Player Matchup

Neith
Neith
Majinnwakoff
Neith
Level 84
God Stats
0W - 2L
1,507 SR
Queue Stats
29W - 26L
1,483 Elo+
Party 2
Tiamat
Tiamat
Ornate752
Tiamat
Level 106
God Stats
2W - 3L
1,439 SR
Queue Stats
42W - 42L
1,473 Elo+
Party 2
Hercules
Hercules
Sasquatch503
Hercules
Level 76
God Stats
14W - 13L
1,458 SR
Queue Stats
50W - 59L
1,387 Elo+
Party 2
Team Averages
Level 89
1,468 SR
1,448 Elo+

VS

Team Averages
Level 139
1,477 SR
1,495 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JHilg28
Scylla
Level 159
God Stats
5W - 3L
1,460 SR
Queue Stats
347W - 372L
1,444 Elo+
Solo
Thor
Thor
niiiiX0ON
Thor
Level 129
God Stats
3W - 3L
1,470 SR
Queue Stats
210W - 236L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,454
604
4,114
10,280
4,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Ornate752
Tiamat
13
1 / 4 / 1
8,262
590
9,030
12,853
8,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Sasquatch503
Hercules
13
2 / 5 / 0
8,921
637
10,096
20,722
16,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 2 / 6
10,692
764
15,275
16,298
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
JHilg28
Scylla
16
5 / 0 / 4
9,890
706
14,112
5,614
2,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
2 / 1 / 7
9,153
654
9,007
12,767
6,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
6
4
W
Scylla
JHilg28
Scylla
5
0
4
7
L
0
3
2
0.33
L
Tiamat
Ornate752
Tiamat
1
4
1
0.38
L
Hercules
Sasquatch503
Hercules
2
5
0
0.4
W
Thor
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
38,394
43,855
Taken
34,679
29,605
Mitigated
24,076
8,675
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,275
2,496
63
7,350
16,298
15,046
427
4,032
11,496
0
30,700
W
Scylla
JHilg28
Scylla
14,112
1,524
0
750
5,614
2,145
1,103
1,887
3,403
43,571
0
L
4,114
1,563
0
1,862
10,280
4,195
0
3,558
6,722
0
32,257
L
Tiamat
Ornate752
Tiamat
9,030
525
0
2,287
12,853
8,429
0
3,946
8,907
23,082
0
L
Hercules
Sasquatch503
Hercules
10,096
2,716
297
4,229
20,722
16,981
0
6,890
13,832
0
26,844
W
Thor
9,007
2,345
0
2,951
12,767
6,885
1,242
2,825
9,297
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
29,735
129
Minions Killed
141
5
Camps Cleared
7
693,825
Distance Traveled
759,861
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,692
764
28
2
3
260,399
3
W
Scylla
9,890
706
69
5
2
233,969
2
L
Neith
8,454
604
55
4
0
225,621
1
L
Tiamat
8,262
590
41
3
5
234,533
4
L
Hercules
8,921
637
33
2
0
233,671
3
W
Thor
9,153
654
44
3
2
265,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role