14,362
653
224
10
0
406,175
9
L
Da Ji
10,551
480
107
5
0
432,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role